Treasures of the Deep
Treasures of the Deep is an action-adventure video game developed by Black Ops Entertainment and published by Namco Hometek for the PlayStation. The player controls an underwater explorer who scours deep sea environments around the world for treasure in scuba gear and submersibles while undertaking various missions and fending off hostile pirates and sea life. The soundtrack was provided by video game composer Tommy Tallarico.
Treasures of the Deep
- Date
- 1997.
- Publisher
- Namco.
- Genre
- action-adventure game.
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Documentary summary
Treasures of the Deep is an action-adventure video game developed by Black Ops Entertainment and published by Namco Hometek for the PlayStation. The player controls an underwater explorer who scours deep sea environments around the world for treasure in scuba gear and submersibles while undertaking various missions and fending off hostile pirates and sea life. The soundtrack was provided by video game composer Tommy Tallarico.
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wikidata · Q2450791 · wikipedia · Treasures of the Deep
In this article
Key facts
Key facts
• Developer — Black Ops Entertainment • Director — Jose Villeta • Producer — John Bowegti • Designer — Jose Villeta • Programmer — Jose Villeta Matthew Whiting Derrick Yim Rudi Kammerer • Artist — Shannon Studstill Alexander Stein Jon Bailey Dave Goodrich • Composer — Tommy Tallarico Studios • Genre — Action-adventure • Modes — Single-player • Platforms — PlayStation • Title — Treasures of the Deep
Gameplay
Gameplay
The gameplay in Treasures of the Deep focuses on underwater exploration in a variety of wetsuits and gradually more powerful one-man submersibles, in order to fulfill objectives such as capping underwater oil leaks, exploring shipwrecks, recovering plane crash victims and destroying hostile installations. Finding treasure is a secondary objective. Ancient gems from a sunken ship can be put towards upgrading weapons, equipment, and subs. Various wildlife populate the levels, including sharks that attack the player and bleeding divers and animals. The player is fined for killing harmless and endangered species. The game takes place in 14 diverse underwater locations, ranging from the Bermuda Triangle to Antarctica. The levels are designed to evoke a claustrophobic and moody environment. There is an unlockable 'bonus' level, Atlantis. When the player earns a high score, another bonus level is temporarily unlocked, 'Shark Attack', where the player controls a shark and aims to eat as many sea creatures and divers as possible before the time runs out.
Plot
Plot
The game manual identifies the player character as Jack Runyan, a retired Navy SEAL and Gulf War veteran, now under hire of the Undersea Mercenary Agency (UMA), operating in an undersea base near the island of Vieques. The early missions comprise raids on sunken Spanish galleon Concepcion in Puerto Rico trench, Nazi gold lost among Ionian Sea, Aztec treasures in underwater tombs near Yucatan Peninsula, and Hormuz Strait break raid. The game's antagonist is Simon Black, the head of Seismic Corp, an organization that has been conducting illicit activities. In response to UMA's involvement, Black commits a wave of terrorism across the world's oceans, such as bombarding coral reefs with radiation, provoking seismic activity, and downing the Space Shuttle Atlantis to prevent the deployment of a spy satellite. At the climax of the game, Black's secret headquarters are discovered within ice caverns in Antarctica, where the player faces off and destroys Black along with his personal underwater combat vehicle.
Development
Development
The programmers used 16 levels of distance fog to clarify the approach of objects and creatures.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1997
Treasures of the Deep published.
Reception
Treasures of the Deep received overwhelmingly positive reviews. Critics especially lauded the game's balance of exploration and action and its compelling undersea ambiance. Next Generation remarked that where previous undersea games amounted to little more than "space shooters with a deeper blue hue... Black Ops actually recognized the tremendous potential for adventures in undersea environments, and with refreshing creativity, brings us the most compelling shooter in quite some time." Kraig Kujawa of Electronic Gaming Monthly made it his pick for "Sleeper Hit of the Holidays" and called it "an undersea action game that adeptly combines action, exploration and resource management into one, very cool package" while Glenn Rubenstein commented in GameSpot, "Like the movie The Abyss, Treasures sets you in a sprawling area where you never know what will happen next - you could come upon a school of fish, get attacked from behind, then worry that your blood could attract sharks." Critics further credited the convincing animation, sound effects, and wildlife with helping to realize the game's strong aquatic atmosphere. GamePro summed up that "Sharp graphics and animation effectively create a free-roaming 3D ocean environment that's almost more fun to explore than carrying out your mission objectives." The variety of missions was also praised.
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q2450791: Treasures of the Deep
General reference · Wikidata
reference work
- “Treasures of the Deep”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Available Titles Released in 1997 (158) (380 total). PlayStation Galleria.
- 2.Ziff Davis. Treasures of the Deep: Jacques Cousteau with an Attitude. Electronic Gaming Monthly. 99. 150. October 1997.
- 3.Imagine Media. NG Alphas: Treasures of the Deep. Next Generation. 23. 191–2. November 1996.
- 4.Ziff Davis. Review Crew: Treasures of the Deep. Electronic Gaming Monthly. 100. 202. November 1997.
- 5.Rubenstein, Glenn. Treasures of the Deep Review. GameSpot. October 31, 1997.
- 6.Treasures of the Deep. IGN. September 24, 1997.
- 7.Imagine Media. Wet Dream. Next Generation. 36. 165. December 1997.
- 8.Ziff Davis. The 5 Sleeper Hits of the Holidays. Electronic Gaming Monthly. 100. 184. November 1997.
- 9.Dr. Zombie. PlayStation ProReview: Treasures of the Deep. GamePro. IDG. 109. 128. October 1997.
References
Citations
References
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Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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