Recoil
Recoil is a vehicular combat tank-based Microsoft Windows video game. It involves the player piloting an experimental tank known as the "BFT" (Battle Force Tank) through various missions. There is a heavy influence on collecting various weapons for the BFT throughout the game.
Recoil
- Date
- 2011
- Publisher
- Electronic Arts
- Genre
- arcade · science fiction video game · post-apocalyptic video game
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Documentary summary
Recoil is a vehicular combat tank-based Microsoft Windows video game. It involves the player piloting an experimental tank known as the "BFT" (Battle Force Tank) through various missions. There is a heavy influence on collecting various weapons for the BFT throughout the game.
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wikidata · Q4048095
In this article
The object
The object
It was developed by Zipper Interactive, a subsidiary of its parent publisher, Electronic Arts, and uses the same game engine as MechWarrior 3.
Key facts
Key facts
• Title — Recoil • Developer — Zipper Interactive Westwood Studios • Publisher — Electronic Arts • Genre — Vehicular combat • Modes — Single-player, multiplayer • Platforms — Microsoft Windows
Plot
Plot
Tanks patrol desolate city streets. Turrets and missile sites threaten the skies. Robot warriors carrying pulse rifles surround military installations. What's become of Earth? Machines have taken over. Corporate greed and rapid technological advancements have made humans pawns of their own creations. During the first fifteen years of the 21st century, Mega Corp began to dominate computer technology in both peacekeeping and war-fighting applications. As this giant churned out better and better technology for manufacturing and warfare, humans were relegated to service industries or to working as drones on PC terminals. Mega Corp became the largest employer in the United States. By 2010, every computer in America used Mega Corp software and was Internet-connected and monitored through the Mega Corp Network—antitrust suits be damned. Each day, Mega Corp would issue government-endorsed messages through the Network that broadcast pro-machine propaganda. The country was becoming brainwashed. In 2018, the wonders of artificial intelligence turned ugly in the hands of a few disillusioned Mega Corp programmers. Frustrated at being a part of such an ethically challenged corporation, these hacks altered coding in various Mega Corp products—turning certain robot and tank machinery into self-directed, man-killing machines. Today, May 2019, in a war-torn, machine-ravaged world, only a few freethinkers remain. Only a few outsiders have escaped the spell of the Network. Dr. Raines is the leader of a group of rebels called the Alliance. He and a few others have developed a computer program that gives the operator control over an experimental tank. You control this tank and must defeat these robot warriors.
Places
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Places
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- United States
Named but not plotted · 1
Recoil is associated with United States.
Country
Critical reception
In 1999 when Recoil was published, Zipper Interactive was a very little-known company. Due to the massive number of video games for PC being released at the time, Recoil was hardly seen at all. When it was, however, the game received average reviews according to the review aggregation website GameRankings. Next Generation said that the game's selling points "are of the fast and fiery variety, but due to its brevity, this blockbuster may ultimately be little more than a weekend diversion, which prevents us from giving it a higher score."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.IGN staff. News Briefs. IGN. Ziff Davis. March 11, 1999.
- 2.EuroGold. Gone Gold.
- 3.CBS Interactive. Recoil (1999) for PC. GameRankings.
- 4.Smith, Nick. Recoil - Review. AllGame. All Media Network.
- 5.Rausch, Allen. Recoil. Gamecenter. CNET. March 23, 1999.
- 6.Smith, Nathan. Recoil. Computer Games Strategy Plus. Strategy Plus, Inc. May 3, 1999.
- 7.May, Scott A. Recoil. Computer Gaming World. Ziff Davis. 181. 124. August 1999.
- 8.FuncoLand. Recoil. Game Informer. 73. May 1999.
- 9.Mahood, Andy. Recoil Review for PC on GamePro.com. GamePro. IDG Entertainment. 1999.
- 10.Johnny B. Recoil Review. GameRevolution. CraveOnline. May 1999.
- 11.Smith, Josh. Recoil Review [date mislabeled as "May 5, 2000"]. GameSpot. CBS Interactive. April 20, 1999.
- 12.Butts, Steve. Recoil. IGN. Ziff Davis. April 2, 1999.
- 13.Imagine Media. Recoil. Next Generation. 55. 96. July 1999.
- 14.Osborn, Chuck. Recoil. PC Accelerator. Imagine Media. 10. 78. June 1999.
- 15.Poole, Stephen. Recoil. PC Gamer. Imagine Media. 6. 129. June 1999.
- 16.Bottorff, James. 'Recoil' is a blast from an easier past. The Cincinnati Enquirer. Gannett Company. 1999.
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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