Virtual Pool 2
Virtual Pool 2 (acronymed to VP2) is a 3D, first-person sports simulation video game developed by Celeris and released by VR Sports on behalf of Interplay Productions in 1997. It is the third release of the Virtual Pool franchise of computer simulations of pool games developed by Celeris. VP2 is the second main series title in the Virtual Pool series, and would later be released alongside Virtual Pool 1.
Virtual Pool 2
- Model
- Virtual Pool
- Date
- 1997
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Documentary summary
Virtual Pool 2 (acronymed to VP2) is a 3D, first-person sports simulation video game developed by Celeris and released by VR Sports on behalf of Interplay Productions in 1997. It is the third release of the Virtual Pool franchise of computer simulations of pool games developed by Celeris. VP2 is the second main series title in the Virtual Pool series, and would later be released alongside Virtual Pool 1.
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In this article
Key facts
Key facts
• Title — Virtual Pool 2 • Developer — Celeris • Publisher — VR Sports • Released — November 20, 1997 • Genre — Sports simulation – pool • Modes — Single-player, multiplayer • Platforms — Windows
Gameplay
Gameplay
• Illustration — Player attempts to pot the "3" Ball in the corner pocket, using left hand english and follow Virtual Pool 2 is a simulation of several different modes of pool. Like its predecessor, Virtual Pool, the game is viewed in first-person 3D perspective, in contrast to most earlier pool games, which featured a fixed overhead view. As with all Virtual Pool games, Interplay offered a full refund for buyers of the game who did not see an improvement in their pool abilities within 45 days of purchase and returned the CD-ROM to the company. In addition to the three pool game modes offered in Virtual Pool (nine ball, straight pool and eight ball), Virtual Pool 2 includes different modes of eight-ball pool (APA rules, English pub or American bar variations), as well as other variants, such as three-ball, 10-ball, one-pocket and bank pool. The game uses a higher frame rate and resolution of 16-bit graphics over the original. The game was released for Microsoft Windows 95, but was later patched to work on Windows 98. Following on from Virtual Pool, Virtual Pool 2 expands the amount of AI opponents to over 100. Whilst also expanding the number of game modes on offer, the game also includes the ability to play, and create tournaments, all for online, single player, or multiplayer use. Ronnie O'Sullivan and Steve Davis return from Virtual Snooker on the box art. Lou Butera makes a return in game to teach the player trick shots, whilst Mike Sigel is seen in game, showing off pool shots via in-game cutscenes.
Development
Development
The game was produced by Celeris, a former developer of surveillance and tracking software for the military.
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- United States
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Virtual Pool 2 is associated with United States.
Country
Reception
Virtual Pool 2 received generally similar reviews to that of Virtual Pool, but generally more positive than that of Virtual Snooker. GameSpot said that the game had "taken many strides in improving upon its earlier Virtual Pool", and that VR Sports had "worked magic". However, they also stated that Virtual Pool 2 "requires some getting used to." GamePro said, "With a great soundtrack, dazzling visuals, and intuitive control, no self-respecting shark should be without Virtual Pool 2." Next Generation called it "a simulation of rare quality [that] deserves all the success it can get." Virtual Pool 2 was a finalist for the Academy of Interactive Arts & Sciences' inaugural "PC Sports Game of the Year" award, and was also nominated for the "Best Sports Game" award at the CNET Gamecenter Awards for 1997; both awards were ultimately given to FIFA: Road to World Cup 98.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.PC Gamer staff. Now Shipping. PC Gamer. Imagine Media. November 20, 1997.
- 2.Blue Flame Labs. Virtual Pool 2 (1997) Windows release dates. MobyGames.
- 3.Amazon.com Inc. Virtual Pool 1 / Virtual Pool 2 Bundle (Jewel Case). Amazon.com.
- 4.Newman, Jeff. Bosses Bound and Gagged, Now Let the Games Begin. Network Computing. 6. 16. 32. December 1995.
- 5.Eldridge Industries. Bits & Bytes: The Enter*Active File. Billboard. 66. July 1995.
- 6.UK Patch Virtual Pool 2. Interplay Entertainment.
- 7.CBS Interactive. Virtual Pool 2 PC Specifications. CNET.
- 8.Amazon.com Inc. Virtual Pool 2 Big Box PC Complete Game.
- 9.Chittick, Harry. Solids or Stripes?. ABC News.
- 10.CBS Interactive. Virtual Pool 2 for PC. GameRankings.
- 11.Bateman, Selby. Virtual Pool 2. Gamecenter. CNET. December 2, 1997.
- 12.Smith, Peter. Virtual Pool 2. Computer Games Strategy Plus. Strategy Plus, Inc. 1997.
- 13.Coffey, Robert. Virtual Pool 2. Computer Gaming World. Ziff Davis. 167. S26. June 1998.
- 14.Hunsanger, Kevin. Virtual Pool 2 Review [date mislabeled as "May 2, 2000"]. GameSpot. Red Ventures. December 22, 1997.
- 15.Webedia. Virtual Pool 2. GameStar. November 1997.
- 16.Toose, Dan. Virtual Pool 2. Hyper. Next Media Pty Ltd. 52. 81. February 1998.
- 17.Imagine Media. Virtual Pool 2. Next Generation. 38. 122. February 1998.
- 18.Vaughn, Todd. Virtual Pool 2. PC Gamer. Imagine Media. 5. 1. January 1998.
- 19.Dan Elektro. Virtual Pool 2. GamePro. IDG Entertainment. 113. 71. February 1998.
- 20.The Award - Updates. Academy of Interactive Arts & Sciences.
- 21.Gamecenter staff. The Gamecenter Awards for 1997! (Sports, Part 2). Gamecenter. CNET. January 28, 1998.
- 22.The Award - Winners. Academy of Interactive Arts & Sciences.
- 23.Gamecenter staff. The Gamecenter Awards for 1997! (Sports Winner). Gamecenter. CNET. January 28, 1998.
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