Top Gear
Top Gear is a 1992 racing video game developed by Gremlin Graphics and published by Kemco for the Super Nintendo Entertainment System. The objective of the game is to become the fastest driver in the world by racing other drivers across several nations. It marks the first game in the Top Gear racing game franchise, and it is one of the first racing games to be released on the SNES. This game and its next two sequels were created by the same developers as the similar Lotus series of games was released earlier on the Amiga and Mega Drive.
Top Gear
- Model
- Top Gear.
- Date
- 1992.
- Publisher
- Kemco.
- Genre
- racing video game.
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Documentary summary
Top Gear is a 1992 racing video game developed by Gremlin Graphics and published by Kemco for the Super Nintendo Entertainment System. The objective of the game is to become the fastest driver in the world by racing other drivers across several nations. It marks the first game in the Top Gear racing game franchise, and it is one of the first racing games to be released on the SNES. This game and its next two sequels were created by the same developers as the similar Lotus series of games was released earlier on the Amiga and Mega Drive.
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wikidata · Q2721899
In this article
Key facts
Key facts
• Title — Top Gear • Developer — Gremlin Graphics • Publisher — Kemco • Programmer — Ashley Bennett Ritchie Brannan Simon Blake • Artist — Paul Gregory • Composer — Barry Leitch Hiroyuki Masuno • Series — Top Gear • Platforms — Super NES • Genre — Racing • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — The game uses a split screen layout specifically for multiplayer. Top Gear is a third-person racing game where players compete across multiple countries, aiming to qualify for successive stages by finishing each race within the top five positions. Players can choose between single-player or two-player split-screen modes, select a difficulty level, and configure various options such as speed display (mph or km/h). At the start, players register a name and choose between manual or automatic transmission. Manual mode requires gear-shifting using the controller's shoulder buttons, while automatic mode handles shifting automatically. Four controller layouts are available, allowing players to remap acceleration, braking, gear-shifting, and nitro boost controls. The game features four cars, each with unique handling characteristics, top speeds, and fuel consumption rates. For example, the Cannibal emphasizes high speed but has low tire grip and high fuel consumption, while the Sidewinder offers superior cornering and lower fuel usage. Nitro boosts provide temporary speed bursts, but each race limits players to three boosts. Races take place across four-course regions, with points awarded based on finishing positions. A cumulative ranking after each set of four races determines whether the player advances to the next region. Fuel management is crucial, as running out of fuel ends a race; players may refuel during pit stops, though this costs valuable time. The game also includes day and night races, as well as hazards such as road obstacles, which can significantly slow players upon collision.
Development and release
Development and release
The soundtrack for Top Gear was developed using the capabilities of the Super Nintendo Entertainment System’s SPC700 sound chip, which offered eight audio channels—an impressive feature for its time. The development team utilized the SNES ICE development kit, which included a removable ISA-based sound card. This card could be installed on a standard PC, allowing the team to compose music using custom software called MEDIT, which supported multiple platforms such as the Roland MT-32, AdLib, and the SNES. (Support for the Sega Genesis’ audio hardware was not implemented.) During the early stages of development, the composer experimented with the SNES music driver to explore its potential. Although most of the technical documentation was in Japanese (Kanji), the data structure was reverse-engineered through trial and error. One notable discovery was the SNES’s real-time echo effect, made possible by its audio DSP—a feature uncommon in contemporary consoles. However, the effect consumed significant memory, which led to the Top Gear soundtrack using a precise echo of one sixteenth note, the maximum length that could be accommodated within the system’s limitations. The game’s soundtrack, composed by Scottish musician Barry Leitch, became a defining aspect of its legacy. Leitch later recalled that the music was created under a tight production schedule, with some tracks reworked from his earlier compositions for Lotus Turbo Challenge and its sequels due to time constraints. The "Vegas" track, for example, was one of the first pieces written for Top Gear, featuring Leitch’s preferred chord progressions and melodic structures. The game (under the title Top Racer), along with several other retro titles, was released by Piko Interactive on a multi-cart for the Evercade handheld gaming system in 2020. Developer QUByte Interactive released the game for modern systems under the name Top Racer Collection on March 7, 2024.
History of the object
Dated record
History of the object
Explore 1992–2026
The full dated record · 12 entries
1992
Top Gear published.
1992
Top Gear is recorded as published in 1992.
1998
Top Gear's midlife crisis cars (6 catalogued editions) (1998) is digitised and catalogued by Open Library.
2008
Classic vs New in the Hill Climb CHALLENGE | Top Gear (2008) is digitised and catalogued by Internet Archive.
2013
The Top Gear Years (2013) is digitised and catalogued by Open Library.
2020
Top Gear - Just 15 minutes until brand new #TopGear on @BBCOne. This week, the boys head to Cyprus for some hire car bingo and a series of challenges. Plus, it's Lamborghini Urus vs Audi RS6 in the ultimate family car face-off. See you there... (2020) is digitised and catalogued by Internet Archive.
2021
McMurtry Spéirling: is this 1,000bhp baby EV Batmobile the future? | Top Gear (2021) is digitised and catalogued by Internet Archive.
2022
FIRST DRIVE: Lamborghini Countach - £2.2m Reborn Supercar Tested On The Stelvio Pass | Top Gear (2022) is digitised and catalogued by Internet Archive.
