Saint Dragon
Released in North America as St. Dragon, is a 1989 horizontally scrolling shooter video game developed by NMK and published by Jaleco for arcades. Ports to several home computer systems were published by Storm Entertainment in 1990.
Also recorded as St. Dragon
Saint Dragon
- Date
- 1989
- Publisher
- Saint Dragon was published by Jaleco.
- Genre
- shoot 'em up · science fiction video game
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Released in North America as St. Dragon, is a 1989 horizontally scrolling shooter video game developed by NMK and published by Jaleco for arcades. Ports to several home computer systems were published by Storm Entertainment in 1990.
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wikidata · Q3463757
In this article
Key facts
Key facts
• Title — Saint Dragon • Developer — NMK • Publisher — Jaleco Home computers Storm Entertainment PC Engine Aicom • Platforms — Arcade, ZX Spectrum, Amiga, Atari ST, PC Engine, Amstrad CPC, Commodore 64, MSX • Released — Arcade ZX SpectrumSeptember 1990 Amiga, Atari STOctober 1990 PC EngineDecember 21, 1990 C64, CPC, MSX • Genre — Scrolling shooter • Modes — Single-player
Gameplay
Gameplay
• Illustration — Arcade screenshot In Saint Dragon, the player controls the cyborg Saint Dragon, who has rebelled against the tyrannical Monster Cyborg army. Saint Dragon is initially armed with plasma bolts and a fiery breath. By collecting tokens, the dragon's firepower can be upgraded with pulse torpedoes, a laser, bouncing bombs, ring lasers or a turret. Other tokens can upgrade the dragon's speed, weapon power, or initiate a "hyper" mode which endows maximum firepower and invulnerability. In addition, the dragon has an armoured tail which follows the player's movement, allowing it to be used as a defensive shield. There are six levels, each culminating in a battle with a large end-of-level guardian.
Ports
Ports
Ports were developed for home computers by Storm Entertainment, a software development team for The Sales Curve (Silkworm, The Ninja Warriors), who were affiliated with Accolade. The conversion project was managed by Dan Marchant, with programming by Andrew Taylor, music by Tony Williams, and graphics by Sean McClure. Before working on the ZX Spectrum conversion, Taylor spent two weeks reading reviews of other scrolling games and studied videos of the arcade board gameplay. During development, Taylor wanted to achieve smooth scrolling, rather than the by-character-block movement in R-Type, without sacrificing speed. A method called "pre-shifts" was eventually used, in which several versions of a sprite are held in memory, each in a slightly different position, then cycled through to give the appearance of smooth movement. This used up more memory, so he restricted the game to the 128K models of Spectrum. The larger sprites, such as the leaping Puma, were handled by dividing them into strips of separate but co-ordinated entities. None of the ports of the game developed by Storm Entertainment include the fifth level of the arcade version.
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- Japan
Named but not plotted · 1
Saint Dragon is associated with Japan.
Country
Catalogued output
Recorded examples
The following works and productions are recorded by name or by count. It is also recorded that de la résection, ou, Du retranchement de portions d'os malades: soit dans les articulations, soit hors des articulations: dissertation: soutenue publiquement dan l'Amphithéâtre de la Faculté de Médecine de Paris, en présence des juges de concours, le 1812 / par M.
Reception
Reception
In Japan, Game Machine listed Saint Dragon as the sixth most successful table arcade unit of March 1989. The ZX Spectrum conversion was well-received on its initial release. CRASH awarded it 92%, finding the dragon theme to be a refreshing change in the genre. The graphics were highlighted as well-animated, smooth and colourful. Your Sinclair awarded 80%, criticizing the uneven difficulty and low number of levels but praising it as "pretty, tough and a blast-a-minute". On its budget re-release in 1992, Your Sinclair adjusted their rating to just 29%, criticizing it as "hideously slow, graphically abysmal, impossibly tedious load of old junk". Stuart Campbell took issue with the cassette multi-load, the invisible border on the reduced playing area, and frame-rate drop when multiple sprites are on-screen.
Legacy
Legacy
Hamster Corporation released the game as part of their Arcade Archives series for the Nintendo Switch and PlayStation 4 in February 2020.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Akagi, Masumi. アーケードTVゲームリスト国内•海外編(1971–2005). Amusement News Agency. 33, 121. 13 October 2006. 978-4990251215.
- 2.Newsfield. Storming Out. Crash. 78. 20. July 1990.
- 3.Lakin, Paul. Review: Saint Dragon. Zero. Dennis Publishing. 13. 57. November 1990.
- 4.PC Engine Software List 1990. GAME Data Room.
- 5.Game review, Crash magazine, Newsfield Publications, issue 82, November 1990
- 6.Amusement Press, Inc. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 353. 25. 1 April 1989.
- 7.Calvert, Darren. Nintendo Download: 6th February (North America). Nintendo Life. 2020-02-06.
- 8.Bielby, Matt. St Dragon Preview. Your Sinclair. Future Publishing. 58. October 1990.
- 9.Hamza, Kati. St Dragon Review. Your Sinclair. Future Publishing. 60. December 1990.
- 10.Campbell, Stuart. St Dragon Review. Your Sinclair. Future Publishing. 78. June 1992.
- 11.Newsfield. St Dragon Review. CRASH. 82. 46. November 1990.
- 12.EMAP images. Blue Print: Saint Dragon. Sinclair User. 105. 74–75. November 1990.
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(Open Library, catalogue records for “Saint Dragon”) • Digitised Edition: Saint Dragon Girl Vol.
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