Road Runner's Death Valley Rally
Road Runner's Death Valley Rally (known in Japan as Looney Tunes: Road Runner vs. Coyote (LOONEY TUNES ロードランナーvs.ワイリーコヨーテ) and in Europe as Looney Tunes: Road Runner) is a 1992 video game developed by ICOM Simulations and published by Sunsoft for the Super Nintendo Entertainment System. It is based on the Looney Tunes characters Wile E. Coyote and the Road Runner.
Also recorded as Death Valley Rally
Road Runner's Death Valley Rally
- Date
- 1992
- Publisher
- Sun Corporation
- Genre
- platformer
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Road Runner's Death Valley Rally (known in Japan as Looney Tunes: Road Runner vs. Coyote (LOONEY TUNES ロードランナーvs.ワイリーコヨーテ) and in Europe as Looney Tunes: Road Runner) is a 1992 video game developed by ICOM Simulations and published by Sunsoft for the Super Nintendo Entertainment System. It is based on the Looney Tunes characters Wile E. Coyote and the Road Runner.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Road Runner's Death Valley Rally. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q3259253 · wikipedia · Road Runner's Death Valley Rally
In this article
Key facts
Key facts
• Title — Road Runner's Death Valley Rally • Developer — ICOM Simulations • Publisher — Sunsoft • Artist — Jeff Troutman Brian Babendererde • Producer — David Marsh • Programmer — Mike Garber • Composer — Nu Romantic Productions • Genre — Platform • Modes — Single-player • Platforms — Super NES
Gameplay
Gameplay
Road Runner's Death Valley Rally features side-scrolling platform gameplay. The player controls Road Runner, who must avoid being eaten by Wile E. Coyote. The game consists of five different environments, with each one containing three levels and a boss battle. Coyote has a unique method of ambush for every level, ranging from the Acme Batman outfit to explosives, and for every level there is a cutscene of the contraption failing once the player crosses the finish mark. After every three levels, Road Runner battles against one of Wile E. Coyote's super weapons in a boss fight. Road Runner has a series of control movements useful to beating the game, including jumping and running. Road Runner can also peck his beak to kill enemies, and can eat bird seeds that give him a burst of turbo speed, allowing him to scale walls. However, turbo speed can only be used a limited number of times, as it depletes the bird seeds; additional turbo speed is gained by consuming more bird seeds. The boost also acts as an invincibility, being able to destroy enemies and resist damage from Coyote. The player can also make Road Runner say "meep-meep!" and make him stick out his tongue, although neither serves a gameplay function. Throughout the levels, there are four kinds of flags that players can find and raise. Flags award points and act checkpoints if the player loses a life. Flags worth more points are rare (appearing once or twice per level), while the flags worth the least points are more plentiful (appearing 4-8 times in each level). The levels also include road signs, which can indicate the direction of the level's endpoint, warn of danger, or hint to special items or hidden areas.
Cancelled sequel
Cancelled sequel
A sequel, titled Wile E's Revenge, was in development by Software Creations and was planned as a follow-up to Death Valley Ralley. Unlike the first game, the sequel would allow the user to control Wile E. Coyote as he chases the Road Runner. The game was cancelled because of Sun Corporation of America's bankruptcy in 1995.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Reception
Road Runner's Death Valley Rally received average critical reception. Entertainment Weeklys Lou Kesten found it to be a fun, fast-paced game similar to Mario, stating that it evokes the classic Warner Bros. cartoons from the 1950s. Super Plays Jonathan Davies criticized the game's platforming levels, horrible controls, poor collision detection, lack of a password feature, and high difficulty. Official Nintendo Magazine described the game as a disaster, finding little to praise outside its graphics. They criticized the gameplay, highlighting how the sprites are too big for the screen compared to the platforms which results in trial and error as players try to guess platform's locations and eliminates any feeling of speed. They found the game to be dull, tedious, and frustrating. Nintendo Power ranked the game 10# in their Top SNES Games of 1992 writing: "The feeling of the classic cartoon is captured through great character animations, sampled sounds and hilarious defeat scenes for Wile E. Coyote."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.O Estado de S. Paulo. Playtronic lança 20 títulos para Supernintendo. 22 November 1993.
- 2.Wigmore, Glenn. Road Runner's Death Valley Rally - Overview. AllGame.
