Shadow Tower
Shadow Tower is a 1998 action role-playing video game developed by FromSoftware for the PlayStation. The game was originally released in Japan by FromSoftware on June 25, 1998 and in North America by Agetec on November 23, 1999. Tower shares many similarities with the King's Field series of video games.
Shadow Tower
- Date
- 1998
- Publisher
- Agetec
- Genre
- role-playing video game
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Shadow Tower is a 1998 action role-playing video game developed by FromSoftware for the PlayStation. The game was originally released in Japan by FromSoftware on June 25, 1998 and in North America by Agetec on November 23, 1999. Tower shares many similarities with the King's Field series of video games.
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In this article
Gameplay
Gameplay
A sequel, Shadow Tower Abyss, was released for the PlayStation 2 exclusively in Japan.
Shadow Tower is an action-oriented dungeon crawl very similar to King's Field. It features a first person style of gameplay where the player engages in combat with enemies, searches for hidden items and traps, and interacts with NPCs. Unlike most RPGs, it does not feature a system of experience points which the player character uses to grow more powerful. Instead all creatures are non-respawnable and every type of enemy killed will raise fixed stats on the player, so in order to increase specific stats a variety of different enemies need to be killed. The game also includes an item which allows the player to increase any stat by a few points manually, allowing for some character customization. A common issue for new players is that stat names don't refer to what they might be used to from other RPGs; for example, the stat Strength doesn't affect the character's attack power, but their hit points instead. Each piece of the character's equipment has a durability rating, meaning that it will wear down over time and must eventually be repaired or replaced. The game also features no music and no automap. Some differences from the previous King's Field installments are a shield that acts as an actual usable item that must be raised to block attacks, a more in-depth equipment screen, and the new progression system.
Plot
Plot
The game is set on the continent of Eclipse, in the Holy Land of Zeptar. The player takes the role of a mercenary named Ruus Hardy. Returning home to Zeptar, he finds that the entire city, as well as the central tower, have been sucked into the underworld. He meets an old man who gives him the Dark One's sword, the only weapon which can injure the demons responsible. Swearing to rescue the old woman who raised him, as well as the rest of Zeptar, Ruus descends into the underworld.
Development and release
Development and release
Shadow Tower was developed by FromSoftware, a Japanese game company that had made its name with the King's Field series, with which Shadow Tower shared several gameplay and thematic elements. While it bears several tonal and mechanical similarities to the King's Field series, the team wanted to create an entirely different franchise. The aesthetics were inspired by Western fantasy, while the goal with the gameplay was to have it difficult yet rewarding for players. It used a similar engine base to the King's Field series, though it was redesigned and polished. The game was produced concurrently with Echo Night, and had some crossover with the sound staff. The game's soundtrack was composed by Kota Hoshino. As the game uses little in-game music, many of his contributions were unused, though some were later used for Evergrace. It was originally published by FromSoftware in Japan on June 25, 1998. The game was localized and published by Agetec, who had previously released multiple FromSoftware titles.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Shadow Tower is associated with Japan.
Country
Reception
The game received an average of 49% according to the review aggregation website GameRankings. In Japan, Famitsu gave it a score of 27 out of 40.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.What Lurks In The Dreaded Shadow Tower?. Web Archive. November 23, 1999.
- 2.Enterbrain. シャドウタワー [PS]. Famitsu.
- 3.Ciolek, Todd. The History of FromSoftware. IGN. 2015-03-16.
- 4.Millennium Publications. World Republic Interview - FromSoftware. Gamers' Republic. 7. 112–113. December 1998.
- 5.Shadow Tower Abyss.
- 6.Shadow Tower Abyss.
- 7.Softbank Creative. 128–131. 1998. 978-4797306996.
- 8.RocketBaby's video game and anime music journal: Interview with Kota Hoshino. RocketBaby.net. 2003.
- 9.PRODUCTS (Shadow Tower). FromSoftware.
- 10.AGETEC - Center Panel. www.agetec.com.
- 11.Hardcore Gaming 101: King's Field. www.hardcoregaming101.net.
- 12.CBS Interactive. Shadow Tower for PlayStation. GameRankings.
- 13.Wigmore, Glenn. Shadow Tower - Review. AllGame. All Media Network.
- 14.D'Aprile, Jason. Shadow Tower. Gamecenter. CNET. February 11, 2000.
- 15.Ziff Davis. Shadow Tower. Electronic Gaming Monthly. 2000.
- 16.Reppen, Erik. Shadow Tower. Game Informer. FuncoLand. 79. November 1999.
- 17.Ash. Shadow Tower. GamePro. IDG Entertainment. 135. 234. December 1999.
- 18.Sato, Yoshiyuki Ike. Shadow Tower Review [date mislabeled as "May 2, 2000"]. GameSpot. CBS Interactive. November 15, 1999.
- 19.Ziff Davis. Shadow Tower. Official U.S. PlayStation Magazine. 2000.
- 20.Future US. Review: Shadow Tower. PSM. 2000.
- 21.MediaWorks. DPSソフトレビュー The Deeper Part 1: Shadow Tower. Dengeki PlayStation. 78. 123. July 10, 1998.
References
Citations
References
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reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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