Twin Cobra II
Twin Cobra II is a vertically scrolling shooter arcade video game developed by Takumi Corporation and published in 1995 by Taito in Japan, Asia and Europe. It is the sequel to Twin Cobra from 1987. Taking place after the events of the previous game, players assume the role of two pilots taking control of their respective attack helicopters to overthrow the returning enemy forces.
Also recorded as Kyukyoku Tiger II
Twin Cobra II
- Date
- 1996
- Publisher
- Taito · Kaga Create
- Genre
- shoot 'em up
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Twin Cobra II is a vertically scrolling shooter arcade video game developed by Takumi Corporation and published in 1995 by Taito in Japan, Asia and Europe. It is the sequel to Twin Cobra from 1987. Taking place after the events of the previous game, players assume the role of two pilots taking control of their respective attack helicopters to overthrow the returning enemy forces.
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In this article
The object
The object
Originally under development by Toaplan but the studio closed down in 1994. Taito allowed Toaplan offshoot Takumi Corporation to finish work on the project as their first release. Initially launched for the arcades, the game was later received a conversion for the Sega Saturn by Naxat Soft and published exclusively in Japan on 18 December 1997 under the name Kyukyoku Tiger II Plus, featuring changes and additions compared with the original version. Met with mixed critical reception from critics and reviewers alike since its release on the Saturn as an import title.
Key facts
Key facts
• Title — Twin Cobra II • Developer — Takumi • Publisher — Taito • Programmer — Masahiro Yuge Takayuki Chiba • Artist — Masanori Ōse Sōji Komada Takayoshi Kusaka • Composer — Takashi Furukawa • Series — Tiger • Platforms — Arcade, Saturn • Released — ArcadeNovember 1995Saturn18 December 1997 • Genre — Scrolling shooter • Modes — Single-player, multiplayer • Arcade System — Taito F3 System
Gameplay
Gameplay
• Illustration — Arcade screenshot Twin Cobra II is a military-themed vertically scrolling shoot 'em up game that plays similarly to the previous Twin Cobra, where players take control of their respective attack helicopter through six levels in order to defeat the returning enemy forces. The title initially appears to be very standard, as players control their craft over a constantly scrolling background and the scenery never stops moving until a helipad is reached. Players also have only two weapons at their disposal: the main gun that travels a max distance of the screen's height and three bombs capable of obliterating any enemy caught within its blast radius. Like most other Toaplan games, non-Japanese versions have a lower difficulty level. There are three types of weapons in the game that can be switched between after destroying incoming carriers by picking up color-changing "P" icons, ranging from the balanced "Red-Fang", the wide-area "Blue-Smasher" and a powerful green shot unique to each player side. The blue helicopter (1P) is controlled by a male pilot and the "Thunder-Claw", while the red helicopter (2P) is controlled by a female pilot and the "Binchou-Laser". Red and blue weapons require pressing the shoot button rapidly for more firepower; green weapons do not. Players can convert normal bomb stocks to powerful "Hyper Bomb" by collecting "B" icons after reaching the full five stock of them. There are multiple scoring methods for reaching high-scores to obtain extra lives in the game apart from destroying enemies, which are awarded by reaching certain score thresholds. Points can be gained from collecting stars that increase their value after grabbing them. Dying resets the star's value back to their original state. The game employs a respawn system where in which a downed single player will start off immediately at the location they died at. Getting hit by enemy fire will result in losing a live, as well as a penalty of decreasing the ship's firepower to its original state and once all lives are lost, the game is over unless the player inserts more credits into the arcade machine to continue playing. Unlike previous shoot 'em ups titles from Toaplan, there are no additional loops after completing the last stage.
Development and release
Development and release
Twin Cobra II was originally under development by Toaplan but the company closed their doors in 1994 until Taito allowed Takumi Corporation, an offshoot of Toaplan, to finish work on the project as their first release. Masahiro Yuge and Takayuki Chiba acted as the game's programmers. Masanori Ōse alongside several artists were responsible for the pixel art. Takashi Furukawa served as composer for the soundtrack under the alias "BLASTMAN-F". Twin Cobra II was released in arcades on 30 November 1995, using the Taito F3 System board. An album was co-published exclusively in Japan by Scitron and Pony Canyon in May 1996, featuring an arranged song composed by Furukawa. In December 1997, Twin Cobra II was ported to the Sega Saturn by Naxat Soft under the title Kyukyoku Tiger II Plus, featuring an exclusive Saturn Mode with a new stage and other additions.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Twin Cobra II is associated with Japan.
Country
Reception
In Japan, Game Machine listed Twin Cobra II on their March 15, 1996 issue as being the thirteenth most popular arcade game at the time. The game has been met with mixed critical reception from critics and reviewers alike since its release on the Sega Saturn as Kyukyoku Tiger II Plus.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Akagi, Masumi. タイトー (Taito). アーケードTVゲームリスト 国内•海外編 (1971-2005). Amusement News Agency. 45. 13 October 2006. 978-4990251215.
- 2.Shinseisha. 第9回 ゲーメスト大賞 - 究極タイガーII. Gamest. 162. January–February 1996.
- 3.Shinseisha. '96 AOU ショー 駄菓子屋ゲーセンよ、永遠に - 究極タイガーII. Gamest. 167. 15 April 1996.
- 4.Shinseisha. アーケードゲーム業界サミット - 究極タイガーII. Gamest. 170. 15 May 1996.
- 5.Twin Cobra II arcade flyer (Taito, EU)
- 6.Zverloff, Nick. Twin Cobra II. Hardcore Gaming 101. 5 February 2011.
- 7.Amusement Press, Inc. Overseas Readers Column - Toaplan Goes Bust. Game Machine. 472. 26. 15 May 1994.
- 8.Naxat Soft. Kyukyoku Tiger II. 18 December 1997.
- 9.Neal, David<!--. A History of Toaplan - Post-Toaplan. Insomnia. December 10, 2008 --><!--.
- 10.VGMdb. PCCB-00214 | Kyuukyoku Tiger II. vgmdb.net.
- 11.M.E.R.7. Salon (AOU 96): Le Japon En Direct - Kyukyoku Tiger II. Consoles +. 53. 39. April 1996.
- 12.ASCII. 究極タイガーII PLUS レビュー・評価・感想 (セガサターン) - ファミ通.com. Famitsu. 471. 37. 26 December 1997.
- 13.Szriftgiser, Gregory. Zoom - Zapping Japon/USA - Saturn - Tiger Heli II Plus. Joypad. Yellow Media. 72. 88. February 1998.
- 14.Tokuma Shoten. Now On Sale Saturn Soft Impression!! - 究極タイガーII PLUS. Saturn Fan. 24. 189. December 26, 1997.
- 15.SoftBank Creative. Weekly Sega Saturn Soft Review - 究極タイガーII PLUS. Sega Saturn Magazine. 81. 220. 26 December 1997.
- 16.Amusement Press, Inc. Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software). Game Machine. 514. 25. 15 March 1996.
- 17.Delpierre, Christophe. L'arcade dépasse les bornes! - Tiger Heli II (Taito). Player One. Média Système Édition. 62. 30. March 1996.
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References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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