2022
VW ID Buzz: EXCLUSIVE walkaround and full reveal of VW’s brand-new EV Microbus | Top Gear (2022) is digitised and catalogued by Internet Archive.
2022
Lotus Emira Review: Exclusive Road + Track Test of 400bhp Baby Supercar | Top Gear (2022) is digitised and catalogued by Internet Archive.
2022
FIRST LOOK: Koenigsegg CC850 - 1385hp, $3.65m Reimagined Hypercar | Top Gear (2022) is digitised and catalogued by Internet Archive.
2026
New McLaren 788HS:Still Want That W1?【Top Gear】 (2026) is digitised and catalogued by Internet Archive.
Reception
Reception
Top Gear was met with positive reception from critics and reviewers alike since its release.
Legacy
Legacy
Top Gear gained notable popularity in Brazil during the early 1990s, becoming one of the country’s most recognized racing games of the era. Released for the Super Nintendo Entertainment System (SNES) in 1992 by Kemco, the title competed with other early racing games on the platform, such as F-Zero, Super Mario Kart, and Lamborghini American Challenge. The widespread presence of video game rental shops and the prevalence of console piracy in Brazil at the time contributed to the game’s enduring reach and influence among players. Decades later, the Top Gear soundtrack—particularly its main theme—has achieved cult status, inspiring thousands of fan covers and tributes on platforms such as YouTube. Its influence extended to modern racing titles, most notably Horizon Chase, a spiritual successor developed by Aquiris Game Studio from Porto Alegre, which recruited Barry Leitch to compose its soundtrack as a homage to the classic SNES racer.
Primary material
Context
The circumstances in which Top Gear stands. Issued for Super Nintendo Entertainment System. Developed by Gremlin Interactive. Composed by Barry Leitch. Recorded as video game. Published by Kemco.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.トップレーサー. Famitsu.
- 2.Nintendo. Super NES Games.
- 3.Interviewing veteran composer Barry Leitch (Part I). Sound chips (from ZX-81 to the SNES). www.gamedeveloper.com.
- 4.Ryan Craddock. The Evercade Handheld's Latest Cartridge Features Several Rare SNES Games. NintendoLife. 2019-09-10.
- 5.Review: Top Racer Collection Is A Great Drive Down Memory Lane – Entertainium. 2024-03-05.
- 6.CBS Interactive. Top Gear for Super Nintendo. GameRankings. 2019.
- 7.Penniment, Brad. Top Gear - Review. AllGame. All Media Network. 1998.
- 8.Fan, Fanatic. Super NES ProReview: Top Gear. GamePro. IDG. 34. 29. May 1992.
- 9.Sinfield, George. Now Playing - Top Gear. Nintendo Power. Nintendo of America. 37. 105. July 1992.
- 10.Rosa, Piemarco. Top Racer (Super Famicom). Consolemania. Xenia Edizioni. 13. 73. November 1992.
- 11.Menier, Marc. Super Famicom Review - Top Racer. Consoles +. M.E.R.7. 9. 63. May 1992.
- 12.Daldry, Jeremy. Reviews - Top Gear. Game Zone. Dennis Publishing. 2. 1. 64–66. November 1992.
- 13.Morisse, Jean-François. Top Racer: Partez Pour Un Tour Du Monde Sur Route À Grande Vitesse!. Joypad. Yellow Media. 9. 150–151. June 1992.
- 14.Morisse, Jean-François. French Collection - Top Gear: Duels Pour As Du Volant!. Joypad. Yellow Media. 17. 166. November 1992.
- 15.Demoly, Jean-Marc. Console News: Top Racer. Joystick. Sipress. 27. 162. May 1992.
- 16.EMAP. Super NES Review - Top Gear. Mean Machines. 22. 56–58. July 1992.
- 17.Rice, Chris. Reviewed! - N-Force Knockout: Top Gear. N-Force. Europress Impact. 2. 86–87. August 1992.
- 18.Roberts, Nick. Six of the best! - Top Racer. N-Force. Europress Impact. 8. 71. February 1993.
- 19.Merrett, Steve. Game Styles - Top Racer. Nintendo Magazine System. EMAP. 4. 107. January 1993.
- 20.Delpierre, Christophe. Tests De Jeux - Top Gear. Player One. Média Système Édition. 25. 122. November 1992.
- 21.Forster, Winfried. Videospiele / Tests - Top Racer. Power Play. Future-Verlag. 51. 155. June 1992.
- 22.Yuste, Carlos. Consola - En pantalla: Top Gear - La carretera es nuestra. Superjuegos. Grupo Zeta. 9. 64–65. January 1993.
- 23.Future Publishing. What Cart? Super Play's Game Library - Top Gear. Super Play. 11. 92. September 1993.
- 24.Paragon Publishing. A-Z of Official Games - Top Gear. Super Pro. 1. 87. December 1992.
- 25.Jean-Pierre Roger. Auto Console - Top Gear. Tilt. 109. 69. November 1992.
- 26.Eggebrecht, Julian. Test: Im Rausch Der Raser - Top Racer. Video Games. Future-Verlag. 7. 112. June 1992.
References
Citations
References
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reference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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