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Venetian Blinds

Windows, macOS, Game Boy Advance, Xbox 360, Windows Phone 7 (later ports) • Released — (public release) • Genre — Simulation Venetian Blinds is a simulation video game developed by Activision co-founders David Crane and Bob Whitehead for the Atari 2600. The game simulates the raising and lowering of Venetian blinds on a window, and was facetiously presented as a technology demonstration of Whitehead's graphical programming technique of the same name, although it does not use the technique. Created as a tongue-in-cheek in-joke in 1982 relating to a then-ongoing lawsuit between Activision and Atari, Inc.

Also recorded as VB

Venetian Blinds

Date
1982
Language
English
Genre
simulation video game

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Windows, macOS, Game Boy Advance, Xbox 360, Windows Phone 7 (later ports) • Released — (public release) • Genre — Simulation Venetian Blinds is a simulation video game developed by Activision co-founders David Crane and Bob Whitehead for the Atari 2600. The game simulates the raising and lowering of Venetian blinds on a window, and was facetiously presented as a technology demonstration of Whitehead's graphical programming technique of the same name, although it does not use the technique. Created as a tongue-in-cheek in-joke in 1982 relating to a then-ongoing lawsuit between Activision and Atari, Inc.

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wikidata · Q122826958

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Notes, references and evidence

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