Super Amazing Wagon Adventure
Super Amazing Wagon Adventure (also Super Amazing Wagon Adventure Turbo) is a 2D action-adventure video game developed by sparsevector. It was released originally as an Xbox Live Indie Game, and was later released on PC.
Super Amazing Wagon Adventure
- Date
- 2013
- Publisher
- sparsevector
- Language
- English
- Genre
- action-adventure game
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Super Amazing Wagon Adventure (also Super Amazing Wagon Adventure Turbo) is a 2D action-adventure video game developed by sparsevector. It was released originally as an Xbox Live Indie Game, and was later released on PC.
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wikidata · Q23808786 · wikipedia · Super Amazing Wagon Adventure
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Key facts
Key facts
• Title — Super Amazing Wagon Adventure • Developer — sparsevector • Publisher — sparsevector • Engine — Microsoft XNA • Platforms — Xbox 360, Windows • Released — Xbox 360July 6, 2012WindowsOctober 17, 2013 • Genre — Action-adventure • Modes — Single-player
Design
Design
The game adopts a retro theme, with graphics very similar to 8-bit games and has an optional CRT style display. It is a parody of The Oregon Trail, but with modern music. The game follows a story line, but with random sequences that change scenes every 3–30 seconds with unpredictable attack and obstacle patterns. The latest version is released on Windows platform and Xbox. The game can be beaten in 10 minutes, however due to randomness of the game it often takes longer to complete the game. It was developed using.NET Framework and XNA Engine.
Gameplay
Gameplay
The player controls three migrants in the game. The objective is to shoot animals or enemies and survive obstacles within a given story. In the beginning the player selects characters and a wagon. The three characters can contract diseases that decrease their life points. The life points can be refilled by health packs or be traded for fur if the trader is encountered. Every animal killed in the game can be collected for trading purposes. However, touching the dead skunk causes a character to take one heart of damage. The game features decision points which affects the gameplay depending on the player's choices. Points are not allowed to be saved. Every challenge in the game can unlock new survival mode games or a new wagon. It has intentional glitches that unlock the glitch wagon.
Development
Development
Super Amazing Wagon Adventure is the first game developed by sparsevector. It was started as a group project. In 2015, when Microsoft shuttered the Xbox Live Indie Games store, Super Amazing Wagon Adventure received recognition as a stand out title.
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- United States
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reference work
- “Super Amazing Wagon Adventure”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q23808786: Super Amazing Wagon Adventure
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.5 ruthless road-trip games inspired by classic adventure The Oregon Trail. PC Gamer.
- 2.Super Amazing Wagon Adventure: Oregon Trail But Mad. Rock Paper Shotgun.
- 3.Whitehead, Dan. Super Amazing Wagon Adventure Review. Eurogamer. 1 August 2012.
- 4.GameZone. Interview with Super Amazing Wagon Adventure dev Sparsevector. 9 August 2012.
- 5.Microsoft shutters Xbox Live Indie Games, world breathes sigh of relief. Ars Technica.
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General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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