Scratches
Scratches (Scratches: La Guarida del Miedo) is a 2006 mystery horror adventure video game developed by Nucleosys and released by Got Game Entertainment. It is the first commercial adventure game ever to be made in Argentina.
Scratches
- Date
- 2006
- Publisher
- Got Game Entertainment
- Language
- English
- Genre
- adventure video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Scratches (Scratches: La Guarida del Miedo) is a 2006 mystery horror adventure video game developed by Nucleosys and released by Got Game Entertainment. It is the first commercial adventure game ever to be made in Argentina.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Scratches. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q1773506
In this article
Key facts
Key facts
• Title — Scratches • Developer — Nucleosys • Publisher — Got Game Entertainment • Genre — Adventure • Modes — Single-player • Platforms — Windows
Plot
Plot
Wealthy construction engineer James T. Blackwood and his wife Catherine reside in Blackwood Manor on the outskirts of Rothbury, England. James is accused of murdering Catherine in 1963, after which the manor becomes owned by the couple's friend and long-time doctor Christopher Milton. James suddenly dies from a heart attack a few days later, though some in Rothbury believe he killed himself. The police close the case due to a lack of evidence. In 1970, Christopher inexplicably disappears without a trace. In 1976, American author Michael Arthate becomes the manor's newest owner. Seeking seclusion to work on his next book, he instead becomes more interested in researching the house's history when he finds that the house echoes its horrific past, which manifests as a scratching sound that is particularly loud in the basement and near fireplaces. In the end, Michael discovers that the scratching noises are caused by James and Catherine's severely deformed son Robin, who had been locked in the basement the whole time. Michael flees the house, later finishing his novel and becoming a prolific writer as a result of his experience.
Alternate endings
Alternate endings
An early version of the game's ending saw Michael using a magic amulet to kill Robin and revive him as a fully functional human. The amulet would come with a puzzle, with Michael dying if the player could not solve the puzzle. Lead developer Agustin Cordes said the ending was "completely unfair in terms of design" and it was abandoned. In the Director's Cut edition of the game, a side quest called "The Last Visit" continues the story of the house after Michael flees. An unnamed reporter is sent to uncover the mysteries of Blackwood Manor before its scheduled demolition. The place has become a scene of ruin, full of looting, graffiti, and vandalism. The reporter ultimately discovers Robin, who chases him until a dying Christopher appears back at the manor to seek forgiveness from Robin. Robin leaps onto Christopher and attacks him, giving the reporter the opportunity to escape. Blackwood Manor is later demolished and the reporter notes that the mystery of a mask found inside the home remains unsolved.
Characters
Characters
• Michael Arthate: An American author whose successful debut novel Vanishing Town (a reference to Dark Fall) left him with enough wealth to purchase Blackwood Manor, achieving his longtime dream of owning a Victorian estate. • James Thomas Blackwood: An eccentric gentleman who had always been a prominent figure in his native Rothbury, being one of the most successful construction engineers in the region. • Catherine Lydia Blackwood: James' enigmatic wife who teaches English at a local school. • Christopher Edward Milton: A close friend and long-time doctor of the Blackwood family. • Eva Mariani: An Italian immigrant and aspiring photographer who was the Blackwood family's maid. • William Bailey: A retired police chief who was in charge of the investigation into Catherine's death in the early 1960s. He was convinced of James' guilt but was never able to convict him. • Jerry P. Carter: Michael's old friend and a successful real estate agent. • Barbara Stiles: Michael's assistant who aids him with fan mail and contacts magazines around the world to offer them his short stories. • Robin Blackwood: The son of James and Catherine Blackwood who was kept hidden from the public due to his deformities.
Gameplay
Gameplay
Scratches uses a first-person perspective to navigate around the house. Using only a mouse, the player can access various rooms and other places in order to solve the mystery of both Blackwood and Milton's disappearances. It features music and sound effects by composer Cellar of Rats. The game is heavily influenced by H. P. Lovecraft and makes references to his works such as the Necronomicon, De Vermis Mysteriis, The Mountains of Madness, and the city of R'yleh. Michael also states that he moved to Rothbury from Lovecraft's hometown of Providence, Rhode Island.
Development
Development
Scratches was developed by a two-man team in Buenos Aires. Agustín Cordes did the programming and design, while Alejandro Graziani did the art direction. The developers opted to create their own game engine called SCREAM (Simple CReation Engine for Adventure Makers) rather than licensing a pre-existing engine. SCREAM utilised a combination of pre-rendered and 3D graphics, creating what the team referred to as "pseudo-3D", an effect which was hard to create using existing adventure game engines. The game was designed to be non-linear. Its atmosphere has been compared to that of Resident Evil. Artwork from the game started being released in 2004. The Director's Cut saw changes analogous to those between Myst and its remake Realmyst. Scratches went gold February 21, 2006.
Release
Release
Scratches was first released in North America on March 8, 2006 through game publisher Got Game Entertainment. However, Nucleosys had plans to release several international versions of the game worldwide. A German version of the game has been available since March 2006 (published by Rondomedia), as has the Italian version Graffi Mortali (published by Power Up). A Greek version of the game is also available. A Russian version of the game has been available since May 2006 (published by Russobit-M). The Spanish version of the game (Rasguños) was announced but was never completed. Nucleosys in 2007 released a "Director's Cut" version of Scratches, which includes an alternate ending and two more hours of gameplay. In addition to remastered sound, graphics and more. This version was announced on March 16, 2007. The title was part of Got Game Entertainment's mixed genre of games in 2007. On October 21, 2010, Meridian4 announced that they had signed a digital publishing agreement with Nucleosys for this game. There were plans to create a Director's Commentary with a few additional features but as a result of Nucleosys' shutdown, it will not be released. In 2012, Meridian4 released Scratches on Steam. Versions for Linux and Mac OS X were planned, but were never released before the demise of the developer.
