Triple Play Baseball '96
Triple Play Baseball '96 is a sports video game developed by Canadian studio Extended Play Productions and published by EA Sports for the Sega Genesis. An updated version titled Triple Play: Gold Edition was released exclusively for the Sega Genesis the following year and added updated 1996 rosters and a new "Professional Mode".
Triple Play Baseball '96
- Date
- 1995
- Publisher
- Electronic Arts
- Genre
- baseball video game
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Documentary summary
Triple Play Baseball '96 is a sports video game developed by Canadian studio Extended Play Productions and published by EA Sports for the Sega Genesis. An updated version titled Triple Play: Gold Edition was released exclusively for the Sega Genesis the following year and added updated 1996 rosters and a new "Professional Mode".
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wikidata · Q3539500 · wikipedia · Triple Play Baseball '96
In this article
Key facts
Key facts
• Title — Triple Play Baseball '96 • Developer — Extended Play Productions • Publisher — EA Sports • Series — Triple Play • Platforms — Sega Genesis • Released — June 1995Gold Edition October 1996 • Genre — Sports • Modes — Single-player, multiplayer
Gameplay
Gameplay
Triple Play Baseball '96 gives players the option of using an enlarged view or normal view, and allows for trading players, and includes a season mode and player stats.
Development and release
Development and release
Triple Play Baseball '96 was produced by Canadian studio Extended Play Productions, which was a developer within Electronic Arts division EA Canada. The game's lead designer, Chris Taylor, started at EA Canada (then Distinctive Software) in 1988. EA asked the team to replicate the success they had on Sega Genesis release of FIFA International Soccer with other sports. Baseball was chosen as Taylor had experience leading production on HardBall II. Prior to using on the name Triple Play, the titles Line Drive Baseball and Double Play Baseball were considered but were both already copyrighted. Taylor sought help from Rick Smith to provide a robust statistics calculation system by breaking down "pseudo code" into C. Programmer Kevin Pickell, who wrote the Genesis data and asset libraries for EA Canada, stated their task was "to essentially mirror the look and feel of FIFA" and they "already had the workflow for generating the animating characters and that was essentially copied for Triple Play." The large batter sprites popularized by the World Series Baseball influenced Taylor to include them in Triple Play. This was the last EA game Taylor worked before moving on to Cavedog Entertainment and then eventually Gas Powered Games. A promotion event for Triple Play on the Sega Channel had 10,000 participants. The game went to retail for the Genesis exclusively in North America in June 1995. An updated version, Triple Play: Gold Edition, was released for Genesis in October 1996. Enhanced ports for the PlayStation and Sega Saturn were also announced. Sega listed them for a July 1996 release but they never materialized.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1995
Triple Play Baseball '96 published.
1995
Triple Play Baseball '96 is recorded as published in 1995.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Canada
Reception
Next Generation reviewed the Genesis version of the game, rating it three stars out of five, and stated that "Triple Play Baseball is a solid baseball effort, and it ranks right up there with Sega's World Series '95". The Gold Edition was the runner up Genesis game of the year by Electronic Gaming Monthly.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.GamePro staff. Short ProShots: Triple Play '96. GamePro. IDG. 72. 124. July 1995. 1042-8658.
- 2.The Feature Creature. The 16-Bit Gamer's Survival Guide: October's 16-Bit Releases. GamePro. IDG. 87. 92. October 1996. 1042-8658.
- 3.Sega Visions staff. Sports Playbook: America's Game Without The Athletic Supporters. Sega Visions. IDG. 25. 92. September 1995. 794192137.
- 4.Hickey Jr., Patrick. Triple Play 96: Third Name's a Charm. Old School Gamer Magazine. February 13, 2024.
- 5.Wallace, Alistair. Playing Catch Up: Gas Powered Games' Chris Taylor. Game Developer. February 21, 2007.
- 6.Business Wire. Press release: 1995-09-11: Time Warner Interactive's Primal Rage(TM) pulls in heavy hits on Sega Channel. September 11, 1995.
- 7.Game Players staff. Triple Play '96. Game Players. Imagine Media. 81. 79. February 1996. 1087-2779.
- 8.IDG. Sports Insider Previews: Triple Play '96. GamePro. 80. 79. March 1996. 1042-8658.
- 9.Sega of America. Software Release Calendar FY97.
- 10.Marriott, Scott Alan. Triple Play '96. AllGame.
- 11.Ziff Davis. Team EGM Reviews: Triple Play '96 (GEN) by Electronic Arts. Electronic Gaming Monthly. 72. 114. July 1995. 1058-918X.
- 12.The Axe Grinder. Triple Play Baseball '96 Hits a Grand Slam. GamePro. IDG. 73. 80. August 1995. 1042-8658.
- 13.Sunrise Publications. Genesis Reviews: Triple Play '96. Game Informer. 27. 22. July 1995. 1067-6392.
- 14.Game Informer staff. Triple Play: Gold Edition Genesis Review. Game Informer. Sunrise Publications. 41. 51. September 1996. 1067-6392.
- 15.Stretch Armstrong. Review: Triple Play '96. Hyper. nextmedia. 22. 48–9. September 1995. 1320-7458.
- 16.Next Generation magazine. Finals. Next Generation. Imagine Media. 8. 76. August 1995. 1078-9693.
- 17.Kunkel, Bill. Balls Out: Diamond Drills and Outfield Thrills with Triple Play '96. Fusion. Decker Publications. 1. 70. August 1995. 1083-1118.
- 18.Gamers staff. Triple Play '96. Gamers. Editora Escala. 8. 20. 1996. 1413-1471.
- 19.Burney, Peter. Mega Drive Review: Triple Play '96. MegaZone. Mason Stewart Publishing. 55. 30. September 1995. 1321-8131.
- 20.VideoGames staff. Reviews: Horray for Triple Play. VideoGames. Larry Flynt Publications. 86. 97. March 1996. 1059-2938.
- 21.EGM staff. The Best of '96. Electronic Gaming Monthly. Ziff Davis. 92. 86. March 1997. 1058-918X.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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