Shadow of the Ninja
Shadow of the Ninja, originally released in Japan as Yami no Shigotonin Kage and later released in Europe and Australia as Blue Shadow, is a 1990 hack and slash platform game developed and published by Natsume for the Nintendo Entertainment System. The game revolves around a pair of ninja sent to assassinate a dictator in a futuristic version of New York City. A port was planned for the Game Boy, but was released in a rebranded form as Ninja Gaiden Shadow.
Also recorded as Blue Shadow · Yami no Shigotonin Kage
Shadow of the Ninja
- Date
- 1990
- Publisher
- Taito
- Genre
- platformer · science fiction video game
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Documentary summary
Shadow of the Ninja, originally released in Japan as Yami no Shigotonin Kage and later released in Europe and Australia as Blue Shadow, is a 1990 hack and slash platform game developed and published by Natsume for the Nintendo Entertainment System. The game revolves around a pair of ninja sent to assassinate a dictator in a futuristic version of New York City. A port was planned for the Game Boy, but was released in a rebranded form as Ninja Gaiden Shadow.
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In this article
The object
The object
A remake, Shadow of the Ninja: Reborn, was released in 2024.
Key facts
Key facts
• Title — Shadow of the Ninja • Developer — Natsume • Composer — Iku Mizutani Kouichi Yamanishi • Programmer — Kazuhiko Ishihara • Artist — Shunichi Taniguchi • Platforms — Nintendo Entertainment System • Genre — Platform, hack and slash • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — Gameplay of Shadow of the Ninja, with Kaede (left) and Hayate (right) In 2029, the evil Emperor Garuda has taken over the United States of America, building a stronghold in the middle of the nation's "largest city". To stop Garuda and avenge the innocent lives that were lost in his reign, two ninja masters from the Iga clan, Lord Hayate and Lady Kaede, are sent to infiltrate the dictator's well-guarded stronghold and kill him. Shadow of the Ninja is a side-scrolling platform game that can be played by up to two players simultaneously, with one player controlling Hayate (a ninja in purple) and the other as Kaede (a kunoichi in orange). In either mode, the player can decide which character they want to control before the game begins. There are no actual performance differences between either character. The player can run, crouch, climb ladders, attack, and jump like in most side-scrolling action games as well as hang onto an overhang and move under it. If the player has more than half of their vitality remaining, they can perform a special attack by holding a button for an extended period, summoning a thunderstorm that will damage all on-screen enemies, but at the cost of roughly half of their maximum vitality. The player's default weapon is a katana, which can be traded for a kusarigama and vice versa. The kusarigama has a longer range than the katana and can be swung upwards diagonally and horizontally, but can only damage enemies from a specific distance and does not work as well at close range like the katana. If the player picks up a weapon they already have, its attack power will be strengthened by an increment of one level (with up to three attack levels). However, if the player takes too much damage, their weapon's strength will be reduced back to its previous level. There is also the possibility to use both weapons, if the player starts with the kusarigama and collects secret power-ups hidden in some levels. The player can also obtain throwable shuriken and hand grenades as well, both which can only be used as long as the player's supply lasts before the player reverts to using the katana or kusarigama. All four weapons are obtained by destroying item boxes scattered throughout each stage, along with vitality potions. Shadow of the Ninja consists of five levels with fourteen stages, with the first four levels being divided into three stages and the final level into two. The player fights numerous types of enemy characters throughout each level, including bosses and sub-bosses. Once a boss has been defeated it will explode, this explosion will heal players the closer they are to it, since actually the same amount of health from one level will be carried to the next one until either recovered with potions or by dying. The game ends if the player loses all of their vitality and only five chances are provided to continue. If two players are playing the game, their continues will be shared.
