Storybook Weaver
Storybook Weaver is a 1990 educational game originally released on floppy disk for the Apple IIGS, aimed at children aged 6–12. An updated version, Storybook Weaver Deluxe, was released for Windows and Mac computers and featured much more content than the original. Both versions were released by MECC. The Deluxe version was made available for both home and school environments.
Also recorded as Storybook Weaver: Deluxe
Storybook Weaver
- Date
- 1994
- Genre
- educational video game
VALÉORINE Encyclopedia
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Documentary summary
Storybook Weaver is a 1990 educational game originally released on floppy disk for the Apple IIGS, aimed at children aged 6–12. An updated version, Storybook Weaver Deluxe, was released for Windows and Mac computers and featured much more content than the original. Both versions were released by MECC. The Deluxe version was made available for both home and school environments.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q7620443 · wikipedia · Storybook Weaver
In this article
The object
The object
A Teacher Resource CD for the software included lesson plans and user guides.
Key facts
Key facts
• Title — Storybook Weaver • Developer — MECC • Publisher — MECC • Released — 1990 (original version) 1994 (Deluxe version) • Genre — Educational • Modes — Single-player • Platforms — Windows, Macintosh
Storybook Weaver
Storybook Weaver
Storybook Weaver is a program that is intended to enable and motivate children to easily create their own stories on a computer. The most noticeable feature of the game is the sizable space allowed for illustrations on each page of a story. The game offered hundreds of backgrounds, objects and characters that could be selected from easy-to-use categories and placed anywhere on the page through a simple click-and-drag process. Backgrounds in the original featured mostly natural, outdoor locations, with which players could switch between day, night, dawn and dusk effects on the landscape. Users could piece together items such as walls and floors to create indoor settings for stories. The graphical objects offered in the software included food, furniture, vehicles, vegetation, housing, floors, doors, walls, weather effects, natural landscape features and so on. The characters which could be placed in a story included humans, animals and make-believe people from fairytales and classic mythology. There were many human characters of various nationalities, most of which had several positions to choose from, including standing, running, sitting and sleeping. Fantasy characters included fearsome dragons, hobbits, fairies, giants, ghosts, Greek mythological creatures, and magical beings such as sorcerers and witches such as Baba Yaga. Any object could be creatively manipulated to produce various effects, through flipping objects through various angles or modifying colour, size and shape in a paintshop-type program. For example, a puddle of water could be turned red to represent a pool of blood.
Storybook Weaver Deluxe
Storybook Weaver Deluxe
The Deluxe version incorporated a combination of material and functionality from the Storybook Weaver and the My Own Stories software titles and greatly expanded on the features of the original Storybook Weaver with a completely updated user interface. • Illustration — A screenshot of MECC's Storybook Weaver Deluxe over a Citrix ICA session displaying the interface and tools used to create a story. This version largely kept the original backgrounds, items and characters from the original game and added a large number of new objects and categories, such as a world landmark category, including the Statue of Liberty and the White House. The objects from the original version were updated in higher textures to match the quality of the new objects. The game offered a lot more features in the real and modern indoor and outdoor world, including streets, cities, a bedroom, a classroom, a shopping mall and much more. The game didn't skimp, however, on aspects of the ancient or fantasy worlds. A noticeable feature of the Deluxe version was its bilingual capacity. Users could now write stories in English or Spanish, accompanied with a bilingual text-to-speech feature, an English/Spanish spell checker and a thesaurus. Deluxe also included "story-starters" for children who found it more difficult to get into the creative mindset, a voice recording feature, spoken tutorials and a library of object sounds and music. The Deluxe version of the program was re-released in a 2004 edition.
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- United States
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Storybook Weaver is associated with United States.
Country
Critical reception
Patrick Honan of Computer Shopper liked that the game transformed stories into multimedia experiences, and appreciated how the game was simple enough to use while difficult enough to master. Meanwhile, Lesley Alderman of The Buffalo News listed the title in an article called "10 TOP-RATED SOFTWARE SELECTIONS FOR YOUR CHILDREN". THE Journal appreciated the game's goal to inspire and motivate kids, and liked that it offered an "easy-to-use" word processor. Knight Ridder described the program as "effortless".
Primary material
Documents and archives
reference work
- “Storybook Weaver”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q7620443: Storybook Weaver
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Ziff Davis. At Home. PC Magazine. 14. 16. 376. September 26, 1995. 0888-8507.
- 2.Honan, Patrick. Storybook Weaver Deluxe. Computer Shopper. SX2 Media Labs. 17. 6. 290. June 1997.
- 3.Alderman, Lesley. Here Are the 10 Top-Rated Software Selections for Your Children. The Buffalo News. January 24, 1994.
- 4.Gamble-Risley, Michelle. Surviving Accountability: As Easy as AYP. THE Journal. 1105 Media. August 2006.
- 5.Langberg, Mike. Oregon Trail II: A Fun, Educational CD-ROM. San Jose Mercury News. March 5, 1995.
References
Citations
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General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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