SuperPower
- Genre
- government simulation game
In this article
Key facts
• Title — SuperPower • Developer — GolemLabs • Designer — Jean-René Couture Sébastien Kerjean Luc Lussier Germain Sauvé • Genre — Turn-based strategy • Platforms — Microsoft Windows • Modes — Single-player SuperPower is a 2002 political simulation computer game. The game was designed by GolemLabs and published by DreamCatcher Interactive, debuting on March 28, 2002, for Microsoft Windows. SuperPower 2 was released in 2004. SuperPower 3 was released in 2022.
Gameplay
The start of play is set during the first week of January 1997, with the player assuming the role of the newly appointed leader of one of 140 controllable nations. Players are given complete command over their nation from the use of thermonuclear weapons, to the level of taxes, to what kind of government is in control, to sending secret service operatives to conduct covert missions. SuperPower has two different game modes; scenarios and freeplay.
Scenarios
Superpower has some premade scenarios that offer a challenge in the way you have to solve a problem. The main factor that makes the scenarios difficult is that they restrict what kind of actions you can take (Ex: not being able to use military action) Scenarios • Argentina - Protect Bolivia from invasion • Côte d'Ivoire - Reclaim control over territory • United States - Restore democracy in Haiti • South Korea - Sign an alliance with North Korea • United Kingdom - Create anarchy in Poland • Russia - Rebuilding the communist superpower • China - Sign a strategic alliance with Taiwan
Freeplay
Freeplay is a sandbox mode, beginning with the choices of which nation to control, which objectives to complete and a time limit to complete them within. Play continues until the objectives are completed or the time limit expires. Freeplay can be played for one in-game year, five years, ten years, or for an unlimited amount of time. The mandatory objective is to stay in power, optional objectives include conquering the world, eliminating armed rebels, or balancing the nation's resources. The game can be set to play with the one mandatory objective, staying in power, and the unlimited time period for an objective free game.
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Canada
Named but not plotted · 1
SuperPower is associated with Canada.
Country
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article SuperPower, revision 1359164115 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
The game received "unfavorable" reviews according to the review aggregation website Metacritic. It has been heavily criticized for its many bugs, including some that do not allow the player to complete the game in the amount of time listed, the game often crashing back to the desktop even when all the computer requirements have been met, and the country's budget suddenly crashing.
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sulic, Ivan. Shipping SuperPower. IGN. 2002-03-27.
- 2.CBS Interactive. SuperPower for PC Reviews. Metacritic.
- 3.Racer, Scott. SuperPower - Review. AllGame. All Media Network.
- 4.McDonald, Thomas L. SuperPower. Computer Gaming World. Ziff Davis. 216. 82. July 2002.
- 5.Grey, Bruce. SuperPower Review. GameSpot. CBS Interactive. March 29, 2002.
- 6.Morris, Daniel. SuperPower. PC Gamer. Future US. 69. June 2002.
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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