RollerCoaster Tycoon 3
RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments and published by Atari, Inc. 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to balance visitor engagement and profitability.
Also recorded as RCT3
RollerCoaster Tycoon 3
- Model
- RollerCoaster Tycoon
- Date
- 2004
- Publisher
- Atari and Inc.
- Language
- English · French
- Genre
- construction and management simulation
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments and published by Atari, Inc. 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to balance visitor engagement and profitability.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for RollerCoaster Tycoon 3. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Evidence Panel
not yet certified
- Identity
- resolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q901405 · wikipedia · RollerCoaster Tycoon 3
In this article
The object
The object
3 features two methods of gameplay. In career mode, players must complete predetermined objectives in predesigned scenarios. In the newly added sandbox mode, players have unlimited time and money to create their own custom parks and rides. Features introduced in the series include the ability to import and export custom attractions, design custom scenarios and peeps, as well as design an in-game roller coaster and a fully three-dimensional world players can view from all angles. In 2016, publisher Atari continued the series with its fourth main installment, RollerCoaster Tycoon World, to largely negative reception. That same year, Frontier developed and released Planet Coaster, a spiritual successor to the RollerCoaster Tycoon series, which received considerably better reviews.
Key facts
Key facts
• Title — RollerCoaster Tycoon 3 • Developer — Frontier Developments • Publisher — Atari, Inc. • Released — Windows'macOS'iOSAugust 12, 2015Nintendo SwitchSeptember 24, 2020PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/SMarch 20, 2025 • Genre — Construction and management simulation • Series — RollerCoaster Tycoon • Modes — Single-player • Producer — Jonny Watts • Composer — Alistair Lindsay • Platforms — * Microsoft Windows • macOS • iOS • Nintendo Switch • PlayStation 4 • PlayStation 5 • Xbox One • Xbox Series X/S
Gameplay
Gameplay
• Illustration — A western-themed park with a wooden roller coaster, showcasing the game's 3D graphics Like the previous games in the series, RollerCoaster Tycoon 3 is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing the rides, scenery and amenities, placing shops and facilities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy. RollerCoaster Tycoon 3 features two main game modes. The career mode features scenarios where players must accomplish goals, such as impressing a visiting celebrity or attaining a certain park rating. Each scenario has three levels of objectives, which are ranked as Apprentice, Entrepreneur, and Tycoon; the higher the level, the more challenging the goal is to complete. A third of the scenarios are playable from the start, with the rest unlocked as the player completes the objectives at each level. The second mode of play is the sandbox mode. In sandbox mode, players are given a large, empty plot of land and unlimited funds with which to build their own custom parks. However, the land given in this mode is limited as it cannot be expanded. • Illustration — Unlike previous games in the series, RollerCoaster Tycoon 3 allows players to ride their own rides through the CoasterCam feature. RollerCoaster Tycoon 3 introduces gameplay features in the series such as the CoasterCam, which allows players to "ride" roller coasters and other rides, and the MixMaster, which allows the player to coordinate firework shows and time them to in-game music. Unlike the two previous versions of the game, RollerCoaster Tycoon and RollerCoaster Tycoon 2, the guests, called "peeps", arrive in groups and show variation in gender and age, including children, teenagers and adults. A day/night cycle changes the demographics of the park's peeps; rides at night appeal to teenagers, while the daytime attracts families with children. Peeps can be harmed and injured by crashing vehicles, but will never die as they did in the previous titles, and if placed in water they will swim out. When cars derail from the tracks, they explode after a short period, whereas in the older games, they exploded on contact. Furthermore, a feature was added in which, after a cheat code was entered, players could utilize the Peep Cam from which they could see the park through a peeps' eyes. Parks now have opening and closing times, and the time of day is displayed. Scenery is divided into themes to customize parks, with western-, spooky-, science fiction-, prehistoric-, tropic (Paradise Island)- atlantis- and adventure-themed pieces. Another feature is the ability to import coasters from previous games in the series into RollerCoaster Tycoon 3. The game uses full 3D graphics instead of the isometric viewpoint of the previous games; this means that players can rotate and zoom the view of the park to any degree. However, there is an option to fix the camera's rotation to a preset angle, as in the previous games. 3D land shaping is also available for creating mountains and hills inside the park, as well as the ability to change portions of the land into water.
Development
Development
Although the core features of Roller Coaster Tycoon 3 are based on the previous games, Chris Sawyer, the developer of the first two games, acted only as a consultant, as the game was instead developed by Frontier Developments, since Sawyer was developing Chris Sawyer's Locomotion at the time. It is powered by the Cobra engine.
