Star Wolves
Star Wolves (Russian: Звездные волки) is a real-time, futuristic video game developed by Russian video game developer X-bow Software combining role-playing and real-time tactics gameplay. It was first published in 2004 in Russia by 1C Company, and later in 2005 and 2006 in other parts of Europe and North America, respectively. A sequel, Star Wolves 2, was published in Russia in 2006 and in North America in 2007.
Star Wolves
- Date
- 2006
- Publisher
- 1C Company
- Language
- English · German
- Genre
- real-time tactics · role-playing video game · space combat simulation game · science fiction video game
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Star Wolves (Russian: Звездные волки) is a real-time, futuristic video game developed by Russian video game developer X-bow Software combining role-playing and real-time tactics gameplay. It was first published in 2004 in Russia by 1C Company, and later in 2005 and 2006 in other parts of Europe and North America, respectively. A sequel, Star Wolves 2, was published in Russia in 2006 and in North America in 2007.
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wikidata · Q4189814 · wikipedia · Star Wolves
In this article
The object
The object
Star Wolves 2: Civil War is the latest game in the series (in EU and NA regions it is known as Star Wolves 3: Civil War).
Key facts
Key facts
• Title — Star Wolves • Developer — X-bow Software • Publisher — 1C Company • Director — Aleksey Kozyrev • Designer — Dmitry Gulin Elena Kozyreva • Writer — Dmitry Gulin Aleksey Kozyrev Paul Kondrashov Max Bodrikov • Programmer — Sergey Semenov • Artist — Sergey Kondratovich • Composer — Max Kachanoff Artem Kolpakov • Released — Retail GamersGate • Genre — Real-time tactics RPG Space simulation • Modes — Single-player • Platforms — Microsoft Windows
Gameplay
Gameplay
The game features a mix of role-playing and tactical elements, and is centered around controlling a mothership and small armada of fighter craft in real-time using the mouse in a manner very similar to Homeworld. Ships are piloted by characters whose skills advance as the game progresses. The player is able to select from a number of skill specializations for each character, making each character unique. Players can likewise customize each ship's armament and purchase new equipment on the open and black markets. At various times in the game, new characters will join the player's party so that the team becomes larger and more diverse.
Plot
Plot
The game is set in the future after mankind has journeyed into outer space and formed an interstellar empire. During the course of the game the Empire becomes threatened by an alien species as well as the huge mega-corporations that have grown to control more and more of people's lives. The player is tasked with forming a rag-tag band of mercenaries to take on missions for the various factions, as well playing his or her own hand in humanity's destiny.
Development
Development
The game was originally envisioned as a turn-based successor to Homeworld, but continued development saw an increased focus on characters and the addition of the "Smart Pause" feature found in such games as Baldur's Gate.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2006
Star Wolves published.
2006
Star Wolves is recorded as published in 2006.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Russia
Named but not plotted · 1
Star Wolves is associated with Russia.
Country
Reception
Star Wolves ' Metacritic score and MobyRank (two composite scores of professional video game reviews) are 61 and 73 as of January, 2009. The game got good reviews in Germany and Russia, but bad in English speaking countries due to the horribly localized voiceover.
References
Citations
References
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Secondary witness
Further particulars
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Further particulars
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It is placed in the genres real-time tactics, role-playing video game, space combat simulation game and science fiction video game.
Subject and derivation
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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