Ultrabots
Ultrabots (called Xenobots in Europe) is a first-person shooter video game developed by NovaLogic for MS-DOS and published by Electronic Arts in 1993. The player controls a group of giant robots and battles other giant robots.
Also recorded as Xenobots
Ultrabots
- Date
- 1993
- Publisher
- Ultrabots was published by Electronic Arts.
- Genre
- first-person shooter
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Documentary summary
Ultrabots (called Xenobots in Europe) is a first-person shooter video game developed by NovaLogic for MS-DOS and published by Electronic Arts in 1993. The player controls a group of giant robots and battles other giant robots.
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Documentary evidence
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Authority files
wikidata · Q7880509
In this article
Key facts
Key facts
• Title — Ultrabots • Developer — NovaLogic • Publisher — Electronic Arts • Producer — Paul Grace • Designer — John Butrovich David Seeholzer John A. Garcia • Programmer — Scott Cronce • Composer — Stewart Perkins • Released — March 1993 • Genre — First-person shooter Vehicle simulation • Modes — Single-player • Platforms — MS-DOS
Gameplay
Gameplay
• Illustration — Cockpit view Gameplay consists of deploying a group of robots to an area and engaging enemy forces. Both sides will typically have a number of robots and a base to protect. Damaged robots can return to the base for repairs. As robots take damage, they will become harder to control and use as various systems fail. The user can take direct control of one of the robots in field at will, or leave them autonomous in field and provide only strategic goal-driven control from the base.
Robots
Robots
There are three types of robots available in the game: • Humanoid is the main fighting robot. It is the strongest robot available and can deliver and take the most damage. • Scorpion (or, Net Builder) is the infrastructure maintenance robot. It is slow, fragile, and weak in close combat, but it carries a single-shot missile (its scorpion stinging tail) that is the heaviest weapon in the game. Only Scorpions can lay down or dismantle the power grid. • Scout is the fast agile robot used for recon. It is lightly armed, but has the longest range when running on batteries, and is capable of laying mines.
Power grid
Power grid
A power grid consisting of microwave relays extends power away from the base dome. Robots straying too far from the base dome or relays have to rely on their batteries only, which don't last long and don't offer enough range to reach the enemy base. Much of the strategy in this game relies on the power infrastructure, with Scorpions extending lines of relays toward the enemy that Scouts discover far from the grid, under protection of Humanoids, to prepare a full attack on the enemy base.
Development and release
Development and release
Ultrabots was developed by California-based Novalogic. The game was originally announced in early 1992 under the title Ultrabots: Sanction Earth and was to be published by Data East for both the PC and Super Nintendo Entertainment System (SNES). The latter version was cancelled and the publication rights to the PC version were acquired by Electronic Arts later that same year.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1993
Ultrabots published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Ultrabots is associated with United States.
Country
Reception
Computer Gaming World called Ultrabots "a very novel and worthwhile experience". A 1994 survey of strategic space games set in the year 2000 and later gave the game two-plus stars out of five, stating that "Any similarity to Mechwarriors is superficial".
Primary material
Context
Ultrabots was published by Electronic Arts. Recorded as video game.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.PC Zone Magazine. PC Zone. 1. 11. April 1993.
- 2.C.T. Asian. Super NES Preview. GamePro. International Data Group. 30. 98. January 1992. 1042-8658.
- 3.ACE staff. News: Full of Eastern Promise. ACE. EMAP. 55. 10. April 1992. 0954-8076.
- 4.Nintendo Power staff. Pak Watch: Ultrabots: Sanction Earth. Nintendo Power. Nintendo of America. 35. 109. April 1992. 1041-9551.
- 5.Walker, Brian. Summer CES: Nova Logic. Strategy Plus. Strategy Plus Inc. 22. September 1992. 1546-5101.
- 6.Wilson, Johnny L. Stepping Into The Battler's 'Bots. Computer Gaming World. Golden Empire Publications Inc. 102. 8. January 1993. 0744-6667.
- 7.Greenberg, Allen L. Electronic Arts' Ultrabots. Computer Gaming World. 120. July 1993.
- 8.Brooks, M. Evan. Never Trust A Gazfluvian Flingschnogger!. Computer Gaming World. 42–58. May 1994.
References
Citations
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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