Roadsters
Roadsters (working title: Roadsters Trophy) is a racing game released by Titus Software for Nintendo 64 in 1999, and for PlayStation, Dreamcast and Game Boy Color in 2000. It is a car racing game that features both licensed cars from manufacturers (e.g. Mitsubishi, Alfa Romeo, Lotus) and unlicensed cars from imaginary manufacturers that are based on and bear great resemblance to their equivalent, real car models.
Also recorded as Roadsters Tophy
Roadsters
- Date
- 1999
- Publisher
- Titus Interactive
- Genre
- racing video game
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Documentary summary
Roadsters (working title: Roadsters Trophy) is a racing game released by Titus Software for Nintendo 64 in 1999, and for PlayStation, Dreamcast and Game Boy Color in 2000. It is a car racing game that features both licensed cars from manufacturers (e.g. Mitsubishi, Alfa Romeo, Lotus) and unlicensed cars from imaginary manufacturers that are based on and bear great resemblance to their equivalent, real car models.
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In this article
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The object
The game also includes a multi-player mode supports up to 2 human players that can compete in any of the available circuits with 4 more CPU controlled racers. Video game developer Player 1 originally planned to release the game for the PlayStation 2, but it was canceled.
Key facts
Key facts
• Title — Roadsters • Developer — Titus Interactive (Nintendo 64) Genetic Fantasia (Game Boy Color) Smart Dog (PlayStation) Player 1 (Dreamcast) • Publisher — Titus Interactive • Released — Nintendo 64 Game Boy Color January 2000Dreamcast, PlayStation • Genre — Racing • Modes — Single player, multiplayer • Platforms — Nintendo 64, PlayStation, Dreamcast, Game Boy Color
Gameplay
Gameplay
Roadsters is a car racing game that features both licensed cars from manufacturers (e.g. Mitsubishi, Alfa Romeo, Lotus) and unlicensed cars from imaginary manufacturers that are based on and bear great resemblance to their equivalent, real car models. The game has 8 racers and 34 cars from which players can choose from and 4 modes in total. In the Roadster Trophy, the player starts by selecting one of the available racers and is given a sum of money that must be used to acquire a car. There are 3 divisions in which the player can compete on with the 3rd being of the easiest difficulty and requiring less money to participate; the 1st being the most difficult one and needing a higher amount of money in order to participate. More money can be earned by winning the races and that in turn allows to buy new cars or upgrade the ones that are already in possession. In Quick Race the player can select the racer, car, circuit and weather conditions, and race against 7 more CPU controlled players. The game also includes a Multi-Player mode which supports up to 2 human players that can compete in any of the available circuits with 4 more CPU controlled racers. The mode allows for either vertical or horizontal split screen. Like Quick Race mode, the player can also select here the racer, car, circuit and weather conditions but without the competition of the other modes, the player races against time for as many laps as the player wants.
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- France
Named but not plotted · 1
Roadsters is associated with France.
Country
Reception
The Nintendo 64 version of the game received lukewarm reviews, while the Playstation, Dreamcast and Game Boy Color versions received unfavorable reviews. The review aggregation website GameRankings. has all versions of the game at mediocre or low scores, but this is based on a small, unrepresentative sample of reviews. Michael Wolf of NextGen said of the N64 version in its April 2000 issue, "While not as adrenaline-pumping as San Francisco Rush, it's a solid game with a decent engine that will certainly tide racing fans over until Nintendo releases Ridge Racer 64." Three issues later, however, Greg Orlando said that the Dreamcast version "provides a rather straight and uninterrupted ride to ennui."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.IGN staff. Roadsters Goes Dirt Cheap. IGN. Ziff Davis. December 14, 1999.
- 2.ROADSTERS SET TO ZOOM INTO STORES (Mustang Give Away Excites Consumers, Retailers). Titus Interactive.
- 3.Titus Software (2000) Roadsters Manual
- 4.CBS Interactive. Roadsters for Dreamcast. GameRankings.
- 5.CBS Interactive. Roadsters for Game Boy Color. GameRankings.
- 6.CBS Interactive. Roadsters for Nintendo 64. GameRankings.
- 7.CBS Interactive. Roadsters for PlayStation. GameRankings.
- 8.Scoleri III, Joseph. Roadsters (N64) - Review. AllGame. All Media Network.
- 9.Kanarick, Mark. Roadsters (PS) - Review. AllGame. All Media Network.
- 10.FuncoLand. Roadsters (DC). Game Informer. 86. June 2000.
- 11.FuncoLand. Roadsters Trophy [sic] (N64). Game Informer. 81. January 2000.
- 12.Stahl, Ben. Roadsters Review (DC) [date mislabeled as "March 4, 2004"]. GameSpot. CBS Interactive. April 11, 2000.
- 13.Stahl, Ben. Roadsters Tropy [sic] Review (N64) [date mislabeled as "April 28, 2000"]. GameSpot. CBS Interactive. December 22, 1999.
- 14.Dunham, Jeremy. Roadsters Review (DC). IGN. Ziff Davis. March 27, 2000.
- 15.Harris, Craig. Roadsters (GBC). IGN. Ziff Davis. February 23, 2000.
- 16.Boulding, Aaron. Roadsters (N64). IGN. Ziff Davis. January 6, 2000.
- 17.Bishop, Samuel. Roadsters (PS). IGN. Ziff Davis. May 1, 2000.
- 18.Orlando, Greg. Roadsters (DC). NextGen. Imagine Media. 67. 91. July 2000.
- 19.Wolf, Michael. Roadsters (N64). NextGen. Imagine Media. 64. 85. April 2000.
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