Survivor
- Date
- 2009
- Genre
- action game
In this article
Key facts
• Name — Replay Studios GmbH • Logo — Replay Studios.svg • Type — Private • Industry — Video games • Fate — Insolvency • Founders — * Marc Moehring • Sascha Jungnickel • Defunct — 2009 08 03 • Hq Location City — Hamburg • Hq Location Country — Germany • Key People — * Marc Moehring (managing director) • Sascha Jungnickel (creative director) Replay Studios GmbH was a German video game developer based in Hamburg. Founded in 2002 by Marc Moehring and Sascha Jungnickel, the company was best known for developing Velvet Assassin, which was released by SouthPeak Games in April 2009. However, the game failed to succeed commercially, because of which the company filed for insolvency and effectively dissolved in August that year.
History
Replay Studios was founded in 2002 by Marc Moehring and Sascha Jungnickel, who later acted as managing director and creative director, respectively. Their first game, Crashday, was released by Atari in 2006. In July 2006, Replay Studios announced Sabotage, a stealth game set in World War II, in partnership with German publisher DTP Entertainment. The publishing rights switched hands to Gamecock Media Group in August 2007. In March 2008, the game was retitled Velvet Assassin, and in October 2008, Gamecock Media Group was acquired by SouthPeak Games, which took over the publishing of their upcoming games, including Velvet Assassin. The game was released in April 2009, ultimately to mixed reviews. The following month, Replay Studios released Tunnel Rats: 1968, a tie-in game for Uwe Boll's Tunnel Rats movie, to negative reception. Following the poor commercial performance of Velvet Assassin and Tunnel Rats: 1968, it was reported on 3 August 2009 that the company had filed for insolvency. The closure was confirmed by Replay Studios' lead programmer, Claus Praefcke, the following day. Survivor, a game announced in October 2004 that would have revolved around surviving disastrous events, such as the sinking of the RMS Titanic, Hurricane Andrew, the September 11 attacks, the atomic bombing of Hiroshima, as well as the 1985 Mexico City earthquake, was never released.
Games developed
• Year — Title — Platform(s) — Publisher(s) • 2006 — Crashday — Microsoft Windows — Atari, ValuSoft • 2009 — Velvet Assassin — macOS, Microsoft Windows, Xbox 360 — SouthPeak Games • Tunnel Rats: 1968 — Microsoft Windows — Boll AG • Cancelled — Survivor — Microsoft Windows, PlayStation 3, Xbox 360
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Replay Studios, revision 1332871289 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Golze, Benjamin. Atari sets Crashday for early 2006. gamespot.com. 8 August 2005.
- 2.Crashday races into 2006. eurogamer.net.
- 3.Sabotage: stealth action with female protagonist in real-lifelocations. gamesindustry.biz.
- 4.Replay Studios signs with Gamecock. mcvuk.com.
- 5.Gamecock signs Replay Studios' Sabotage. gamesindustry.biz.
- 6.Sabotage Renamed Velvet Assassin; Studio Assures Female Lead Not 'Tits Monster' or 'Ass Monster'. Shacknews.
- 7.Fahey, Mike. SouthPeak Devours Gamecock. kotaku.com.
- 8.IGN Staff. SouthPeak Games Ships Velvet Assassin. ign.com. 30 April 2009.
- 9.Fahey, Mike. Frankenreview: Velvet Assassin. kotaku.com.
- 10.Crecente, Brian. Uwe Boll's Tunnel Rats Game Now on Steam. kotaku.com.
- 11.Allgemein: Replay Studios: Pleite? - 4Players.de. 4players.de.
- 12.Allgemein: Replay Studios: Schließung bestätigt - 4Players.de. 4players.de.
- 13.Replay Studios - Velvet Assassin-Entwickler insolvent - GameStar. gamestar.de.
- 14.Replay Studios - Insolvenz - Velvet Assassin-Programmierer pleite - GamePro. gamepro.de.
- 15.Velvet Assassin makers are broke: Replay Studios are closing down. pcgameshardware.de.
- 16.Adams, David. Interactive Hiroshima, Titanic, 9/11?. ign.com. 5 October 2004.
- 17.Survive 9/11 in new disaster game. eurogamer.net.
Citations
References
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authority record
Unverified
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- SurvivalcraftWork
- Surviving High SchoolWork
- Surviving MarsWork
- Surviving the AftermathWork
- SurvivorsWork
- SuspectWork
- Sutte HakkunWork
- SuzerainWork
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