Sea-Doo Hydrocross
Sea-Doo Hydrocross is a driving game developed by Vicarious Visions and published by Vatical Entertainment. It was released on June 6, 2001 on the PlayStation after many delays, though the planned Nintendo 64, Dreamcast and Game Boy Color releases never came to fruition. Project lead was Bill Armintrout and game designer was Mitch Booker.
Sea-Doo Hydrocross
- Date
- 2001
- Genre
- personal watercraft racing video game
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Documentary summary
Sea-Doo Hydrocross is a driving game developed by Vicarious Visions and published by Vatical Entertainment. It was released on June 6, 2001 on the PlayStation after many delays, though the planned Nintendo 64, Dreamcast and Game Boy Color releases never came to fruition. Project lead was Bill Armintrout and game designer was Mitch Booker.
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Key facts
Key facts
• Title — Sea-Doo Hydrocross • Developer — Vicarious Visions Engine Software • Publisher — Vatical Entertainment • Director — Bill Armintrout • Designer — Mitch Booker • Released — June 6, 2001 • Genre — Racing • Modes — Single-player, multiplayer • Platforms — PlayStation
Development
Development
At E3 2000, Vicarious Visions showed off two of their upcoming games: Polaris SnoCross and Sea-Doo Hydrocross. The former was said to be 80% complete at the time, with Sea-Doo HydroCross also nearing completion. Both were meant to be published by Vatical Entertainment later that year. The August 2000 issue of Nintendo Power (#135) said that both Cross games would see release in Fall 2000, which was later confirmed as that September. The September issue of Nintendo Power (#136) revealed that both games had been delayed, and said Sea-Doo Hydrocross would hit store shelves on November 21, a deadline that was missed as well. In February 2001 IGN had another interview with Vatical and confirmed that Sea-Doo Hydrocross was being tested by Nintendo, and had been delayed till Spring, a deadline that was also missed. This version was never released according to Micro64. Micro64 explained:
Gameplay
Gameplay
The game has five unique jet ski models, eight courses, a detailed Simulation mode, a fast-and-furious arcade mode, and is based on the engine used in the video game Polaris SnoCross. It can be played with 1–2 players. Although the skis look different, the only playable Sea-Doo PWC was the XP.
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Critical reception
The PlayStation Museum gave the game a rating of 3.5 stars. A preview of the game by Nintendo Power in September 2000 noted that "the development team still has a lot of work to do if Sea-Doo is to compare favourably with Wave Race 64". Nintendo Power reviewed the game in its 139th issue, giving it an overall score of 5.6. It criticized the angular waves, lazily illustrated effects and glitchy backgrounds. It noted that "the handling is very tight", but that the game's "arcade aspirations are bogged down by tame courses and even tamer CPU rivals".
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Engine finishes development of SeaDoo HydroCross™. Engine Software. June 26, 2000.
- 2.Ziff Davis. Sea-Doo Hydrocross - Nintendo 64. IGN.
- 3.Ziff Davis. Sea-Doo Hydrocross - Dreamcast. IGN.
- 4.Ziff Davis. Sea-Doo Hydrocross - Game Boy Color. IGN.
- 5.Sea-Doo Hydrocross for PlayStation (2001).
- 6.Micro-64.
- 7.Sea-Doo HydroCross.
- 8.Sea-Doo Hydrocross. PlayStationmuseum.
- 9.See Sea-Doo.
- 10.Sea-Doo Hydrocross.
- 11.Sea-Doo Hydrocross. www.mobygames.com.
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