Robin Laws
Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of several novels and role-playing games as well as an anthologist.
Also recorded as Robin D. Laws
Robin Laws
Carlos A, Smith from Jamaica, USA · Ennie Awards (Gen Con) 2012 · CC BY-SA 2.0
- Name
- Robin Laws
- Born
- 14 October 1964
- Birthplace
- Orillia, Ontario, Canada
- Occupation
- Writer, game designer, author
- Nationality
- Canada
- Fields
- fantasy game
- Languages
- English
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Documentary summary
Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of several novels and role-playing games as well as an anthologist.
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Robin Laws (born 1964) is a Canadian designer, podcaster and writer. The designer was born in Orillia. Robin Laws is active in fantasy game. Languages used include English.
Composed from admitted, traceable facts · 26 September 2026
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Authority files
wikidata · Q3012102 · wikipedia · Robin Laws
In this article
Key facts
Key facts
• Name — Robin Laws • Born — 14 October 1964 • Birthplace — Orillia, Ontario, Canada • Occupation — Writer, game designer, author • Genre — Role-playing games
1990s
1990s
Laws has been playing role-playing games since he was a teenager around 1980 and has worked as a game designer since the early 1990s. Around 1990, Jonathan Tweet wrote about a game of his in Alarums & Excursions, and Laws corresponded with Tweet about it there. John Nephew of Atlas Games then offered Tweet to publish the game, and Laws contributed to it. The result was Over the Edge (1992). Daedalus Games got its start in 1993 when Laws came to Jose Garcia with an idea for a role-playing game based on Hong Kong action cinema; while Garcia liked the idea, his priority was Nexus: The Infinite City which was published in 1994 with Garcia as the primary designer and developer, and Laws, Bruce Baugh, and Rob Heinsoo as additional authors. Daedalus Games was then incorporated as Daedalus Entertainment in advance of publishing the Hong Kong action setting Laws had envisioned, but beginning with a collectible-card game to take advantage of that then-booming market. Laws therefore designed the collectible card game Shadowfist (1995). With the income from the card game, Daedalus published the role-playing game by Laws as Feng Shui (1996), which utilized a variation of game rules from Nexus, and began to publish supplements. However, Daedalus had to file for chapter 11 bankruptcy protection in 1997 when the CCG market crashed; when the company sold some of its properties a few years later, Laws re-acquired Feng Shui. Nephew told Laws that he would like to reprint Feng Shui, so when Laws got the rights back he brought the game to Atlas Games, in a deal announced on March 22, 1999. Meanwhile, Laws was active throughout the 1990s as a freelance writer for other games including GURPS, Underground, Talislanta, Earthdawn, and Vampire: The Dark Ages, and later for supplements to the third edition of Dungeons & Dragons.
Noughties
Noughties
In 1998, Greg Stafford asked Laws to create a new role-playing game based on his world of Glorantha, which became known at first as Hero Wars, published in 2000 as the first fully professional product for Issaries, and later expanded and re-published in 2003 as HeroQuest. A second edition was published in 2009; Laws was then able to provide additional scaffolding for players to construct setting-appropriate narratives with the rules provided. At the same time, Laws was engaged in some more experimental RPG design. Hogshead Publishing published his Pantheon and Other Roleplaying Games (2000) as one of the company's "New Style" RPGs, while Atlas Games contracted with Laws to design the Rune (2001) role-playing game, based on the Rune computer game. Laws determined that for Rune, "the game would need to have a big point of difference to distinguish it from the many other fantasy games available"; in this case, the game would allow players to swap roles with the Game Master (GM): "You can win! And when you're not the GM, it's not boring because the GM can win!" Pelgrane Press revealed on January 20, 2000, that Laws was going to be the primary author for their licensed role-playing game based on the Jack Vance stories in the Dying Earth setting. Laws was the senior designer for The Dying Earth Roleplaying Game. As Pelgrane Press expanded, they launched the GUMSHOE system, designed by Laws based on the claim that investigative gaming had been introduced to RPGs under the mistaken assumption that acquiring clues should be treated as a contingent reward; the new system ensured that players would learn the clues needed to proceed with their investigations. The Esoterrorists (2006) by Laws was the first release with this system, supported by his sourcebook The Esoterror Factbook (2006); the next year, Pelgrane released Fear Itself (2007) by Laws. Laws has also contributed supplements to Ken Hite's Trail of Cthulhu line, notably the randomized Armitage Files resource and the Dreamhounds of Paris campaign frame, in which players take on the roles of actual surrealist artists as they confront horror in the Dreamlands.
