Sega Superstars
Sega Superstars is a party video game developed by Sonic Team for the PlayStation 2. It was published by Sega and released in Europe on October 22, 2004; in North America on November 2, 2004; and in Japan on November 11, 2004. The game features several minigames based on various Sega titles that are controlled using the EyeToy peripheral.
Sega Superstars
- Model
- Sega Superstars.
- Date
- 2004.
- Genre
- crossover fiction.
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Sega Superstars is a party video game developed by Sonic Team for the PlayStation 2. It was published by Sega and released in Europe on October 22, 2004; in North America on November 2, 2004; and in Japan on November 11, 2004. The game features several minigames based on various Sega titles that are controlled using the EyeToy peripheral.
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In this article
Gameplay
Gameplay
Upon release, the game received "average" review scores from critics.
Gameplay is similar to that of EyeToy: Play, in which players use their body to play a variety of minigames. However, while that game only picked up player's movement, Sega Superstars uses a more advanced system. Before the start of each game, a setup screen with an orange area is shown. In order to start the game, players have to stand in a position where the orange area won't pick up any movement and select the continue button. This method determines what area is the background, allowing EyeToy to pick up the player's position, as opposed to just what areas are moving. Sega Superstars features 12 minigames, each based on different Sega franchises. Rings earned in each game can be used in a Chao Garden mode, in which players raise Chao from the Sonic the Hedgehog series. Sonic the Hedgehog — Using their hands, players must guide Sonic through a tube, collecting rings and Chaos Emeralds while avoiding bombs. Super Monkey Ball — Players use their arms to control AiAi as he rolls in a ball through a maze, aiming to reach a goal without falling off the stage. Samba de Amigo — Players move their hands over one of the six circles in time to the music. Space Channel 5 — Players must copy dance moves given by the Morolian opponents by hitting monitors with their arms. NiGHTS into Dreams — Using their arms as if they were flying, players guide NiGHTS through a series of rings and collectables. The House of the Dead — Players use their body to attack zombies that appear on-screen, being careful not to hit any hostages. Virtua Fighter — Players fight against various fighters, following command prompts to attack them while also defending against their attacks. Billy Hatcher — Players must use rolling motions to help Billy Hatcher roll a giant egg around and clear each level. Puyo Pop Fever — Players use their entire body to funnel colored Puyos into their respective departments, being careful not to accidentally roll in a bomb. ChuChu Rocket! — Players use their hands to activate mechanisms and guide ChuChus to a rocket while protecting them from a hungry cat. Virtua Striker — Players must knock falling soccer balls into floating balloons to score points. Crazy Taxi — Players attempt to make as much movement and noise as possible to attract the attention of a taxi.
Development
Development
Before Sega Superstars, few games had made use of the EyeToy. As such, the game was developed as a product that would combine the novelty of this accessory with the familiarity of Sega's first-party franchises to extend the long-term viability of the PlayStation 2 console. It was announced in April 2004, and exhibited at the Electronic Entertainment Expo (E3) and Tokyo Game Show events of that same year.
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Japan.
Country
Sega Superstars is associated with Japan.
Country
Reception
The game received "average" reviews, according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of two nines and two sevens for a total of 32 out of 40.
Primary material
Documents and archives
reference work
- “Sega Superstars”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q4049259: Sega Superstars
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Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sega of America. 2005-03-11.
- 2.SEGA Superstars - IGN.
- 3.SEGA SuperStars - IGN. 29 October 2004.
- 4.Lewis, Ed. SEGA Brings the SuperStars. IGN. April 26, 2004.
- 5.Lewis, Ed. E3 2004: Sega SuperStars - Hands-Off. IGN. May 13, 2004.
- 6.Lewis, Ed. TGS 2004: Sega SuperStars Hands-On. IGN. September 26, 2004.
- 7.Sega SuperStars for PlayStation 2 Reviews. Metacritic.
- 8.Baker, Chris. Sega SuperStars. 1UP.com. November 16, 2004.
- 9.Edge staff. Sega SuperStars. Edge. 143. 112. December 2004.
- 10.EGM staff. Sega SuperStars. Electronic Gaming Monthly. 187. 135. January 2005.
- 11.Bramwell, Tom. Sega SuperStars. Eurogamer. October 20, 2004.
- 12.The MagicBox. Famitsu Ratings (How did Halo2 do?). November 9, 2004.
- 13.Miller, Matt. Sega Superstars/Eye Toy [sic]. Game Informer. 140. 177. December 2004.
- 14.Davis, Ryan. Sega SuperStars Review. GameSpot. November 3, 2004.
- 15.The Bearer. Sega SuperStars for EyeToy [sic] - PS2 - Review. GameZone. November 29, 2004.
- 16.Lewis, Ed. SEGA SuperStars. IGN. October 29, 2004.
- 17.Sega SuperStars. Official U.S. PlayStation Magazine. January 2005.
- 18.Hill, Jason. Uneven quality. The Sydney Morning Herald. October 21, 2004.
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