Spartan
Spartan is a turn-based strategy game developed by Slitherine Strategies in 2004. The game is set in ancient Greece and Asia Minor. A turn-based game; however, when armies encounter each other in battle the game switches to real time combat available in both 2D and 3D visuals.
Spartan
- Date
- 2004
- Publisher
- Spartan was published by 1C Company.
- Language
- English
- Genre
- strategy video game · real-time tactics · historical video game
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Documentary summary
Spartan is a turn-based strategy game developed by Slitherine Strategies in 2004. The game is set in ancient Greece and Asia Minor. A turn-based game; however, when armies encounter each other in battle the game switches to real time combat available in both 2D and 3D visuals.
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Authority files
wikidata · Q3966049
In this article
The object
The object
Most reviewers were positive about the extent of simulated real history present in the game but were critical of how timid the AI is which hampered the playing experience.
Key facts
Key facts
• Title — Spartan: Blood and War • Developer — Slitherine Strategies • Composer — Iain Stevens David Reeks • Released — 24 March 2004 • Genre — Turn-based strategy • Modes — Single-player • Platforms — Windows
Tactical game
Tactical game
The player deploys their forces behind a start line, usually with the benefit of some information about the enemy deployment. They are also able to give some limited orders such as hold or advance. When the battle is started the player has very limited control over events - something which was very much the case for generals of the period it depicts. Philip Veale has said that the designers wanted to avoid the game becoming a click race but conceded that though deployment did affect the outcome of battles this was often not apparent to players. The player may sound an attack signal which will cause all troops with a hold order to move to the attack and also the retreat for when all hope is lost. Winning battles is then a question of anticipating how the troops are going to behave and so ensuring that when the troops clash it is in a way favorable to you.
Strategic game
Strategic game
The player controls a faction picked from a massive selection, which may be Greek (such as Athens or Thessaly), tribal (such as Thracian Asti), or some Eastern (such as the Lydians or Mysians). All factions have a different number of cities to conquer and specific victory conditions to win each with their own special unique buildings and units. Resources play a role in the game economy. There are number of resources, and they are not available to all cities; trade allows for imports and exports. Silver is used as currency, in trade, and to pay soldiers. All cities will produce some silver (through taxes, etc.), but only a few have the ability to have silver mines constructed. Food is needed to feed the population, but only a few areas have enough farmland to feed a larger faction (small factions can get by simply importing the necessary food, larger factions may find the cost too large unless they have at least some cities that can produce food). Bricks are used for construction of most buildings, as well as their upkeep. Other resources are used for training warriors or the construction of advanced buildings. Diplomacy is carried out by sending the limited number of diplomats to whatever factions one deem they would be most useful to influence where they can be given various orders, ranging from those beneficial to the players relations with that faction like seeking asylia for merchants or gifting horses, or actions that hurt them, or just recalling them to send them somewhere else. If the enemy dislike the players actions they may decide to expel or kill the player's diplomat (and the player may do likewise to any diplomats the other factions might have in the player's lands). If a diplomat is lost, a new one will be gained, but that diplomat will not have whatever experience the old diplomat might have gained.
Expansion
Expansion
An expansion pack, Gates of Troy was released on December 6, 2004. It adds six missions, 17 heroes, and 12 units. The release of the expansion was delayed when a postal carrier delivering the master disc from a duplication plant was assaulted and his bags taken.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
Spartan is associated with United Kingdom.
Country
Reception
At its release the game was praised for its extent of simulated real history and a large replay value but they gave negative thoughts about the games AI because of how timid it was.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Neowin ·. Just Play signs Spartan for Europe. Neowin. 2024-01-27.
- 2.Spartan sur PC. Jeuxvideo.com.
- 3.Spartan goes gold. GameSpot.
- 4.What's New?. Eurogamer.net. 2004-05-21.
- 5.Spartan PC Review, Spartan Player Reviews.
- 6.Archived copy.
- 7.Gates of Troy. Slitherine Software.
- 8.Adams, David. Spartan Expansion Appears. IGN. Ziff Davis. 10 June 2004.
- 9.Adams, David. Gates of Troy Breached. IGN. Ziff Davis. 18 June 2004.
- 10.Fandom. Spartan (2004) for PC Reviews. Metacritic.
- 11.Pollak, Steve. Spartan Review. IGN. Ziff Davis. 8 June 2004.
- 12.Spartan PC Review, Spartan Player Reviews.
References
Citations
References
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authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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20,755 published records in this field, each with its sources named.
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- SpauldingOrganisation
- Spaulding Manufacturing CompanyOrganisation
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