Scooby-Doo! Mystery Mayhem
Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.
Scooby-Doo! Mystery Mayhem
- Model
- Scooby-Doo
- Date
- 2003
- Publisher
- THQ
- Language
- English
- Genre
- action-adventure game
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Documentary summary
Mystery Mayhem is a third-person action-adventure video game based on the Scooby-Doo franchise. The game was developed by Artificial Mind and Movement and published by THQ in 2003 for the Game Boy Advance. It was later released for the PlayStation 2, GameCube, and Xbox in 2004.
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wikidata · Q1880723 · wikipedia · Scooby-Doo! Mystery Mayhem
In this article
Key facts
Key facts
• Title — Scooby-Doo! Mystery Mayhem • Developer — Artificial Mind and Movement • Publisher — THQ • Designer — Elie Charest • Producer — Alexandre Parizeau • Programmer — Stéphane Cravel • Composer — Jean-Frédéric Vachon • Released — Game Boy Advance PlayStation 2, Nintendo GameCube & Xbox • Genre — Action-adventure • Modes — Single-player • Platforms — Game Boy Advance, GameCube, PlayStation 2, Xbox • Engine — RenderWare
Plot
Plot
When Scooby and the gang discover that someone has released thousands of real ghosts and monsters from a magic book called The Tome of Doom, they race to solve mysteries and put the monsters back into it. The gang explore five locations, including: Hambridge Library, the Milton Brothers Movie Studio, the Gold Mountain western theme park, a bayou, and Sherman-Tech Headquarters in Colorado.
Gameplay
Gameplay
The player controls two characters, Scooby-Doo and Shaggy Rogers, as they progress through five levels, solving mysteries for Mystery Inc. The player can switch between Scooby and Shaggy to utilize their unique abilities, such as Scooby being able to crawl under narrow spaces. Some levels only allow for one playable character. Players find clues within the levels, take the clues to Velma Dinkley, and are then able to defeat monsters by using the Tome of Doom. The book has no effect on human enemies or alligators, which the characters can only avoid. The Tome of Doom can be charged up using magical wisps, which the player can collect along their way when the tome is low on magic. Floating green skulls also provide an endless supply of wisps. The tome also requires the right page in order to capture certain monsters. In some areas, monsters must be defeated in order to remove the force fields blocking the way out. The player characters have a 'cool meter', which when empty, causes the player to lose control of the character. The player can refill this meter by consuming Scooby Snacks or other foods found in the level. Certain food items are counted as collectibles and unlock bonuses if the player finds all of them within a particular level.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2003
Scooby-Doo! Mystery Mayhem published.
2003
Scooby-Doo! Mystery Mayhem is recorded as published in 2003.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Reception
Scooby-Doo! Mystery Mayhem received "mixed or average" reviews. GameRankings and Metacritic gave it a score of 53.20% and 53 out of 100 for the Game Boy Advance version; 59.82% and 56 out of 100 for the Xbox version; 59.52% and 55 out of 100 for the PlayStation 2 version; and 55.75% and 54 out of 100 for the GameCube version.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Adams, David. Scooby-Doo! Mystery Mayhem Ships. IGN. 2 March 2004.
- 2.GameRankings. Scooby-Doo! Mystery Mayhem for Xbox.
- 3.GameRankings. Scooby-Doo! Mystery Mayhem for PlayStation 2.
- 4.GameRankings. Scooby-Doo! Mystery Mayhem for GameCube.
- 5.GameRankings. Scooby-Doo! Mystery Mayhem for Game Boy Advance.
- 6.Scooby-Doo! Mystery Mayhem for Xbox Reviews. Metacritic.
- 7.Scooby-Doo! Mystery Mayhem for PlayStation 2 Reviews. Metacritic.
- 8.Scooby-Doo! Mystery Mayhem for GameCube Reviews. Metacritic.
- 9.Scooby-Doo: Mystery Mayhem for Game Boy Advance Reviews. Metacritic.
- 10.CVG staff. Review: Scooby-Doo! Mystery Mayhem. Computer and Video Games. May 2004.
- 11.Helgeson, Matt. Scooby-Doo: Mystery Mayhem (GBA). Game Informer. 129. 160. January 2004.
- 12.Helgeson, Matt. Scooby-Doo: Mystery Mayhem. Game Informer. 133. 94. May 2004.
- 13.Davis, Ryan. Scooby-Doo! Mystery Mayhem Review. GameSpot. April 6, 2004.
- 14.Lafferty, Michael. Scooby-Doo: Mystery Mayhem - GBA - Review. GameZone. October 12, 2003.
- 15.Hopper, Steven. Scooby-Doo! Mystery Mayhem - PS2 - Review. GameZone. March 29, 2004.
- 16.Hollingshead, Anise. Scooby-Doo! Mystery Mayhem - GC - Review. GameZone. March 24, 2004.
- 17.The Bearer. Scooby-Doo! Mystery Mayhem - XB - Review. GameZone. March 23, 2004.
- 18.Irwin, Mary Jane. Scooby-Doo! Mystery Mayhem. IGN. March 29, 2004.
- 19.Harris, Craig. Scooby-Doo: Mystery Mayhem (GBA). IGN. October 6, 2003.
- 20.Scooby-Doo! Mystery Mayhem (GBA). Nintendo Power. 174. 154. November 2003.
- 21.Scooby-Doo! Mystery Mayhem (GC). Nintendo Power. 180. 121. May 2004.
- 22.Scooby-Doo! Mystery Mayhem. Official U.S. PlayStation Magazine. 88. June 2004.
- 23.Keller, Matt. Scooby-Doo: Mystery Mayhem Review - PlayStation 2 Review. PALGN. April 2, 2004.
- 24.Nardozzi, Dale. Scooby-Doo! Mystery Mayhem Review (Xbox). TeamXbox. March 31, 2004.
- 25.Miller, Skyler. 'Scooby-Doo! Mystery Mayhem' (GCN) Review. X-Play. April 27, 2004.
- 26.Scooby-Doo! Mystery Mayhem. The Times. April 17, 2004.
References
Citations
References
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Secondary witness
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