SSX Blur
SSX Blur is a snowboarding and skiing video game, published by Electronic Arts under the EA Sports BIG label and developed by EA Montreal for the Wii. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007.
Also recorded as SSX 5
SSX Blur
- Date
- 2007
- Publisher
- EA Sports
- Genre
- racing video game
VALÉORINE Encyclopedia
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Documentary summary
SSX Blur is a snowboarding and skiing video game, published by Electronic Arts under the EA Sports BIG label and developed by EA Montreal for the Wii. It is the fifth installment in the SSX series. The game was released in the United States on February 27, 2007.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q1325938 · wikipedia · SSX Blur
In this article
The object
The object
The soundtrack was created by Tom Holkenborg. It is a prequel to SSX on Tour, putting it in the timeline between SSX 3 and SSX on Tour. It is the last game in the series to have the EA Sports BIG branding, as the final installment of SSX would use the standard EA Sports branding instead.
Key facts
Key facts
• Title — SSX Blur • Developer — EA Montreal • Publisher — EA Sports BIG • Director — Éric Plante • Producer — Alex Hyder • Programmer — Sergei Savchenko • Artist — David Taylor • Designer — Éric Chartrand • Composer — Junkie XL • Series — SSX • Platforms — Wii • Genre — Snowboarding, Skiing, Racing • Modes — Single-player, multiplayer
Gameplay
Gameplay
The gameplay in SSX Blur follows a similar format of the previous SSX titles. Like SSX 3, the player progressively works up through 3 peaks on a mountain, participating in races, trick competitions, and the new slalom event to earn prizes and other unlockable material. Players are able to choose from either the traditional snowboards; or skis, as introduced in SSX on Tour. The game control uses both the Wii Remote and the Nunchuk controller. Movement, speed, and jumping is controlled through the Nunchuk, while, when in the air, the Wii Remote is used to perform tricks. The Wii Remote is also used for throwing snowballs at targets or foes during a race. As the player races down the hillside, they can successfully complete tricks to earn points as well as to build up an ever-depleting boost meter. When the boost meter is full, the player is then able to execute special "Ubertricks", which require the player to draw a specific shape in the air, such as a heart or a treble clef. While the player knows some Ubertricks at the start of the game, additional ones can be discovered in career mode by collecting icons for that Ubertrick hidden across the various courses.
Soundtrack
Soundtrack
Unlike previous games, this soundtrack only contains one musician, Junkie XL. The music is available online.
Reception
The game received "mixed or average reviews" according to video game review aggregator Metacritic. GameRevolution gave the game a C rating: "Maybe SSX Blur sums up the first Wii generation – a small-scale game with some interesting but awkward new control ideas, showing the difficulty for developers and players alike in adjusting to Nintendo’s new wave. If you want a smooth downhill ride or a few hours to perfect your shredding, go hit the real slopes before global warming melts us all into little puddles of goo. Blur may be a step in the right direction, but it hasn’t gotten past the bunny slopes yet." Eurogamer gave the game a 6/10: "All of which is a shame, really, because it's clear that these chaps could do a very good Wii snowboarding game from the ground up, given the time and resources. Perhaps that's what EA will try next, and I do hope so, because there's much promise here. In the meantime, SSX Blur is worth a go if you can put up with a few moments of frustration and the feeling of being slightly detached from your achievements, but those in search of a good snowboarding game would do better to stick with the good snowboarding games that EA has already made."
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q1325938: SSX Blur
General reference · Wikidata
reference work
- “SSX Blur”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Last.fm. Music from SSX Blur - Junkie XL.
- 2.SSX Blur for Wii Reviews. Metacritic.
- 3.Edge staff. SSX Blur. Edge. 175. 88. May 2007.
- 4.EGM staff. SSX Blur. Electronic Gaming Monthly. 80. April 2007.
- 5.Bramwell, Tom. SSX Blur. Eurogamer. March 16, 2007.
- 6.Reeves, Ben. SSX Blur. Game Informer. 168. April 2007.
- 7.This Old Man. Review: SSX Blur. GamePro. February 27, 2007.
- 8.Damiano, Greg. SSX Blur Review. Game Revolution. March 29, 2007.
- 9.Ekberg, Brian. SSX Blur Review. GameSpot. February 27, 2007.
- 10.Williams, Bryn. GameSpy: SSX Blur. GameSpy. March 1, 2007.
- 11.GameTrailers. SSX Blur Review. February 27, 2007.
- 12.Bedigian, Louis. SSX Blur - WII - Review. GameZone. March 4, 2007.
- 13.Bozon, Mark. SSX Blur Review. IGN. February 28, 2007.
- 14.SSX Blur. Nintendo Power. 215. 84. May 2007.
- 15.Hill, Jason. SSX Blur. The Sydney Morning Herald. April 19, 2007.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- SS Cars LtdOrganisation
- SSC North AmericaOrganisation
- SSN-21 SeawolfWork
- SSX 3Work
- SSX On TourWork
- SSX TrickyWork
- St. Louis Motor CompanyOrganisation
- StabiliaOrganisation
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