Identity
Identity
Allegory of etching: a sphinx with the tail of a scorpion scratches an etching plate with her claws. For the plague in the guts of horses. For the staggers and yellows. For the scratches. For the bots. Angelica and Medoro: Medoro scratches Angelica's name on a tree. Associated with Argentina.
History of the object
Dated record
History of the object
The full dated record · 1 entries
2006
Scratches published.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Argentina
Critical reception
Critical reception
Globally, Scratches sold more than 150,000 units by March 2007. By 2012, sales had reached roughly 250,000 units. Upon release of the director's cut, Wired asserted "You probably didn't play PC game Scratches". In March 2006, Scratches ranked in the top 10 of Amazon.com's Top Sellers in Computer and Video Games, as well as in popular game indexes such as GameRankings.com. Scratches received mixed reviews but overall achieved an average to high score from most review sites. According to Gameguru the game " received decent reviews". Most notably GameSpot gave the game a 3.9 and IGN gave it a 7.7, emphasising the game's mixed reviews. GamesRadar noted that the games uses a "brooding, silent atmosphere" to "slowly build up the tension and terror". Game Chrinocle offered a positive review on the horror aspects of the game. IGN asserted that it was "average" and "decent-to-good".
Legacy
Legacy
After Nucleosys went out of business, Agustín Cordes would go on to found Senscape, who developed the horror game Asylum after a successful Kickstarter crowdfunding campaign. Scratches is the first commercially released adventure game ever developed in Argentina.
Holdings and surviving copies
Where the work is held
Holdings and surviving copies
Dust&Scratches live on St.
Maker, holding and associations
Knowledge graph
Maker, holding and associations
The maker, the institution holding it and the records connected with this object, each on a stated basis.
Place
1- ArgentinaPlace
Established from a fact already recorded on a verified source.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.'Scratches' Goes Gold. Worthplaying. January 19, 2006.
- 2.Adams, David. Scratches Claws Shelves. IGN. March 2, 2006.
- 3.Scratches Release Information for PC – GameFAQs.
- 4.Got Game termina i lavori su Scratches. Hardware Upgrade.
- 5.Scratches Original Soundtrack now available!. November 2006.
- 6.About Us. Nucleosys.
- 7.Videogamepotpourri.blogspot.com. Videogame Potpourri: Interview with Agustin Cordes (lead developer of Scratches). 13 December 2012.
- 8.Four Fat Chicks -- Scratches Review. tap-repeatedly.com.
- 9.Untitled Document. 2005-03-05.
- 10.s.r.o, Sector. Scratches steny presiaknuté hororom. Sector.sk.
- 11.Got Game Entertainment "Scratches" North America. home.nestor.minsk.by.
- 12.Adventure Gamers : Scratches. 2005-02-15.
- 13.Hororová adventura Scratches hotova GAMES.CZ. games.tiscali.cz.
- 14.Nerces. Micro Application dévoile Scratches de Nucleosys. Clubic.com. 2005-06-27.
- 15.s.r.o, Sector. Scratches obrázky. Sector.sk.
- 16.Scratches: Director's Cut Review - Mr. Bill's Adventureland. www.mrbillsadventureland.com.
- 17.Evil Is Ready To Play As Got Game Entertainment Announces "Scratches" Goes Gold. GamesIndustry.biz. 21 February 2006.
- 18.Gold - Scratches - Blue's News Comments. Blue's News.
- 19.Scratches on Russobit-M official site (in Russian)
- 20.Scratches: Director's Cut
- 21.Dubin, Jayson. Got Game Announces Scratches: Director's Cut. GameZone. 2012-05-04.
- 22.Wallis, Alistair. Q&A: Got Game On PC Adventures, PSP Plans. www.gamasutra.com. 15 January 2007.
- 23.Scratches: Director's Cut. GamesIndustry.biz. 21 October 2010.
- 24.Meridian4 Releases 'Scratches' on Steam - IGN. 21 April 2011.
- 25.Metacritic. Scratches.
- 26.Davis, Ryan. Scratches Review. GameSpot. 2006-03-24.
- 27.Got Game Entertainment. Got Game Entertainment Scratches and Cuts North America with Scratches: Director's Cut. March 16, 2007.
- 28.Böke, Ingmar. Agustín Cordes Interview. Adventure Gamers. November 28, 2012.
- 29.Scratches:Director's Cut Wants to Scare You Stupid. Wired. 1059-1028.
- 30.Ivanov, Carmen. Got Game's "Scratches" Claws Its Way to The Top. softpedia. 27 March 2006.
- 31.P, Rohan. Scratches: Director's Cut Announced by Got Game Entertainment - GameGuru. Game Guru. 2007-03-19.
- 32.Scratches Review. 25 March 2006.
- 33.Scratches – IGN. November 2021.
- 34.February 2006, Alex_Cooke 16. Scratches bites on PC. gamesradar. 16 February 2006.
- 35.Game Chronicles - Review. www.gamechronicles.com.
- 36.Scratches - IGN. 7 March 2006.
- 37.Adventurní speciál #5: výlet do sanatoria v lovecraftovské adventuře Asylum GAMES.CZ. games.tiscali.cz.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Scrap GardenWork
- Scrap MechanicWork
- Scrap MetalWork
- Scrapyard DogWork
- ScreamerWork
- Screamer 2Work
- Screamer 4x4Work
- Screamer RallyWork
Best supported in this field
For owners
Own a copy of Scratches?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.