Return to Krondor
Return to Krondor is a role-playing video game set in Raymond Feist's fictional fantasy setting of Midkemia. A sequel to 1993's Betrayal at Krondor, it was released for Windows on the PC in time for the 1998 Thanksgiving and Christmas season. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.
Return to Krondor
- Date
- 1998
- Language
- English
- Genre
- role-playing video game
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Documentary summary
Return to Krondor is a role-playing video game set in Raymond Feist's fictional fantasy setting of Midkemia. A sequel to 1993's Betrayal at Krondor, it was released for Windows on the PC in time for the 1998 Thanksgiving and Christmas season. Within the game, the player commands a group of heroes with different attributes, strengths, and weaknesses which the player may upgrade over the course of the game.
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In this article
The object
The object
Feist later wrote a novelization of this game, entitled Krondor: Tear of the Gods. It is the third part of his Riftwar Legacy trilogy; the first part of which was a novelization of Betrayal in Krondor entitled Krondor: The Betrayal.
Key facts
Key facts
• Title — Return to Krondor • Developer — PyroTechnix 7th Level • Publisher — Sierra Studios • Designer — Andy Ashcraft Jeryd Pojawa • Programmer — Chuck Wiggins John Schnurrenberger • Artist — Thomas Miller Jeff Mills Michael Brown • Writer — Neal Hallford Joshua Culp William Maxwell • Composer — Chuck Mitchell • Engine — True3D • Series — Riftwar • Platforms — Windows • Released — November 24, 1998 • Genre — Role-playing • Modes — Single player
Gameplay
Gameplay
Starting in the city of Krondor and eventually venturing out into other specific parts of the Midkemia world, the game focuses on battling humans and evil creatures of various kinds. Although the story is very linear in nature, the game offers a range of possibilities while the player is adventuring in Krondor. While the computer graphics of the game is now visually outdated by games like the plotwise very similar Baldur's Gate: Dark Alliance II, the game featured some unique or rarely seen features at the time of release, including elaborate alchemy and thieving. Using alchemical equipment, it is possible to brew custom potions from a variety of ingredients. In order to open locked or trapped chests and doors, a simulation of the process of disarming and lockpicking is initiated. Facing a variety of different mechanisms, it is necessary to pick the right lockpicking tools and then use them with care, simulated by carefully timed mouse clicking.
Characters
Characters
• James is the player character in the game. He is a thief who has become a squire by favor of Arutha, Prince of Krondor. • Jazhara is a mage from a distant, Middle-Eastern-inspired land called Kesh. • William is a Krondorian guard and exceptional fighter. • Kendaric is both a mage and an alchemist. • Solon is a priest using divine magic and a body that blocks all blows.
Development
Development
In 1994 Dynamix, at this time a division of Sierra On-line, reorganized their staff and canceled a planned sequel to Betrayal at Krondor named Thief of Dreams. Computer Gaming World reported in April 1994: Fans organized a letter/e-mail campaign to persuade Dynamix to reverse their decision, to no avail. 7th Level purchased the license for the game in 1995 and renamed it Return to Krondor. Shortly after, Sierra began work on an unlicensed sequel to Betrayal at Krondor called Betrayal in Antara, setting the two games up to be in direct competition. This is why Return to Krondor was billed as "The official sequel to the best selling RPG" [emphasis added]. Designer Andy Ashcraft stated, "Dynamix was a flight sim company, and their engine [for Betrayal at Krondor] was a flight sim engine that had been tweaked into an RPG. Our strength is in animation, so we're tweaking an animation engine into an RPG." 7th Level developed the game basics, produced the screen backgrounds and added the character voices. They then turned to Cincinnati-based Pyrotechnix for the more technical aspects of the game development. Pyrotechnix was sold to Sierra On-line on December 8, 1997. In 1998 Pyrotechnix completed the game. It was published in November. The game was updated for compatibility with modern Windows systems and re-released on GOG.com on March 4, 2010.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1998
Return to Krondor published.
1998
Return to Krondor is recorded as published in 1998.
