Svea Rike II
Svea Rike is a 1997 turn-based strategy video game based on the history of Sweden, which became an inspiration to the later-established and far more popular franchise Crusader Kings. The title roughly translates to "The Kingdom of Sweden". A sequel, Svea Rike II, was released in 1998.
Also recorded as Svea Rike 2
Svea Rike II
- Model
- Svea Rike
- Date
- 1998
- Publisher
- Levande Böcker
- Language
- Swedish
- Genre
- turn-based strategy video game · historical video game · turn-based tactics
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Documentary evidence
Documentary basis
Authority files
wikidata · Q16740970 · wikipedia · Svea Rike II
In this article
The object
The object
Publication is recorded by Levande Böcker. The recorded date of publication is 1998. It belongs to the series Svea Rike. It is associated with Sweden. Recorded genres are turn-based strategy video game, historical video game and turn-based tactics. The recorded subject matter is history of Sweden, Sweden during Kalmar Union and history of Sweden (1523–1611).
Key facts
Key facts
• Title — Svea Rike • Developer — Target Games, Korkeken Interactive Studio AB • Publisher — Levande Böcker • Series — Svea Rike • Platforms — Windows, Macintosh • Released — 1997 • Genre — TBS
Development
Development
The hybrid PC/Mac CD-ROM game was co-developed by Stockholm game development studios Korkeken and Target Games AB using Macromedia Director 6.x, under the label Mesmer & Block. It was published by Levande Böcker, a subsidiary of Bonnier Multimedia, in March 1997. Svea Rike was published exclusively within Sweden. Following the release of the sequel Svea Rike II, Target filed for bankruptcy and had its assets sold to Paradox Interactive. Svea Rike was based on the award-winning board game of the same name published by Target Games, sharing the historical theme of simulating political and cultural events in Northern Europe in the period 1523–1818, the general game structure, and much of the media content. The notable additions for the CD-ROM version included a single-player mode against an AI, and a tactical combat system. All wording and menus are in Swedish.
Sequel
Sequel
The sequel, Svea Rike II was released in 1998. The game opens in 1471 during the Battle of Brunkeberg. The goal is to ensure the player reaches the Peace of Fredrikshamn, while keeping Sweden's borders intact.
Key facts
Key facts
• Title — Svea Rike II • Developer — Target Games, Korkeken Interactive Studio AB • Publisher — Levande böcker • Series — Svea Rike • Platforms — Windows, Macintosh • Released — 1998 • Genre — TBS
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Sweden
Named but not plotted · 1
Svea Rike II is associated with Sweden.
Country
Reception
Svea Rike received largely positive within the Swedish gaming press. Björn Tidal of Svenska PC Gamer gave it a 65% rating.
Knowledge graph
Maker, holding and associations
The maker, the institution holding it and the records connected with this object, each on a stated basis.
Place
1- SwedenPlace
Established from a fact already recorded on a verified source.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Svea Rike, revision 1365192631 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Paul Dean. Inside Paradox, the strangest company in video games (EG). Eurogamer. September 25, 2013.
- 2.Joshua Wolens. 25 years of making history: Europa Universalis lead Johan Andersson talks grey hair, running out of ideas for DLC, and only hiring a menus guy after 3 games. PC Gamer. 25 October 2025.
- 3.Wainwright, A. Martin. Virtual History: How Videogames Portray the Past. Taylor & Francis. 2019. 9781351653374.
- 4.Paradox Interactive Focuses on Grand Strategy Games. DFC Intelligence. April 14, 2015.
- 5.Geeks AB. (Review) Svea Rike III [aka. "Swedish Empire III"]. FZ.se. 2000-12-20.
- 6.Altenheimer, Andreas. 20 Jahre Europa Universalis: Ein Traum für Historiker. PC Games. Computec Media. 82–87. December 2020.
- 7.Barry Brenesal. Europa Universalis: Crown of the North (IGN review). IGN. August 8, 2003.
- 8.Tidal, Björn. Svea Rike. Svenska PC Gamer. Medströms Dataförlag. 14 Page needed. July 2026.
- 9.Dataprogram som lär ut med nöje.
- 10.IGN page for Svea Rike II. IGN.
Bibliography printed in the source article · 2
- Joshua Wolens. 25 years of making history: Europa Universalis lead Johan Andersson talks grey hair, running out of ideas for DLC, and only hiring a menus guy after 3 games. PC Gamer. 25 October 2025.
- Medströms Dataförlag. Svea Rike II. Svenska PC Gamer. 26 Page needed. July 2026.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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