Super Lemonade Factory
- Date
- 2012
- Language
- English · French
In this article
Key facts
• Collapsible — yes • State — expanded • Title — Super Lemonade Factory • Developer — Initials Command • Series — Super Lemonade Factory • Engine — Flixel, Adobe AIR • Platforms — iOS, Windows, Mac OS X, Ouya • Released — iOSMarch 14, 2012Windows, Mac OS XJuly 9, 2012OuyaNovember 29, 2013 • Modes — Single-player, multiplayer • Director — Shane Brouwer • Artist — Miguelito Doggerland • Composer — Easyname Super Lemonade Factory is a puzzle-platform video game developed by Initials Command.
Gameplay
Super Lemonade Factory is a puzzle-platform game where players assume the role of two player characters after World War II, Andre and Liselot. Andre's father offers the soft drink factory to his son after he and his wife, Liselot, make a tour of the entire factory. Liselot can perform a double jump, push crates, and talk to other characters, while Andre can smash bigger crates and carry Liselot. The player will need to play as both characters to finish the levels. A level editor based on the Ogmo Editor was included in desktop versions.
Development and release
Super Lemonade Factory was originally released for iOS on March 14, 2012. The game was released for Microsoft Windows and Mac OS X via IndieVania on July 9 of the same year. It was released on Steam on July 9, 2014, after successfully getting Greenlit by the community. The game was released for Ouya on November 29, 2013.
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Super Lemonade Factory, revision 1331115840 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
Super Lemonade Factory received "mixed" reviews according to the review aggregation website Metacritic. AppSpy, TouchArcade and 148Apps rated it 4/5. Slide To Play gave it a 3/4. Pocket Gamer rated it 3.5/5. Gamezebo rated it 3/5.
Legacy
A sequel, Super Lemonade Factory Part Two, was released for iOS on November 12, 2013, and for Microsoft Windows, OS X and Ouya on May 17, 2014. A free demake titled Super Lemonade Factory 1989 was released for Microsoft Windows and Ouya in 2014. In July 2012, Shane Brouwer uploaded the source code to the iOS and AIR versions of the game under the MIT License (same license as Flixel) on GitHub. The assets are included in the repositories, but are not under a free license. The game was released as freeware on itch.io on February 2, 2021. The entire source code repository (source code and art assets) for the Ouya version was released under the GPL-3.0-only license on GitHub two days later to support the efforts for the preservation of Ouya games.
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
Elsewhere in Collectables
20,675 published records in this field, each with its sources named.
- Super Jinsei GameWork
- Super Kirby ClashWork
- Super KyoteiWork
- Super League ManagerWork
- Super LocomotiveWork
- Super Magnetic NeoWork
- Super Mario 128Work
- Super Mario 3D All-StarsWork
Best supported in this field
For owners
Own a copy of Super Lemonade Factory?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.