Release
Release
American magazine GamePro ran a contest in 1991, awarding 10 readers with a free copy of the game; the magazine stated the 10 giveaway copies were an exclusive edition, which had a password feature not included in any of the retail versions. Shadow of the Ninja was re-released as a Virtual Console title for the Wii in 2010, the Nintendo 3DS and Wii U in 2015, and the Nintendo Switch via the Nintendo Classics service in 2020. Natsume began development of a Game Boy version following the NES release. However, the publishing rights of the game were picked up by Tecmo and the title was subsequently revised as a Ninja Gaiden 1991 spin-off Ninja Gaiden Shadow, which was also developed by the Nagoya division of Natsume. A remake, Shadow of the Ninja: Reborn, was released on August 29, 2024 for the Nintendo Switch, PlayStation 4, PlayStation 5, Windows, and Xbox Series X/S.
History of the object
Dated record
History of the object
Explore 1990–2018
The full dated record · 3 entries
1990
Shadow of the Ninja published.
1990
Shadow of the Ninja is recorded as published in 1990.
2018
Karate vs. Ninjas 2 - Shadow of the Ninja (2018) is digitised and catalogued by Open Library.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Reception
Shadow of the Ninja was well received upon its release. The "Greatest Hits" special issue GamePro gave it a near-perfect score of 23/25 and called it "an above average ninja fare with top of the line graphics and fast-paced gameplay" and "a top flight, fast-paced action cart," while Electronic Gaming Monthly in particular praised the game's "superb" graphics and sound. Total! gave it a more reserved total rating of 74%, but added that "if this is the kind of game you're into, you won't find a better cartridge for your NES this side of Low G Man." Nintendo Power featured it in the 1991 article "Weird Heroes" for supposedly featuring the "first male-and-female team" in video game history. Retrospectively, Hardcore Gaming 101s Kurt Kalata in 2006 called it "still an excellent game." Matt Allen from Nintendo Life and Jeremy Parish from USgamer were more critical in their reviews of the Virtual Console release, awarding it six stars out of ten and three stars out five, respectively. Lucas M. Thomas from IGN rated the VC release 7.0/10, opining it is "not quite as smooth or memorable as Gaiden, and it'll frustrate you a few times as only an NES action game could -- but its unique qualities, like two-player co-op support, compensate well for any of its shortcomings."
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Enterbrain. Family Computer 30th Anniversary Book (supplemental booklet). Weekly Famitsu. 1284. 25 July 2013.
- 2.Shadow of the Ninja.
- 3.Shadow of the Ninja.
- 4.Shadow of the Ninja.
- 5.Shadow of the Ninja.
- 6.Shadow of the Ninja.
- 7.Shadow of the Ninja.
- 8.Shadow of the Ninja.
- 9.GamePro 18 (January 1991), p. 125.
- 10.Makuch, Eddie. Shadow of the Ninja cuts up Virtual Console. GameSpot. 2010-06-16.
- 11.Siliconera. Natsume Bringing Shadow of the Ninja To Virtual Console. 2015-01-28.
- 12.Game Boy Special Feature: Coming Soon. Nintendo Power. 28. 67. September 1991.
- 13.SIT Developer Table.
- 14.ナツメ開発ゲームリスト.
- 15.Ziff Davis. Shadow of the Ninja – Reborn: Official Launch Trailer. IGN Africa. 29 August 2024.
- 16.GamePro Video Game Greatest Hits (1991-07)(IDG Publishing)(US). July 1991.
- 17.Electronic Gaming Monthly 21 (April 1991).
- 18.Total! - Issue 004 (1992-04)(Future Publishing)(GB). April 1992.
- 19.Nintendo Power 18, page 90.
- 20.Kalata, Kurt. Natsume NES Action Games. Hardcore Gaming 101. 2006-02-06.
- 21.Shadow of the Ninja (NES) Review. Nintendo Life. 18 June 2010.
- 22.USgamer. Virtual Spotlight: Shadow of the Ninja, a Reminder That 8-Bit Games Hated You.
- 23.Uk.ign.com. Shadow of the Ninja Review - IGN. 2010-07-12.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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