They Always Run
They Always Run is a platformer video game by Alawar. It was released for Windows by PID Games in 2021 and published for console in 2022. Described by the developer as a "story-driven action scroller", the game is a science-fiction and Western themed action-platformer.
They Always Run
- Date
- 2021
- Publisher
- Alawar Premium · PID Games
- Language
- English · French
- Genre
- platformer
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
They Always Run is a platformer video game by Alawar. It was released for Windows by PID Games in 2021 and published for console in 2022. Described by the developer as a "story-driven action scroller", the game is a science-fiction and Western themed action-platformer.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for They Always Run. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q109852583 · wikipedia · They Always Run
In this article
The object
The object
The player is Aiden, a three-armed bounty hunter tasked to take down bounties across linear two-dimensional stages. Upon release, They Always Run received average reviews, with critics praising the detail in the game's visual presentation and animation and combat mechanics, whilst raising mixed views on the controls and integration of the use of the player's third arm in and outside of combat sections of the game.
Key facts
Key facts
• Title — They Always Run • Developer — Alawar • Publisher — PID Games (console) • Platform — Windows, PlayStation 4, Xbox One, Switch • Released — WindowsOctober 20, 2021 PS4, XOne, Switch • Genre — Platform • Modes — Single-player
Gameplay
Gameplay
• Illustration — Gameplay in They Always Run involves locating and defeating bounties in two-dimensional linear stages. Players progress through linear stages, running, jumping and climbing across platforms and vaulting over obstacles. Combat is engaged with a three-hit combo, parry and dodge. The player also has a third arm providing a special directional attack that can break enemy shields or holds and shoot weapons. Use of the arm is limited to charges that are built from the player successfully parrying enemy attacks. Players have a health system that is replenished with stimpacks, which can be found throughout levels and saved in finite amounts. As a bounty hunter, players can activate a radar that alerts them to the presence of a bounty, usually a stronger enemy, which provides rewards when defeated. Players can approach the collection of the bounties in several ways, including attempting to capture the bounty alive at greater difficulty or killing the target for a reduced bounty. Rewards and collection of upgrades scattered throughout the level allow the player to increase their health level, powers usable by the third arm, and slots for healing items.
Plot
Plot
Aidan is a three-armed bounty hunter who travels across interstellar planets to collect bounties on the most dangerous criminals in the galaxy. Becoming involved in a conspiracy that concerns his past, Aidan and his partner John takes on a series of bounties to uncover the truth.
Development
Development
They Always Run was created by Russian developer Alawar, with a team of between 10 and 13 staff that had worked on previous titles including Distrust and I Am Not A Monster: First Contact. The studio created a contest to propose and bid on pitches and prototypes for production from staff, with They Always Run derived from designer Artemy Naimushin's winning proposal to create "a game about a space hunter". Producer and lead artist Stepan Komarov stated that the development team aimed to create a unique and picturesque visual style based on the "classical art education" of its art team, adopting a labor-intensive approach to frame-by-frame animation inspired by cartoon animation. The space western science-fiction tone of the game was inspired by television series including Firefly and Cowboy Bebop, seeking to capture "the feeling of a space adventure with a team on a ship". They Always Run was announced by the studio on April 12, 2021, and was showcased at the E3 PC Gaming Show. The game was released on October 20, 2021, for Windows, with a port for the PlayStation 4, Xbox One, Switch published by PID Games on May 19, 2022.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2021
They Always Run published.
2021
They Always Run is recorded as published in 2021.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Russia
Named but not plotted · 1
They Always Run is associated with Russia.
Country
Reception
They Always Run received "average" reviews, according to review aggregator Metacritic. The Verge cited the game as one of the best titles from the 2021 E3 PC Gaming Show. Reviewers were generally positive about the game's combat and gameplay. NME described the combat as "immediately endearing" in its simplicity due to the "casual looseness to its hit-boxes" and the use of the third arm as an integral combat mechanic, although expressed disappointment the arm was not integrated into platforming. PC Gamer enjoyed the "relative simplicity" of combat and noted the third arm offered slightly more gameplay variety, but "expected more" from the mechanic and found its controls "awkward and noodly". Vandal faulted the game's controls, citing the "lack of fluidity" to combat and the "crude and unrewarding" skill progression system, and the lack of prominence of using the third arm in combat. Critics praised the visual presentation and animation of the game. NME noted the quality and convincing detail of the game's animation and its use of parallax layering and dynamic lighting. Rock Paper Shotgun highlighted the "painterly detail" of "handcrafted" environments and "incredibly satisfying" player animations. Describing the game as "good-looking", PC Gamer also commended the "stylish" animation and the "love for detail" in its backgrounds. Vandal wrote that the game's "unusual" and "comic" appearance was "magnificent" and stood out compared to other games, highlighting the game's lighting system and "exuberant" animations. Reviewers of They Always Run were also generally positive about the narrative and writing. Rock Paper Shotgun commended the game's "brilliant pacing" and incremental structure of levels that each progress to a "larger, overarching story", highlighting the dialogue as "endearing" and "lighter-hearted". NME characterized the expansiveness of the plot and the "gleeful abandon" on its pace, highlighting the writing as "genuinely pretty funny". PC Gamer found the game's use of "hard-boiled" Western tropes to be humorous in their over-reliance on genre stereotypes. Vandal expressed that the game did not have particularly good writing nor an interesting story, but provided greater structure to the game.
Primary material
Documents and archives
reference work
- “They Always Run”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q109852583: They Always Run
General reference · Wikidata
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- TheresiaWork
- TherevoxTerminology
- TheseisWork
- ThexderWork
- They Are BillionsWork
- They Bleed PixelsWork
- They Stole a MillionWork
- ThiefWork
Best supported in this field
For owners
Own a copy of They Always Run?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.