Reception
The game received above-average reviews according to the review aggregation website GameRankings. Next Generation wrote, "The game is well-made, and the plot will keep gamers on the edge of their seats. It's just too bad they won't stay there very long." Writing for PC Gamer US, Michael Wolf summarized the game as "a fun, quick RPG with a good story." John Altman of Computer Games Strategy Plus found it to be "very engaging" and "a stunning return to form for the Krondor series". He noted that it features "some of the juiciest turn-based battles ever to grace a role-playing game." Computer Gaming Worlds Petra Schlunk called the game "completely underdeveloped" and "a lightweight RPG", which failed to match Betrayal at Krondors quality. However, she believed that it has "a good combat system, a fair story (for what there is of one), and a definite fun factor." The reviewer from the online second volume of Pyramid stated that "I've eagerly awaited the sequel, Return to Krondor, since the moment I heard it was in development. Unfortunately, Return fails to live up to the standard set by Betrayal." Mark Asher of CNET Gamecenter reported in December 1998 that the game was "selling well". The game was a nominee for the Academy of Interactive Arts & Sciences' "PC Role Playing Game of the Year" during the 2nd Annual Interactive Achievement Awards, along with Computer Gaming Worlds "Best RPG", CNET Gamecenters "Best RPG of 1998" and GameSpots "Role-playing Game of the Year"; all were ultimately awarded to Baldur's Gate.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Raymond E. Feist. Return to Krondor on PlayStation. January 16, 1999.
- 2.GameSpot staff. New Releases. GameSpot. Ziff Davis. November 24, 1998.
- 3.Hitchcock, Jayne. Cover Story: Return to Krondor. Computer Gaming World. Ziff Davis. 171. 132–36. October 1998.
- 4.Harmel, Dana. New Riftwar In Krondor?. Computer Gaming World. Ziff Davis. 117. 142. April 1994.
- 5.Yee, Bernard. Joyriding. Next Generation. Imagine Media. 12. 26. December 1995.
- 6.Imagine Media. NG Alphas: Return to Krondor. Next Generation. 16. 77. April 1996.
- 7.7th Level in Pact To Sell PyroTechnix to Sierra On-Line. 7thlevel.com. December 8, 1997.
- 8.Jebens, Harley. And Krondor Goes to . GameSpot. December 8, 1997.
- 9.CD Projekt. Community Discussions - New release: Return to Krondor. GOG.com. 4 March 2010.
- 10.CBS Interactive. Return to Krondor for PC. GameRankings.
- 11.Roberts, Joshua. Return to Krondor - Review. AllGame. All Media Network.
- 12.Dembo, Arinn. Return to Krondor. Gamecenter. CNET. December 29, 1998.
- 13.Altman, John. Return to Krondor. Computer Games Strategy Plus. Strategy Plus, Inc. December 25, 1998.
- 14.Schlunk, Petra. Return to Vender (Return to Krondor Review). Computer Gaming World. Ziff Davis. 177. 194–95. April 1999.
- 15.Bergren, Paul. Return to Krondor. Game Informer. FuncoLand. 71. 52. March 1999.
- 16.Brenesal, Barry. Return to Krondor Review for PC on GamePro.com. GamePro. IDG Entertainment. 1999.
- 17.Johnny B. Return to Krondor Review. GameRevolution. CraveOnline. January 1999.
- 18.Janicki, P. Stefan "Desslock". Return to Krondor Review [date mislabeled as "May 5, 2000"]. GameSpot. CBS Interactive. December 21, 1998.
- 19.Butts, Steve. Return to Krondor. IGN. Ziff Davis. January 28, 1999.
- 20.Imagine Media. Return to Krondor. Next Generation. 52. 93. April 1999.
- 21.Smith, Bob. Return to Krondor. PC Accelerator. Imagine Media. 9. 88. May 1999.
- 22.Wolf, Michael. Return to Krondor. PC Gamer. Imagine Media. 6. 3. March 1999.
- 23.Pyramid: Pyramid Pick: Return to Krondor. Steve Jackson Games. January 15, 1999.
- 24.Asher, Mark. Game Spin: After Christmas. Gamecenter. CNET. December 28, 1998.
- 25.Gamecenter staff. The CNET Gamecenter.com Awards for 1998! (Best RPG Nominees, Part 2). Gamecenter. CNET. January 29, 1999.
- 26.GameSpot staff. Best and Worst of 1998 (Role-playing Game of the Year - Nominees). GameSpot. Ziff Davis.
- 27.Second Interactive Achievement Awards: Personal Computer. Academy of Interactive Arts & Sciences.
- 28.CGW staff. Computer Gaming World's 1999 Premier Awards (Best RPG). Computer Gaming World. Ziff Davis. 177. 97. April 1999.
References
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References
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Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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