Remindelight
Remindelight is an action role-playing video game developed by Japan Art Media and published by Taito for the Nintendo DS on September 28, 2006, in Japan. The player controls four characters with different abilities, navigating an overworld and fighting enemies using the D-pad, touchscreen, and a microphone. The story sees the four player characters seeking to restore the scattered pieces of the ripped-apart Book of Happiness and bring happiness back to the world.
Remindelight
- Date
- 2006
- Publisher
- Remindelight was published by Taito.
- Genre
- action role-playing game
Reference Check
Propose documentary evidence for Remindelight. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q7311805
In this article
The object
The object
Reviewers at Famitsu enjoyed the battle system, calling it innovative and saying that it made good use of the Nintendo DS hardware.
Key facts
Key facts
• Title — Remindelight • Developer — Japan Art Media • Publisher — Taito • Released — September 28, 2006 • Genre — Action role-playing • Modes — Single-player • Platforms — Nintendo DS
Gameplay
Gameplay
• Illustration — The player uses the touchscreen during battles; they can attack enemies by drawing sword slashes. Remindelight is an action role-playing game in which the player chooses one of four characters to play as, who have different abilities, weapons and magic styles for the player to use. These include Surf Flood, who can use fire magic but is mostly focused on sword fighting; Kuurie Le Grasseld, who can use a bow, but is focused on water magic; Tolon, who uses a spear and wind magic; and Enju Fullhorn, who uses an axe and earth magic. The player navigates the overworld, and uses the touchscreen to break obstacles; they can also touch enemies' sprites to engage in battle, and move to the separate battle mode. Battles are presented in a first-person perspective, with status and commands displayed on the Nintendo DS's top screen, and action taking place in real time on the touchscreen, with enemies moving around. The player mainly makes use of the D-pad and touchscreen to defeat enemies: when it is their turn, the player inputs a command type with the D-pad directions, including "right" for attacking and "left" for defending. When defending, the player can use the touchscreen to drag around an outline of a shield on the screen, to protect the player character from incoming enemy attacks, and when attacking, the player can draw a line on the screen across an enemy, mimicking a sword slash. When using magic spells, the player needs to draw an arcane symbol on the screen. For some spells, they also need to blow into the system's microphone.
Synopsis
Synopsis
The game begins with the Book of Happiness having been ripped apart into pieces called "happieces", which have been scattered around the world. Because of this, happiness is gone from the world; it can only be restored if the happieces are collected. Four people embark on a quest to do this: Surf Flood, a man from the Shiiru clan, who lives with his sister Selas, whose cheerfulness has faded; Kuurie Le Grasseld, a woman from the proper Kris clan, who acts ladylike when at home, but "like one of the guys" when away; Tolon, a boy from the Skoo clan of shapeshifters, who are identified by the feathers they wear due to their shifting appearances; and Enju Fullhorn, a man from the Ain clan, who unlike his fellow clan members is short and weak, and spends time reading books.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Remindelight is associated with Japan.
Country
Release and reception
The game was developed by Japan Art Media and published by Taito. They announced the game in July 2006, and released it for the Nintendo DS on September 28, 2006, in Japan. The game's title comes from how the player needs to remind saddened people of the delight that has been taken from them. In their cross-review of the game, Famitsu four reviewers gave it a score of 25/40, and praised the battle system for being innovative and making good use of the hardware, while also being fun and forcing the player to think about what strategies to use for each type of enemy. One of the reviewers liked how it was easy to pick up the game and start enjoying it quickly, something they considered rare for role-playing games released at the time, and how important information was easily readable on the screen.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Remindelight, revision 1356387285 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Relief PitcherWork
- RelootedWork
- Remember MeWork
- RememoriedWork
- Remnant 2Work
- Ren'ai CHU!Work
- Renai Bakumatsu KareshiWork
- Renaissance KingdomsWork
Best supported in this field
For owners
Own a copy of Remindelight?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.