2010s onward
2010s onward
Laws also designed Mutant City Blues (2009) and Ashen Stars (2011) as investigative games in the superhero and space opera genres. His RPG Skulduggery (2010) extrapolated the treatment of conflict, especially interpersonal conflict, from the Dying Earth setting to a variety of other contexts, and the Gaean Reach RPG (2012) cross-fertilized Dying Earth and GUMSHOE rules in Vance's sci-fi setting. In 2012, Laws also ran a Kickstarter for his game Hillfolk, featuring his new Dramasystem. The goal was $3,000, but raised over $93,000, and it went on to win the 2014 Diana Jones Award. After another successful Kickstarter by Atlas Games, Laws released a second edition of Feng Shui twenty years after its original release, removing obstructive rules and marking a "critical shift" in the game's background. Laws has since published the specialized Cthulhu Confidential (2017), offering a modified GUMSHOE system for roleplaying with one player and the GM, and the Yellow King RPG inspired by Robert W. Chambers (2020), also for Pelgrane Press. In March 2025, Laws was appointed Creative Director of Pelgrane Press.
Author
Conventions
Conventions
Robin Laws is often invited speak at conventions around the world, having made appearances at Gen Con Australia and Ropecon in Finland. Laws attends Gen Con Indy and the Toronto International Film Festival every year. He has stated that he often cannot attend Fan Expo Canada because that convention often takes place too soon after Gen Con and too soon before TIFF, but he likes to attend it whenever he can. He was Fan Expo's gaming guest of honor in 2005 and 2010. Since 2010, Laws has participated in Dragonmeet in London as a guest of Pelgrane Press.
Works
Works
A partial list of works by Robin D Laws:
Novels
Novels
• Pierced Heart • The Rough and the Smooth • Honour of the Grave • Sacred Flesh • Liar's Peak • Freedom Phalanx • Pathfinder Tales: The Worldwound Gambit • Pathfinder Tales: Blood of the City • The Missing and the Lost • Dreamblade fiction: Cathedral of Thorns
Primary material
Documents and archives
reference work
- “Robin Laws”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q3012102: Robin Laws
General reference · Wikidata
Role-playing games and related supplements
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.André Jarosch. Interview with Robin D. Laws. ShattenSeiten der RuneQuest GesellSchaft.
- 2."Hillfolk"-Kickstarter: An interview with Robin D. Laws - obskures.de. 2012-10-30.
- 3.Shannon Appelcline. Designers & Dragons. Mongoose Publishing. 2011. 978-1-907702-58-7.
- 4.Ryan, Michael G. Profiles: Robin D. Laws. Dragon. Wizards of the Coast. #291. 18. January 2002.
- 5.Dying Earth News, June 2006.
- 6.HillFolk Kickstarter.
- 7.The 2014 Award. The Diana Jones Award. 23 May 2015.
- 8.Pelgrane Press Welcomes Robin D. Laws as New Creative Director. March 29, 2025.
- 9.Pyramid Pick: Pierced Heart. Pyramid. 30. April 1998.
- 10.Laws, Robin D. Pierced Heart. Atlas Games. 2013-09-27.
- 11.Ken and Robin Talk About Stuff, March 31, 2017.
- 12.Cult classic RPG King of Dragon Pass' spiritual successor Six Ages out next month on PC. Eurogamer.net. 25 September 2019.
- 13.robin_d_laws (robin_d_laws) wrote, 2008-05-30 09:20:00. robin_d_laws: Gen Con Australia. Robin-d-laws.livejournal.com. 2008-05-30.
- 14.Robin-d-laws.livejournal.com. Robin D. Laws.
- 15.Ropecon.fi. Ropecon 2007.
- 16.Interview on the DiceCast podcast
- 17.Laws, Robin D. Glorantha : The Second Age. Mongoose. 2006. 9781905471119.
- 18.Laws, Robin D. HeroQuest, roleplaying in Glorantha. Issaries. 2003. 1-929052-12-X.
- 19.Laws, Robin D. HeroQuest. Moon Design Publications. July 2009. 978-0-9777853-2-2.
- 20.Laws, Robin D. Hero wars: a roleplaying game set in the fantasy world of Glorantha. Issaries, Inc. 2000. 1-929052-01-4.
- 21.Dreamblade Articles. ww2.wizards.com.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
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General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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