- 3.Road Runner's Death Valley Rally. Nintendo Power. 43. 76-85. December 1992.
- 4.Keen, Steve. Review: Road Runner's Death Valley Rally. Computer and Video Games. EMAP Images. 135. 30–31. February 1993.
- 5.Harris, Steve. Review Crew: Death Valley Rally. Electronic Gaming Monthly. Sendai Publishing. 41. 28. December 1992.
- 6.ASCII Corporation. New Games Cross Review: ルーニーテューンズ ロードランナーVSワイリーコヨーテ. Famitsu. 211. 38. January 1, 1993.
- 7.Halverson, Dave. Viewpoint: Death Valley Rally; Planet SNES - Super NES Review: Road Runner's Death Valley Rally. GameFan. DieHard Gamers Club. 1. 3. 12, 38. January 1993.
- 8.Ellis, Les. Reviews (SNES): Road Runner's Death Valley Rally. GamesMaster. Future Publishing. 3. 64–65. March 1993.
- 9.Rignall, Julian. Super NES Review: Death Valley Rally. Nintendo Magazine System. EMAP. 2. 56–58. November 1992.
- 10.Davies, Jonathan. Import Review: Death Valley Rally. Super Play. Future Publishing. 4. 54–55. February 1993.
- 11.Beaven, James. SNES Reviews: Road Runner's Death Valley Rally. Total!. Future Publishing. 15. 42–43. March 1993.
- 12.Hoogh, Eva. SNES Test: Road Runner. Total!. MVL Verlag. 2. 44–45. July 1993.
- 13.Strauss, Bob. Video-Game Reviews: Road Runner's Death Valley Rally. VideoGames & Computer Entertainment. Larry Flynt Publications. 47. 38–39. December 1992.
- 14.West, Allie. Review Control: Road Runner's Death Valley Rally. Control. Maverick Magazines. 6. 44–47. February 1993.
- 15.Camron, Marc. Video Game Gallery: Death Valley Rally. Electronic Games. Decker Publications. 1. 3. 65–68. December 1992.
- 16.Kesten, Lou. The latest in videogames. Entertainment Weekly. Time Inc. 168. 2015-06-18.
- 17.Ishino, Michiho. TV Game・Broad-Way SFC: ロードランナーVSワイリーコヨーテ. JICC Publishing Bureau. 8. 1. 70. January 4, 1993.
- 18.Kadokawa Shoten. New Soft Thermometer: ルーニーテューンズ ロードランナーVSワイリーコヨーテ. 8. 1. 26. January 8, 1993.
- 19.Roberts, Nick. Reviewed! Road Runner. N-Force. Impact Magazines. 7. 30–31. January 1993.
- 20.Goldman, Jane. Review: Road Runner's Death Valley Rally. Nintendo Game Zone. Dennis Publishing. 4. 62–63. February 1993.
- 21.Impact Magazines. Guide Directory Enquiries. SNES Force. 1. 92–97. July 1993.
- 22.Atherton, Steve. Super Review: Road Runner's Death Valley Rally. Super Action. Europress. 5. 48–51. February 1993.
- 23.SoftBank Creative. ザ テストプレイ 年末スペシャル: ロードランナーVSワイリーコヨーテ. 3. 24. 28. December 25, 1992.
- 24.Wynne, Mark. Official Review: Road Runner. Super Pro. Paragon Publishing. 1. 10–11. December 1992.
- 25.Taylor, Matt. Super NES Pro Review: Road Runner's Death Valley Rally. GamePro. IDG. 40. 64–65. November 1992.
- 26.Sinfield, George. Road Runner's Death Valley Rally; Now Playing: Road Runner's Death Valley Rally. Nintendo Power. Nintendo of America. 43. 76–85, 109. December 1992.
- 27.GP Publications. SNES. Game Players Nintendo Guide. 5. 13. 30–55. Christmas 1992.
- 28.Top 10 SNES Games of 1992. Nintendo Power. 44. 120. January 1993.
- 29.Wile E's Revenge (Road Runner 2). SNES Central.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Road Rash IIWork
- Road RedemptionWork
- Road Riot 4WDWork
- Road RunnerWork
- Road to IndiaWork
- Road to VostokWork
- Road Trip AdventureWork
- RoadBlastersWork
Best supported in this field
For owners
Own a copy of Road Runner's Death Valley Rally?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.