Up'n Down
Up'n Down is an arcade video game developed by Sega and released in 1983. It was ported to the Atari 2600, ColecoVision, Atari 8-bit computers, and Commodore 64. In Up'n Down, the player drives a car forward and backward along a branching, vertically scrolling track, collecting flags and jumping on other cars to destroy them.
Up'n Down
- Date
- 1983.
- Genre
- racing video game.
VALÉORINE Encyclopedia
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Documentary summary
Up'n Down is an arcade video game developed by Sega and released in 1983. It was ported to the Atari 2600, ColecoVision, Atari 8-bit computers, and Commodore 64. In Up'n Down, the player drives a car forward and backward along a branching, vertically scrolling track, collecting flags and jumping on other cars to destroy them.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q2762472 · wikipedia · Up'n Down
In this article
Key facts
Key facts
• Title — Up'n Down • Developer — Sega • Platforms — Arcade, Apple II, Atari 2600, Atari 8-bit, ColecoVision, Commodore 64 • Release — Arcade 2600October 1984 • Genre — Maze • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — Arcade original Up'n Down is a vertically scrolling game which has a pseudo-3D perspective. The player controls a purple dune buggy that resembles a Volkswagen Beetle. The buggy moves forward along a single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pressing right or left causes the buggy to switch lanes at an intersection, and pressing the "Jump" button causes the buggy to jump in the air. Jumping is required to avoid other cars on the road; the player can either jump over them, or land on them for points. To complete a round, the player must collect 10 colored flags by running over them with the buggy. If the player passes by a flag without picking it up, it will appear again later in the round. The roads feature inclines and descents that affect the buggy's speed, and bridges which must be jumped. A player loses a turn whenever the buggy either collides with another vehicle, or jumps off the road into the grass or water.
Ports
Ports
• Illustration — Atari 2600 port Sega released a port for the Atari 2600 in 1984 with jarring background music. According to Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design by Karen Collins, the arcade version's "bluesy F-sharp minor groove" was transformed into "a very unsettling version based in C minor with a flattened melodic second" because of limitations of the 2600 sound hardware.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1983
Up'n Down published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
Japan.
Country
Up'n Down is associated with Japan.
Country
Reception
In Japan, Game Machine listed Up'n Down as the second most successful new table arcade unit of October 1983.
Context
Primary material
Context
The circumstances in which Up'n Down stands. Issued for ColecoVision. Issued for Commodore 64. Recorded as video game. Issued for Atari 2600.
Documents and archives
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q2762472: Up'n Down
General reference · Wikidata
reference work
- “Up'n Down”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Akagi, Masumi. アーケードTVゲームリスト国内•海外編(1971-2005). Amusement News Agency. 35, 125. October 13, 2006. 978-4990251215.
- 2.Atari VCS game release dates. Atari Archive.
- 3.The International Arcade Museum. Up'n Down.
- 4.Amusement Press, Inc. Game Machine's Best Hit Games 25 - テーブル型新製品 (New Videos-Table Type). Game Machine. 223. 33. 1 November 1983.
- 5.Collins, Karen. Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press. 23. October 31, 2008. 978-0-262-03378-7.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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