Wes Ives
Ives, also known as Wes Ives, was an American game designer. Ives was a major contributor of the Chivalry & Sorcery role-playing game and produced games for Fantasy Games Unlimited. He also wrote for the Alarums & Excursions and Dragon magazines.
Wes Ives
- Name
- Wesley D.
- Occupation
- Game designer, Computer technician
- Died
- 1995
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Documentary summary
Ives, also known as Wes Ives, was an American game designer. Ives was a major contributor of the Chivalry & Sorcery role-playing game and produced games for Fantasy Games Unlimited. He also wrote for the Alarums & Excursions and Dragon magazines.
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In this article
Biography
Biography
He is credited with first suggesting a version of the "Ability check", which later became the core mechanic of Dungeons & Dragons.
Key facts
Key facts
• Name — Wesley D. Ives • Occupation — Game designer, Computer technician
Career
Career
Ives was a major contributor to the Chivalry & Sorcery role-playing game, and wrote one of its most popular supplements. His supplement Destrier was described by Campaign 93 as "comprehensive, very manageable, and quite fair". He produced five games for Fantasy Games Unlimited, an american publishing house for role-playing games and contribute to Thieves' World Complete Sanctuary Adventure Pack from Chaosium, one of the publisher's bestselling game supplements. During his short game designer life he also wrote articles for Alarums & Excursions, Dragon, and The Strategic Review magazines. In 1976, he wrote "How to Use Non-Prime Abilities" for the first issue of Dragon. This was about character attributes (known as "Abilities" in Dungeons & Dragons) and was the first time a designer proposed rolling an "Ability check". A modified version of this rule later became the core mechanic of Dungeons & Dragons. Edward E. Simbalist intended to produce a series called the Compleat Role-Player's Handbook, the first book of which was meant to be available at Gen Con 1979, writing it with Ives and Wilf Backhaus, but no installments of the Handbook series were ever produced. He worked as a computer technician for a school system in Swansea, South Carolina. He died from a flu in 1995.
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reference work
- “Wes Ives”, English Wikipedia, consulted as further reading
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- Wikidata, structured authority record Q136305128: Wes Ives
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Jones, Jeffrey Paul. Impressions from the Prism: Destrier: A Player's Aid for Chivalry and Sorcery. Campaign: The Journal of Adventure Gaming. September/October '79. 93.
- 2.Mason, Paul. A history of RPGs: Made by fans; played by fans. Transformative Works and Cultures. 11. 2012-09-15. 1941-2258.
- 3.Out of the Suitcase #22: Thieves' World - A Classic Case of being 'The Chaosium', not 'The Orderium'. Chaosium Inc.
- 4.DragonDex - Index of Authors. www.aeolia.net.
- 5.Wes Ives RPG Designer RPGGeek. rpggeek.com.
- 6.The Strategic Review #3. M.T. Black Games.
- 7.Dragon Magazine # 045.
- 8.Hartlage, David. Ability Checks—From the Worst Mechanic in Role-Playing Game History to a Foundation Of D&D. DMDavid. 2017-05-30.
- 9.Peterson, Jon. The Elusive Shift: How Role-Playing Games Forged Their Identity. MIT Press. 2020-12-22. 978-0-262-36094-4.
- 10.Schick, Lawrence. Heroic worlds : a history and guide to role-playing games. Prometheus Books. 1991. 978-0-87975-653-6.
- 11.Destrier. RPGGeek.
- 12.Fine, Gary Alan. Shared Fantasy: Role Playing Games as Social Worlds. Chicago ; London : University of Chicago Press. 2002. 978-0-226-24944-5.
- 13.Swords & Sorcerers - RPGnet RPG Game Index. index.rpg.net.
- 14.Saurians - RPGnet RPG Game Index. index.rpg.net.
- 15.Chivalry & Sorcery Sourcebook 2 - RPGnet RPG Game Index. index.rpg.net.
- 16.Judges Guild. The Dungeoneer #17 - May/June 1980. 1980-05-01.
- 17.Robert L. Asprin's Thieves' World - RPGnet RPG Game Index. index.rpg.net.
- 18.Space Gamer 48.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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