Slam 'n Jam '95
Slam 'N Jam '95 is a sports video game developed by Left Field Productions and published by Crystal Dynamics for the 3DO. It was followed by a sequel, Slam 'N Jam '96 featuring Magic & Kareem, released for PlayStation, Sega Saturn, and MS-DOS the following year.
Slam 'n Jam '95
- Date
- 1995
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Slam 'N Jam '95 is a sports video game developed by Left Field Productions and published by Crystal Dynamics for the 3DO. It was followed by a sequel, Slam 'N Jam '96 featuring Magic & Kareem, released for PlayStation, Sega Saturn, and MS-DOS the following year.
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wikidata · Q55633325 · wikipedia · Slam 'N Jam '95
In this article
Key facts
Key facts
• Title — Slam 'N Jam '95 • Developer — Left Field Productions • Publisher — Crystal Dynamics • Producer — Bill Mitchell • Designer — Andy Trapani Lyle Hall Sam Player • Programmer — John Brandwood Michael Lamb • Artist — Jeff Godfrey Russell Truelove • Writer — Mark T. Sneed • Composer — Burke Trieschmann Steven Henifin • Series — Slam 'N Jam • Platforms — 3DO • Released — 30 June 1995 • Genre — Sports (basketball) • Modes — Single-player, multiplayer
Gameplay
Gameplay
Slam 'N Jam '95 is a basketball game, but is not licensed by the NBA.
Development
Development
Slam 'N Jam '95 was the first game developed by California-based studio Left Field Productions. The company was founded in 1994 by gaming industry veterans Mike Lamb, John Brandwood, and Jeff Godfrey. While Lamb and Branwood served as programmers on Slam 'N Jam, Godfrey was its lead artist. According to Scott Steinburg, marketing director for the game's publisher Crystal Dynamics, the design chose a "revolutionary approach" with new 32-bit technology rather than trying to evolve what was already on the market. This meant having the camera follow the ball; large, rotoscoped sprites; and CD quality music and sound. CNN sports broadcaster Van Earl Wright lent his voice to the game's play-by-play commentary. Van Earl Wright was the announcer's voice for the game.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1995
Slam 'n Jam '95 published.
1995
Slam 'n Jam '95 is recorded as published in 1995.
Places
Named by the record
Places
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- United States
Named but not plotted · 1
Slam 'n Jam '95 is associated with United States.
Country
Reception
Next Generation reviewed the 3DO version of the game, rating it four stars out of five, and stated that "The pace is lightning fast, and when you hear the roar of the crowd, it's bound to give you chills. If you have any interest in the sport at all and own a 3DO, this is a must-have." Joel Easley from the Kokomo Tribune reviewed the game and stated, "Overall, Slam 'N Jam '95 is a solid two-player title for someone with an acquired athletic taste. The game won "3DO Sports Game of the Year" for the 1995 3DO Awards, which were conducted through a survey of industry professionals and hardcore gamers.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.GAME Data Room. 3DO Soft > 1995.
- 2.Left Field Productions. Corporate.
- 3.Hunt, Stuart. The History of Excite Bike. Retro Gamer. Imagine Publishing. 80. 41. September 2010. 1742-3155.
- 4.Westley, Dave. Preview: 32bit Dunkin'. 3DO Magazine. Paragon Publishing. 3. 26. April 1995. 1469-5081.
- 5.Team EGM. Team EGM Talks to the Voice of Crystal Dynamics: Van Earl Wright. Electronic Gaming Monthly. Sendai Publishing. 72. 104. July 1995. 1058-918X.
- 6.Easley, Joel. New video game is alright in two player mode. Kokomo Tribune. 10. June 17, 1995.
- 7.Beer, Marcus. Review: Slam and Jam '95. Computer and Video Games. Future plc. 163. 79. June 1995. 0261-3697.
- 8.Edge staff. Test Screen: Slam 'n' Jam. Edge. Future plc. 22. 75. July 1995. 1350-1593.
- 9.Sendai Publishing. Slam & Jam '95 (3DO) By Crystal Dynamics. Electronic Gaming Monthly. 73. August 1995. 1058-918X.
- 10.Cavalier, Cal. Slam 'N Jam '95. GameFan. DieHard Gamers Club. 3. 7. 80. July 1995. 1092-7212.
- 11.Sunrise Publications. Slam 'N Jam '95. Game Informer. 27. 37. July 1995. 1067-6392.
- 12.Salmon, Mike. Slam 'N Jam '95. Game Players. Imagine Media. 54. 52. 1087-2779.
- 13.Super Dizzy Jet. 3DO Scores with Slam 'N Jam '95. GamePro. IDG. 74. 72. September 1995. 1042-8658.
- 14.Bolton, Roger. Slam 'n Jam '95. Hyper. nextmedia. 21. 36–7. August 1995. 1320-7458.
- 15.Next Generation staff. Finals. Next Generation. Imagine Media. 8. 71. August 1995. 1078-9693.
- 16.Wynne, Mark. Review: Slam 'n Jam '95. 3DO Magazine. Paragon Publishing. 4. 50–1. June 1995. 1469-5081.
- 17.Winding, David Jon. They Be Slammin' and Jammin'. Dimension-3. Dimension Publishing. 2. 40–1. June 1995.
- 18.Carnegie, Brian. Video Game Reviews: Slam 'N Jam '95. Flux. Harris Publications. 5. 87–8. September 1995. 1074-5602.
- 19.Rana, Marco. Sportivo: Slam 'N Jam '95. Game Power. Studio Vit. 42. 60–2. September 1995.
- 20.Gaksch, Martin. 3DO Zone: Slam 'n' Jam '95. MAN!AC. Cybermedia. 21. 48. July 1995. 2191-012X.
- 21.Girlich, Stephan. Test 3DO: Slam 'n' Jam '95. Mega Fun. Computec. 86. July 1995. 0946-6282.
- 22.Elwood. Slam 'N Jam '95. Player One. Média Système Édition. 55. 94–6. July–August 1995. 1153-4451.
- 23.Girlich, Stephan. Slam 'n' Jam. Computec. 102. August–September 1995.
- 24.Schaeffer, Michael. Review: Slam 'N Jam. Power Unlimited. VNU Media. 25. 66. October 1995. 0929-760X.
- 25.Super GamePower staff. Slam 'N Jam '95. Super GamePower. Editora Nova Cultural. 17. 55. August 1995.
- 26.Ultimate Future Games staff. Spam and ham, Slam 'n' Jam, or lamb and wham. you decide. Ultimate Future Games. Future plc. 8. 86–7. July 1995. 1355-7289.
- 27.Ultimate Gamer staff. 3DO Review: Slam N' Jam '95. Ultimate Gamer. Larry Flynt Publications. 1. 68–9. July 1995. 1081-4582.
- 28.Zengerle, Robert. Reviews: Slam 'n Jam '95. Video Games. Future Verlag. 97. June 1995. 0946-0985.
- 29.Higgins, Geoff. Slam 'N Jam '95. VideoGames. Larry Flynt Publications. 78. 93. July 1995. 1059-2938.
- 30.And The Winner Is. 3DO Awards Honor Best of the Best for 1995; Electronic Arts' Road-Ripping Need for Speed Named "Game of the Year". Business Wire. December 19, 1995.
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