Expansion packs
Expansion packs
Two expansion packs for RollerCoaster Tycoon 3 were released – Soaked! and Wild!. A bundle, RollerCoaster Tycoon 3 Gold, was also released, including the original game and the Soaked! expansion pack; this was followed by RollerCoaster Tycoon 3 Platinum (Deluxe for the EU version of the game), including both expansion packs and the original game. RollerCoaster Tycoon 3 Platinum is available for Windows and macOS. The game was also published by Aspyr Inc. on the Mac App Store in 2012. Soaked!, the first expansion, allows the player to build water parks, which include swimming pools, water slides and underwater aquariums, while adding more rides and scenery to the original game such as the ability to create waterfalls. Using the MixMaster feature, the expansion pack also allows players to make their own water-jet displays and co-ordinate them to music. Soaked! received an average rating of 79 on Metacritic. Wild!, the second expansion, allows the player to build zoos and safari rides, similar to Zoo Tycoon in an amusement park setting, in which animals can be placed, and adds more ride types and scenery to the original game. Additionally, it addressed several criticisms of the first game, such as the inability to build underground, which is available without the expansion pack in the form of an update patch. Wild! received an average rating of 71 on Metacritic. Frontier released an iOS port of RollerCoaster Tycoon 3 on August 12, 2015.
Subsequent lawsuits and Complete Edition
Subsequent lawsuits and Complete Edition
The original series' creator Chris Sawyer sued Atari SA in 2005 for allegedly breaching the terms of a licensing agreement by not allowing auditors access to accounts from 1999 to 2001, during which he claimed he was owed US$4.8 million. Atari counter-claimed in 2007 by claiming that Sawyer broke an agreement by signing a license-agreement with developer Frontier Developments, allowing them to create a demo for console platforms based on assets and mechanics from RollerCoaster Tycoon 3. It was claimed by Atari that this induced Frontier to breach its contractual obligations to Atari by allowing Frontier to market and/or elicit funding for Thrillville through this demo. According to Atari, without this demo, Frontier would not have been able to create Thrillville independently from Atari. The lawsuit ended with an out of court settlement. Frontier later sued Atari in January 2017 for underpaid royalties for RollerCoaster Tycoon. When Atari filed for bankruptcy in 2013, Frontier modified its contract for how future royalties would be paid. Atari has paid Frontier $1.17 million to date for RollerCoaster Tycoon 3, but Frontier observed from Steam Spy that sales of RollerCoaster Tycoon 3 were much larger than Atari claimed, and under the new contract, Frontier would be owed an additional $2.2 million. Frontier sought to have rights to audit Atari's records and claim the additional royalties it is owed. Frontier's Chief Operating Officer David Walsh confirmed the report in statements to Eurogamer and GameSpot, stating that they had previously attempted to resolve the issue without legal action since April 2016. Later in May 2018, the game was pulled from both Steam and GOG due to "expiring rights". While no resolution of the case has been publicly stated, Frontier announced the release of a self-published version of RollerCoaster Tycoon 3, named RollerCoaster Tycoon 3: Complete Edition. Like Platinum / Deluxe, this release includes both Soaked! and Wild! expansions. Additions included in the Complete Edition were to update the game to run on more modern computers, an adjustment in aspect ratios, and the removal of all references to the game's previous publisher - Atari. Alongside this updated computer version, a console port for the Nintendo Switch was also created. The Complete Edition was released on September 24, 2020, to Steam, Epic Games Store, and Nintendo eShop. In March 2024, Limited Run Games announced a physical version of the Switch release of RollerCoaster Tycoon 3: Complete Edition. On the Mac App Store, the version published by Aspyr Inc. was updated to the Complete Edition. On March 15, 2024, Frontier sold the publishing rights to the game back to Atari, Inc. for $7 million. Frontier stated in a trading update that it receives approximately $1.5 million a year from their sales of RollerCoaster Tycoon 3: Complete Edition on all platforms. This was confirmed by their parent Atari SA on April 2. Anticipating the twenty-fifth anniversary of the RollerCoaster Tycoon series, Atari SA CEO Wade Rosen said, "I am really pleased that we can unite this important and successful title in the series with the rest of the franchise." On February 18, 2025, Atari and Frontier Developments announced that the Complete Edition would be released for the PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S consoles on March 20.
