Space Squash
Is a 1995 sports video game developed by Tomcat System and published by Coconuts Japan Entertainment in Japan for the Virtual Boy. The player assumes the role of a robot called Peatron to defeat a group of space pirates that have taken over the planet Animal Star on a intergalactic squash tournament. Its gameplay involves Peatron ricocheting a ball across a three-dimensional court and defeating the opponent on the other side in order to proceed further in the tournament.
Space Squash
- Date
- 1995
- Genre
- sports video game · squash video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Is a 1995 sports video game developed by Tomcat System and published by Coconuts Japan Entertainment in Japan for the Virtual Boy. The player assumes the role of a robot called Peatron to defeat a group of space pirates that have taken over the planet Animal Star on a intergalactic squash tournament. Its gameplay involves Peatron ricocheting a ball across a three-dimensional court and defeating the opponent on the other side in order to proceed further in the tournament.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Space Squash. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q764619 · wikipedia · Space Squash
In this article
The object
The object
Announced at E3 1995, Space Squash was one of four projects under development for the Virtual Boy by Coconuts Japan. The game was met with mixed reception from critics. The title has not been officially released outside Japan, although an English fan translation exists.
Key facts
Key facts
• Title — Space Squash • Developer — Tomcat System • Publisher — Coconuts Japan Entertainment • Platforms — Virtual Boy • Released — September 29, 1995 • Genre — Sports • Modes — Single-player
Gameplay
Gameplay
• Illustration — Gameplay screenshot Space Squash is a futuristic squash game played from a third-person perspective where the player assume the role of a robot called Peatron to defeat a group of space pirates that have taken over the planet Animal Star on a intergalactic squash tournament. Peatron begins at the area A-1 and each area in the game has six stages filled with opponents. A boss must be faced on every fifth area and finishing each area allows the player to play an extra bonus round, in addition of choosing the next route. The player controls Peatron with the left d-pad, while the right d-pad is used for directional ball shots. Points are won if the opponent misses the ball or his energy is reduced completely. If hit by the ball, an opponent is left stunned and open for scoring. The arena's wall can be used to obtain drifts with the ball. The player can use special power-ups, which are obtained by hitting boxes scattered in the arena, such as walls to protect Peatron's playing field, speed and health.
Release
Release
Space Squash was first announced at E3 1995 as one of the four projects under development by Coconuts Japan Entertainment for the Virtual Boy alongside Intercept, Proteus Zone and a 3D shooter. It was developed by Tomcat System. The game was published by Coconuts in Japan on September 29, 1995. The title was also showcased in a playable state at the 1995 Famimaga Earth World show. Although it was not officially released outside Japan, an English fan translation was released in 2015.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1995
Space Squash published.
1995
Space Squash is recorded as published in 1995.
Reception
Space Squash received a mixture of opinions from critics since its release. Famitsus four reviewers gave the game an overall mixed outlook. Nintendo Magazine System noted that the title made decent use of the Virtual Boys 3D effect but stated that it resembled tennis rather than squash. The Japanese book Virtual Boy Memorial Commemorative Guidebook gave it a negative outlook, noting its low difficulty level and unispired character designs but commended the arenas. In contrast, N64 Magazines Jason Moore regarded it as a "very playable" game despite the concept, stating that its opponents offer considerable challenge. Nintendo Lifes Dave Frear commended the use of the 3D effect, stage variety, controls, effective audio and hidden settings but remarked that an additional difficulty setting would have been a welcomed addition.
Primary material
Documents and archives
reference work
- “Space Squash”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
- Wikidata, structured authority record Q764619: Space Squash
Reputable secondary · Wikidata
Institutional database
- arXiv, Cornell University, preprints naming “Space Squash”
Scholarly · arXiv (Cornell University)
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
Institutional database
arXiv, Cornell University, preprints naming “Space Squash”arXiv (Cornell University)
Institutional witnessreference work
Secondary witnessreference work
Secondary witness
Further particulars
Held on the record
Further particulars
Open the remaining particulars
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Space Shuttle Mission 2007Work
- Space Shuttle ProjectWork
- Space SiegeWork
- Space SpartansWork
- Space Station 13Work
- Space Station Silicon ValleyWork
- Space Station SimulatorWork
- Space Station ZuluWork
Best supported in this field
For owners
Own a copy of Space Squash?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.