Robot Rescue
Robot Rescue is a puzzle game developed by Teyon for the Nintendo DSi. It was available for download at the Nintendo DSi Shop for 200 Nintendo DSi Points.
Robot Rescue
- Date
- 2009
- Genre
- puzzle video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Robot Rescue is a puzzle game developed by Teyon for the Nintendo DSi. It was available for download at the Nintendo DSi Shop for 200 Nintendo DSi Points.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Robot Rescue. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q7353368 · wikipedia · Robot Rescue
In this article
Key facts
Key facts
• Developer — Teyon • Publisher — Teyon • Genre — Puzzle • Modes — Single-player • Platforms — Nintendo DSi (DSiWare)
Gameplay
Gameplay
• Illustration — A gameplay screenshot of Robot Rescue presenting a simple labyrinth and obstacles A player's aim is to free robots trapped in an evil computer labyrinth. Missions are full of deadly traps making the game more and more difficult with each level. The objective is to guide robots to the exit through 45 labyrinths avoiding traps and obstacles such as mines, cloning machines and more. All robots are linked together, so when the player steers one of them, all are moved. Rash moves can destroy one of the robots and restart the mission.
Tiles
Tiles
The following tiles can be found in the labyrinths: • Red/yellow door - blocks the robot's way. • Red/yellow button - opens red/yellow doors. • Teleporter - transfers robots to a teleporter exit. • Teleporter exit - a place where robots are teleported. • Mine - blows robots up. • Conveyor belt - moves robots automatically till the end of the belt. • Short circuit trap - destroys robots. • Glue stain - causes a temporary blockade of the robot's movement (1 move). • Cloning machine - duplicates robots, clones emerge at all cloning machine exits. • Cloning machine exit - a place where robots show after cloning. • Exit - a destination point.
Sequels
Sequels
• Robot Rescue 2 (DSiWare) • Robot Rescue 3D (Nintendo eShop for Nintendo 3DS) • Robot Rescue Revolution (Steam and PlayStation Network for PlayStation 3 and PlayStation Vita)
Definition
Definition
The following is established of the heading itself. It is also recorded that robot Rescue is associated with Poland.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Poland
Named but not plotted · 1
Robot Rescue is associated with Poland.
Country
Reception
Robot Rescue received an overall score of 8.0 from IGN.
Where the work is held
Holdings and documentation
The same evidence establishes that robot Rescue!
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Robot BattleWork
- Robot CityWork
- Robot OdysseyWork
- Robot RascalsWork
- Robot Roller-Derby Disco DodgeballWork
- Robot Unicorn AttackWork
- Robot WarlordsWork
- RobotrekWork
Best supported in this field
For owners
Own a copy of Robot Rescue?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.