Release
Release
RollerCoaster Tycoon 3 received mostly positive reviews. The game has an average rating of 81/100 at Metacritic and 84% at GameRankings. Publications such as GameSpot and Computer Gaming World were overall positive about the game citing its many new features. However, fans of the first two games in the series tended to be more critical. Several other criticisms stemmed from bugs and technical issues, such as the game crashing, the camera freezing, staff getting stuck on railings, low framerates and graphical glitches mainly caused when adjusting the landscape. The editors of Computer Gaming World nominated RollerCoaster Tycoon 3 as their 2004 "Strategy Game of the Year (General)", although it lost to The Sims 2. They wrote that it "overcame the series' sophomore slump with a great state-of-the-art design." During the 8th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated RollerCoaster Tycoon 3 for "Simulation Game of the Year", which was ultimately awarded to The Sims 2.
Sales
Sales
On the week of November 7, 2004, RollerCoaster Tycoon 3 was the second best-selling PC game on Amazon.com. Within the next week, the game became the best-selling PC game on Amazon.com. According to The NPD Group, RollerCoaster Tycoon 3 was the ninth-best-selling computer game of 2004. It claimed fifth place on NPD's annual chart for the following year. The game also received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 100,000 copies in the United Kingdom. In June 2015, Frontier CEO David Braben reported that the game had sold "more than 10 million copies".
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
RollerCoaster Tycoon 3 is associated with United Kingdom.
Country
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Adams, David. Sit Down, Strap In, Scream. IGN. 2004-11-02.
- 2.ATARI'S FREE ROLLERCOASTER TYCOON 3 DEMO DRIVES EXCITEMENT FOR NOVEMBER 5th LAUNCH. GamesIndustry.biz. 2004-10-28.
- 3.Aspyr ships Rollercoaster Tycoon 3. Macworld.
- 4.Priestman, Chris. RollerCoaster Tycoon 3 gets ported to iOS without any microtransactions to drag it down. www.pocketgamer.com. August 12, 2015.
- 5.RollerCoaster Tycoon 3: Complete Edition announced for Switch, PC. Gematsu. 2020-09-08.
- 6.RollerCoaster Tycoon 3 Complete Edition coming to PS5, Xbox Series, PS4, and Xbox One on March 20 - Gematsu. www.gematsu.com.
- 7.Adams, David. Sit Down, Strap In, Scream. IGN. November 2, 2004.
- 8.Atari. Roller Coaster Tycoon 3 Game Info.
- 9.RollerCoaster Tycoon 3 by Atari – PC Video Game Review. Kidzworld.
- 10.Yin-Poole, Wesley. Steam users have already declared the winner in the great coaster sim war. Eurogamer. 18 November 2016.
- 11.Atari - RollerCoaster Tycoon® 3: Platinum. www.atari.com.
- 12.GameGuideFAQ. RollerCoaster Tycoon 3 Cheats Verified. November 13, 2014.
- 13.Frontier Developments. Roller Coaster Tycoon 3 – Instruction Manual. Atari. 9–10. 2004.
- 14.Gamespot Staff. RollerCoaster Tycoon designer offers first details on new title. April 2, 2004.
- 15.Yin-Poole, Wesley. A big interview with Chris Sawyer, the creator of RollerCoaster Tycoon. March 3, 2016.
- 16.Campbell, Colin. Planet Coaster is getting ready for a big ride. Polygon. 22 June 2015.
- 17.Cohen, Peter. Review: RollerCoaster Tycoon 3 Platinum for Mac. Macworld. 21 March 2013.
- 18.Wilcox, Mike. Disney for a day – Games – Reviews – Technology – smh.com.au. The Sydney Morning Herald. July 30, 2005.
- 19.Saltzman, Marc. 'Soaked' makes splash with wild, watery fun. USA Today. July 4, 2005.
- 20.RollerCoaster Tycoon 3: Soaked!. Metacritic.
- 21.RollerCoaster Tycoon 3: Wild!. Metacritic.
- 22.Eurogamer.com. Frontier ports RollerCoaster Tycoon 3 to mobile with no in-app purchases. August 13, 2015.
- 23.Martin, Matt. RollerCoaster Tycoon lawsuit goes to House of Lords. Games Industry.biz. March 13, 2007.
- 24.England and Wales Court of Appeal (Civil Division). Chris Sawyer vs Atari Interactive INC. Bailii.
- 25.Hussain, Tamoor. Atari Being Sued for Alleged Unpaid Rollercoaster Tycoon Royalties. GameSpot. January 3, 2017.
- 26.Yin-Poole, Wesley. Planet Coaster dev Frontier sues RollerCoaster Tycoon World maker Atari. Eurogamer. January 3, 2017.
- 27.Yin-Poole, Wesley. RollerCoaster Tycoon 3 pulled from Steam, GOG. Eurogamer. May 9, 2018.
