Renga
- Date
- 2012
In this article
Key facts
• Title — Renga • Developer — wallFour • Publisher — wallFour • Released — 2012 • Genre — Shoot 'em up • Modes — Multiplayer Renga is a shoot 'em up video game developed and published by British studio wallFour. Designed for movie theaters for up to one hundred players, players are given laser pointers and are tasked with cooperatively building and defending a space ship. It was showcased at 2012's Indiecade, where it won the Developers Choice Award.
Gameplay
Renga is a "theatrical co-op" game. It is designed to be played in a movie theater with up to one hundred players, with each player holding a laser pointer. Players must pilot a space ship by hitting one of four arrows, which causes the ship to move. At the same time, players must also defend the ship from objects such as pentagons and hexagons. Defeating a pentagon, for example, requires five players to hit the five points of the shape simultaneously in order to destroy it. Destroying the hexagons earns the players blocks, which can be used to build engines or silos, the latter of which can capture more blocks.
Development and release
Renga was created by wallFour, former video game industry employees Adam Russell, previously of Lionhead Studios and John Sear, previously of Codemasters. The inspiration for the game came from works of ProjectorGames and Graffiti Research Lab's L.A.S.E.R. Tag. Renga was selected as one of thirty-six finalists at Indiecade in 2012. It was later featured at Indiecade East in 2013 at the Museum of the Moving Image. It was also shown at the Game Developers Conference, SXSW, New York Film Festival and the GameCity Festival.
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- United Kingdom
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Renga is associated with United Kingdom.
Country
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Renga (video game), revision 1185825789 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
At 2012's Indiecade, Renga was awarded the Developers Choice Award. It also received an honorable mention for the Nuovo Award at 2013's Independent Games Festival. Luke Larsen from Paste placed it first on his list of "Exciting Games from IndieCade 2012", saying that "it was the one game that had us most convinced of the communal power of video games." John Walker from Rock, Paper, Shotgun considered the concept of the game to be "splendid".
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Spencer. Renga, The Shooter Video Game Played By A Hive Mind. Siliconera. Curse Inc. October 8, 2012.
- 2.Sanchez, David. IndieCade 2012 finalists announced. GameZone. August 22, 2012.
- 3.Johnston, Casey. Playing our way through an indie game arcade. Ars Technica. Condé Nast. February 20, 2013.
- 4.McWhertor, Michael. The future of arcades is wet, huge, tiny, communal and impossible on a console. Polygon. Vox Media. October 26, 2012.
- 5.Conditt, Jessica. IndieCade 2012 winners get their crowns, IndieCade East in 2013. Joystiq. AOL. October 11, 2012.
- 6.Makuch, Eddie. Kentucky Route Zero leads 2013 IGF awards nominations. GameSpot. CBS Interactive. January 7, 2013.
- 7.Larsen, Luke. The 10 Most Exciting Games from IndieCade 2012. Paste. October 14, 2012.
- 8.Walker, John. The Bleeding Edge: Experimental Gameplay Workshop. Rock, Paper, Shotgun. Gamer Network. March 12, 2012.
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