Trioncube
Is a puzzle video game developed by Namco Bandai Games and released for the Nintendo DS. It follows The Captain, sole pilot of the penguin-shaped spaceship Penko, in his pursuit of the princess captured by the evil Hell Metal and King Pluto.
Trioncube
- Date
- 2006
- Publisher
- Bandai Namco Entertainment
- Genre
- puzzle video game · falling block puzzle game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Is a puzzle video game developed by Namco Bandai Games and released for the Nintendo DS. It follows The Captain, sole pilot of the penguin-shaped spaceship Penko, in his pursuit of the princess captured by the evil Hell Metal and King Pluto.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Trioncube. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q3998933
In this article
Key facts
Key facts
• Developer — Namco Bandai Games • Publisher — Namco Bandai Games • Designer — Kouji Asuna • Producer — Hideo Yoshizawa • Composer — Ryuichi Takada • Genre — Puzzle • Modes — Single-player, multiplayer • Platforms — Nintendo DS
Gameplay
Gameplay
Trioncube consists of 45 levels and four different game modes, each of which has the player moving their ship toward an end goal by combining trominoes (a la Tetris tetrominoes) into overlapping 3x3 squares, referred to in-game as cubes. Creating cubes in succession starts a combo, which ends either when a certain time passes without placing a block or a block is placed that fails to form a new 3x3 cube. This moves the ship a distance forward depending on the size of the combo, completing the level if the end goal is reached before the timer runs out. Ending a combo produces coins, which can be used to unlock various in-game graphics and sound effects. The game features four modes: • Story mode is 45 levels and features cutscenes as well as gold, silver, and bronze completion times for each level. • Arcade is a continuous level that progressively increases in difficulty. • Endless is a game mode with 99 levels. • VS allows players to compete against a computer or one another via DS Download Play.
Development
Development
Trioncube was developed by Namco Bandai Games. The game was chiefly designed by Kouji Asuna and was produced by Hideo Yoshizawa, known for his work on the Mr. Driller series of puzzle games. The idea for the game came to Asuna while he was at home, watching television after a bath. He had been working on a separate puzzle game at the time and was stuck on how to bring the project together. "Something just clicked in my head as soon as this certain shape appeared on the screen," he explained. "That was the moment Trioncube started to [materialize] in my head." Asuna wanted to make Trioncube unique by emphasizing large combos rather than clearing lines. Asuna considered utilizing the DS touchscreen for moving blocks, but chose not to because "it didn't really feel natural or make things easier". The game's "cute" aesthetic was also intentional, evolving from a more basic interface to one the design team hoped would appeal to both younger and female players. Prior to its release, an Adobe Flash demo version of the game could be played on both the English and Japanese Bandai Namco websites. The Japanese site also hosted special promotional content for the game, including commercials, wallpapers, and an official manga featuring the game's development team.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Trioncube is associated with Japan.
Country
Reception
The game received "mixed" reviews according to the review aggregation website Metacritic. It was said to be far too easy, with the slow pace of the game giving a lack of challenge and making it dull. ONM mentioned that the game was not as addictive as Tetris, and there were better puzzle games on the DS. In Japan, Famitsu gave it a score of 25 out of 40. GamePro said, "In the end, Trioncube doesn't offer much for a puzzle game. There's little depth or difficulty to be found, and while the odd story is surprisingly entertaining, it isn't enough to keep you playing for long."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Nintendo.
- 2.Surette, Tim. Shippin' Out February 19–23: Big names for next-gens, PC. GameSpot. Fandom. 2007-02-20.
- 3.Burman, Rob. Namco: 'Anyone can Create Original Games'. IGN. Ziff Davis. 2007-06-05.
- 4.バンダイナムコゲームス、連鎖が生みだす気持ちよさが魅力。DS「トリオンキューブ」. GAME Watch. 2006-05-26.
- 5.Tucker, Ricky. Trioncube: Trion Something New. Game Vortex.
- 6.Trioncube(TM) Blasts Onto The Nintendo DS(TM). GamesIndustry.biz. 2006-12-08.
- 7.Trioncube Hands-On. GameSpot.
- 8.Namco Bandai Games America. Trioncube Manual NDS. 2008-12-03.
- 9.Joscelyne, Svend. Q&As// Trion Cube Designer: Kouji Asuna. SPOnG. 2007-06-05.
- 10.Trioncube™ - NAMCO BANDAI Games America Inc. Bandai Namco Games.
- 11.気持ちよさ連鎖パスル トリオンキューブ 無料体験版を遊んでみる. Bandai Namco Games Channel.
- 12.気持ちよさ連鎖パスル トリオンキューブ コマーシャル. Bandai Namco Games Channel.
- 13.気持ちよさ連鎖パスル トリオンキューブ おまけ. Bandai Namco Games Channel.
- 14.Hayanon. スペシャル企画「気持ちよさ連鎖パズル トリオンキューブ」:その1. GAME Watch. 2006-07-28.
- 15.Hayanon. Trioncube Japanese Manga. 2006-07-28.
- 16.気持ちよさ連鎖パスル トリオンキューブ. Bandai Namco Games Channel.
- 17.Fandom. Trioncube. Metacritic.
- 18.Edge staff. Trioncube [Import]. Edge. Future plc. 173. 86. March 2007.
- 19.Bramwell, Tom. Trioncube [Import]. Eurogamer. Gamer Network. 2007-04-26.
- 20.Enterbrain. 気持ちよさ連鎖パズル トリオンキューブ. Famitsu.
- 21.Miller, Matt. Trioncube. Game Informer. GameStop. 168. April 2007.
- 22.VanOrd, Kevin. Trioncube Review [score mislabeled as "5/10"]. GameSpot. Fandom. 2007-03-02.
- 23.David, Mike. Trioncube - NDS - Review. GameZone. 2007-03-09.
- 24.Harris, Craig. Trioncube Review. IGN. Ziff Davis. 2007-02-27.
- 25.McFerran, Damien. Trioncube Review. Nintendo Life. Hookshot Media. 2007-06-08.
- 26.Nintendo of America. Trioncube. Nintendo Power. 213. 89. March 2007.
- 27.Kaluszka, Aaron. Trioncube. Nintendo World Report. NINWR, LLC. 2007-04-05.
- 28.Pickering, Chris. Trioncube [Import]. Pocket Gamer. Steel Media Ltd. 2007-03-05.
- 29.Future plc. Trioncube. Official Nintendo Magazine. 86. August 2007.
- 30.Hamster4Sale. Trioncube. GamePro. IDG. 223. 82. April 2007.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Trine 2Work
- Trinity UniverseWork
- Trio the PunchWork
- triolaTerminology
- TriouleyreOrganisation
- Trip WorldWork
- Trip'dWork
- tripflareTerminology
Best supported in this field
For owners
Own a copy of Trioncube?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.