- 28.Phillips, Tom. Rollercoaster Tycoon 3 Complete Edition headed to PC and Switch. Eurogamer. September 8, 2020.
- 29.Brian. RollerCoaster Tycoon 3: Complete Edition Switch physical release in the works. Nintendo Everything. March 20, 2024.
- 30.Langston, Keith. The Best Games In The Apple MacBook App Store. ScreenRant. November 24, 2020.
- 31.Trading Update & Sale of Publishing Rights. London Stock Exchange.
- 32.Rousseau, Jeffrey. Atari acquires RollerCoaster Tycoon 3 publishing rights. GamesIndustry.biz. 2 April 2024.
- 33.RollerCoaster Tycoon 3 Complete Edition coming to PS5, Xbox Series, PS4, and Xbox One on March 20. Gematsu.
- 34.CBS Interactive. RollerCoaster Tycoon 3 for PC. GameRankings.
- 35.CBS Interactive. RollerCoaster Tycoon 3 for PC Reviews. Metacritic.
- 36.CBS Interactive. RollerCoaster Tycoon 3 for iPhone/iPad Reviews. Metacritic.
- 37.CBS Interactive. RollerCoaster Tycoon 3: Complete Edition for Switch Reviews. Metacritic.
- 38.RollerCoaster Tycoon 3: Complete Edition Reviews. OpenCritic.
- 39.Staff. Reviews: RCT3. 1UP.com. December 25, 2004.
- 40.Kleffmann, Marcel. Test (Wertung) zu RollerCoaster Tycoon 3: Complete Edition (Simulation). 4Players. September 25, 2020.
- 41.McDonald, T. Liam. RollerCoaster Tycoon 3. Computer Gaming World. 248. 88. February 2005.
- 42.You Must Be At Least This Awesome to Ride. Game Informer.
- 43.Ocampo, Jason. RollerCoaster Tycoon 3. GameSpot. October 26, 2004.
- 44.Abner, William. RollerCoaster Tycoon 3 (PC). GameSpy. November 10, 2004.
- 45.Adams, Dan. RollerCoaster Tycoon 3 Review. IGN. October 27, 2004.
- 46.Test du jeu RollerCoaster Tycoon 3 : Complete Edition sur Switch. Jeuxvideo.com. September 29, 2020.
- 47.O'Reilly, PJ. Review: RollerCoaster Tycoon 3: Complete Edition - A Ride That Switch Players Should Consider Jumping Aboard. Nintendo Life. September 24, 2020.
- 48.DeVader, Joe. RollerCoaster Tycoon 3 Review - Review. Nintendo World Report. September 24, 2020.
- 49.PC Zone Staff. Roller Coaster Tycoon III. PC Zone. November 26, 2004.
- 50.Thrower, Matt. Rollercoaster Tycoon 3 - Rolling back to glory. Pocket Gamer. August 17, 2015.
- 51.Lazarides, Tasos. 'RollerCoaster Tycoon 3' Review – Life is a Fun, Micromanaging RollerCoaster. TouchArcade. August 26, 2015.
- 52.Staff. 2004 Games of the Year. Computer Gaming World. 249. 60. March 2005.
- 53.Academy of Interactive Arts & Sciences. 2005 Awards Category Details Simulation Game of the Year. interactive.org.
- 54.Best-selling PC Games, week of November 7, 2004. Arizona Republic. 49. November 15, 2004.
- 55.Best-selling PC Games, week of November 14, 2004. Arizona Republic. 53. November 22, 2004.
- 56.Entertainment Software Association. Essential Facts about the Computer and Video Game Industry; 2005 Sales, Demographics and Usage Data. 5. May 18, 2005.
- 57.Entertainment Software Association. Essential Facts about the Computer and Video Game Industry; 2006 Sales, Demographic and Usage Data. 5. May 10, 2006.
- 58.ELSPA Sales Awards: Silver. Entertainment and Leisure Software Publishers Association.
- 59.Caoili, Eric. ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK. Gamasutra. November 26, 2008.
- 60.Campbell, Colin. Planet Coaster is getting ready for a big ride. Polygon. June 22, 2015.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Rollcage Stage IIWork
- Roller ChampionsWork
- RollerballWork
- RollerCoaster Tycoon 2Work
- RollerCoaster Tycoon 3DWork
- RollerCoaster Tycoon 4 MobileWork
- RollerCoaster Tycoon ClassicWork
- RollerCoaster Tycoon WorldWork
Best supported in this field
For owners
Own a copy of RollerCoaster Tycoon 3?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.