Star Voyager
Star Voyager, released in Japan as Cosmo Genesis, is an action video game developed and published by ASCII Corporation for the Nintendo Entertainment System in 1986. The North American version was published by Acclaim Entertainment in 1987. The gameplay is a first-person shooter from inside the cockpit of a spaceship.
Star Voyager
- Date
- 1986
- Publisher
- Acclaim Games · ASCII Corporation
- Genre
- action game · first-person shooter · science fiction video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Star Voyager, released in Japan as Cosmo Genesis, is an action video game developed and published by ASCII Corporation for the Nintendo Entertainment System in 1986. The North American version was published by Acclaim Entertainment in 1987. The gameplay is a first-person shooter from inside the cockpit of a spaceship.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Star Voyager. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q16266827 · wikipedia · Star Voyager
In this article
The object
The object
The player navigates "sub spaces" of a larger "world map." Gameplay takes place between different subspaces.
Key facts
Key facts
• Title — Star Voyager • Developer — ASCII Corporation • Composer — Mitsunori Ogihara • Platforms — Nintendo Entertainment System • Genre — Action • Modes — Single-player
Gameplay
Gameplay
The plot centers around a lone pilot in a spacecraft attempting to protect a transport ship, the CosmoStation Noah, full of planetary refugees from a fleet of intergalactic terrorists known as the Molok Wardrivers. The player's primary goal is to eliminate all enemy fleets before they can surround the stationary Cosmostation Noah. The player may also visit up to eight different planets in search of engine and weapon upgrades for their ship, may seek repairs at up to five space stations in addition to CosmoStation Noah, and may also visit an asteroid field, and a black hole from which escape is difficult but not impossible. The game is won if the player defeats the enemy armada and safely returns to base. However, the game is lost if the enemy fleet reaches the CosmoStation Noah, the player enters the black hole, the player's ship runs out of fuel crystals, or if life support fails. Gameplay occurs on a 10x10 grid that is randomized at the start of each game with the exceptions of the player and CosmoStation Noah which will always begin in the top left, and the five initial Molok Wardriver fleets will begin in the bottom right. To progress through the grid, the player must select their destination coordinates either through the HUD or the select menu grid, and hold down the B button to charge enough power to travel to as many sectors as required to reach their destination, as identified by the number on the bottom-center of the HUD. The number of leaps charged is indicated by icons in the upper-left gauge. As gameplay progresses, additional fleets may join the Molok Wardriver armada. Any space stations they encounter during their trek to the CosmoStation Noah will be destroyed, limiting the resources the player will have to mount an attack. In order to destroy the enemy fleets, the player must warp to their coordinates and destroy the fleet's spacecraft and mothership, which will endlessly deploy enemy spacecraft as long as it remains operational. The player must raise their shields in the select menu in order to minimize damage taken to the ship. The player's fuel crystals will deplete normally over time, and faster during warping or sustaining damage. Therefore, it is necessary to visit space stations to refuel to prolong gameplay. They can also repair damaged systems which include radar, engines, and weapons, but a malfunctioning life support system can be repaired only at the CosmoStation Noah. Depending on the amount of damage taken, the engines may become inoperable, one or both laser cannons can malfunction, and radar can become difficult to use.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Star Voyager is associated with Japan.
Country
Reception
Computer Entertainer recommended Star Voyager and said that despite the "relatively simple" graphics, the gameplay was engaging, requiring "careful planning, flying, and shooting" to complete.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Star Trek PinballWork
- Star Trek TimelinesWork
- Star TrigonWork
- Star TruckerWork
- Star WarsWork
- Star Wars 1313Work
- Star Wars ArcadeWork
- Star Wars Battle PodWork
Best supported in this field
For owners
Own a copy of Star Voyager?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.