War Wound
War Wound is an isometric action game by British developer Apothecary Studios where the player takes control of a special forces unit during a war in the near future. The game features real-time game play where each mission sees the player take command of a four-man squad who must battle through a series of terrains using various skills.
War Wound
- Date
- 2007
- Genre
- real-time tactics · action game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
War Wound is an isometric action game by British developer Apothecary Studios where the player takes control of a special forces unit during a war in the near future. The game features real-time game play where each mission sees the player take command of a four-man squad who must battle through a series of terrains using various skills.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for War Wound. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q7968561
In this article
Key facts
Key facts
• Title — War Wound • Developer — Apothecary Studios • Released — 2007 • Genre — Real-time tactics • Modes — Single player • Platforms — Microsoft Windows
Gameplay
Gameplay
• Illustration — Screenshot of War Wound, showing an arctic level. The players controls a four-man squad in a similar way to classic games like Syndicate and Cannon Fodder or more modern games like Commandos 3. Specifically the player moves his squad around the world by clicking on where they should go and they will walk to the point in the level the player clicked on. Pressing the other mouse button will make the current squad shoot from where they are standing in the direction of the mouse pointer. Squads can be broken up at any time to allow the player to use fewer squad members when walking about. This may give the player an advantage, for instance one man is harder to hit than four men standing closer together or it may be to keep a certain squad member safe because they possess and ability that is crucial to finished that particular mission and cannot be risked. Each squad member commands the same abilities as any of the others such as the ability to walk, swim, pilot vehicles and fire multiple weapons but the primary squad member is the only squaddie that can also climb certain surfaces. This ability makes him crucial to success on certain missions.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
War Wound is associated with United Kingdom.
Country
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- War RockWork
- War RoomWork
- War ThunderWork
- War Thunder MobileWork
- WarbirdsWork
- WarbitsWork
- WarcoWork
- Warcraft RumbleWork
Best supported in this field
For owners
Own a copy of War Wound?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.