Repulse
Is a 1985 fixed shooter video game developed by Crux and published by Sega for arcades. In the game, players battle against the invading Aquila nation to defend Earth from world domination. The title is notable for being created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy, after which a group of employees from the two gaming divisions would go on to form Toaplan.
Also recorded as '99: The Last War
Repulse
- Date
- 1985
- Genre
- shoot 'em up · science fiction video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Is a 1985 fixed shooter video game developed by Crux and published by Sega for arcades. In the game, players battle against the invading Aquila nation to defend Earth from world domination. The title is notable for being created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy, after which a group of employees from the two gaming divisions would go on to form Toaplan.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Repulse. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q7314753
In this article
Key facts
Key facts
• Title — Repulse • Developer — Crux • Publisher — Sega • Director — Shunkō Miki • Designer — Atsushi Kawaguchi Hiroyasu Kobayashi Minoru Harada • Programmer — Shunkō Miki Tatsuya Uemura • Composer — Tatsuya Uemura • Platforms — Arcade • Released — June 1985 • Genre — Fixed shooter • Modes — Single-player, multiplayer • Arcade System — Sega Kyugo
Gameplay
Gameplay
• Illustration — Gameplay screenshot Repulse is a fixed shooter reminiscent of Space Invaders and Phoenix, in which the player controls a laser cannon by moving it across the bottom of the screen and firing at robotic enemies and descending alien spaceships through six stages, five of which host a boss at the end that must be defeated in order to progress further. The players' laser cannon is equipped with a limited force shield to endure any kind of enemy attacks, though its energy drains both while activated and whenever the ship gets hit. Power-ups are dropped by ally helicopters and ships that bring to the players a faster shot than the normal one and refills the laser cannon's force field meter. Reaching certain score thresholds by shooting at the enemies results in extra lives. Once all lives are lost, The game is over, unless the player inserts more credits into the arcade machine to continue playing.
Development and release
Development and release
Repulse was created by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy, after which a group of employees from the two gaming divisions would go on to form Toaplan. Shunkō Miki served as the project's director, who shared the role of programmer with composer Tatsuya Uemura alongside designers Atsushi Kawaguchi, Hiroyasu Kobayashi and Minoru Harada. Uemura recounted the title's development process and history through various Japanese publications, stating that development lasted six months and worked on the project in conjunction with Performan for Toaplan, who recruited him for sound design, while he still formed part of Crux. Repulse was released in arcades by Sega in June 1985. The game was one of the three titles that ran on Sega's Kyugo hardware. It was later renamed 99: The Last War when licensed to Kyugo, who developed the hardware, and Proma.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1985
Repulse published.
1985
Repulse is recorded as published in 1985.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Repulse is associated with Japan.
Country
Reception and legacy
Though Repulse saw success in its first few months on the market, the game did not garner attention from arcade players. The project became the last title developed by Crux to be released, as the company was dissolved during its development due to bankruptcy. Most of the former Crux members would later join Toaplan. A bootleg version of the game titled Son of Phoenix was also released.
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Replicar HellasOrganisation
- ReptonWork
- RépubliqueWork
- RepulsarWork
- Requiem of HellWork
- requinto guitarTerminology
- requinto jarochoTerminology
- Rescue on Fractalus!Work
Best supported in this field
For owners
Own a copy of Repulse?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.