Putt-Putt Enters the Race
Putt-Putt Enters the Race is a 1999 children's point-and-click adventure game developed and published by Humongous Entertainment. In the game, Putt-Putt must collect four pieces of equipment needed to enter the Cartown 500 auto race. The game is the fifth entry in the Putt-Putt series, being preceded by Putt-Putt Travels Through Time in 1997 and followed by Putt-Putt Joins the Circus in 2000.
Putt-Putt Enters the Race
- Date
- 1998
- Language
- English · French
- Genre
- adventure video game
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Documentary summary
Putt-Putt Enters the Race is a 1999 children's point-and-click adventure game developed and published by Humongous Entertainment. In the game, Putt-Putt must collect four pieces of equipment needed to enter the Cartown 500 auto race. The game is the fifth entry in the Putt-Putt series, being preceded by Putt-Putt Travels Through Time in 1997 and followed by Putt-Putt Joins the Circus in 2000.
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wikidata · Q28126593 · wikipedia · Putt-Putt Enters the Race
In this article
The object
The object
It is the first game in the series in which Putt-Putt is voiced by Nancy Cartwright. The game was released for Microsoft Windows and Macintosh OS on January 1, 1999. It has since been re-released on Steam and ported to Linux, Android, and iOS.
Key facts
Key facts
• Title — Putt-Putt Enters the Race • Developer — Humongous Entertainment • Publisher — Humongous Entertainment • Designer — * Mark Peyser • Richard Moe • Writer — Laurie Bauman Arnold • Engine — SCUMM • Series — Putt-Putt • Platforms — Mac OS, Windows, Android, iOS • Released — * Mac OS, Windows • January 1, 1999 • Android, iOS • June 27, 2014 • Genre — Adventure • Modes — Single-player • Composer — Tom McGurk
Gameplay
Gameplay
The game uses most of the same mechanics as its predecessors, except the ignition key shown on Putt-Putt's dashboard, which had previously been used to quit the game, now opens up a menu, where the player can save or load a game, along with quitting it.
Plot
Plot
While playing with Pep, Putt-Putt receives an invitation from Redline Rick to enter the Cartown 500 race. Excited, Putt-Putt goes to the Speedway to sign up. At the speedway, Redline Rick tells Putt-Putt that he needs a special kind of fuel, more durable tires, a safety helmet for Pep to wear, and a racing flag. Determined to enter the race, Putt-Putt decides to collect those items around Cartown. After collecting all four items, Putt-Putt returns to the Speedway and prepares for the race. The game's ending depends on the outcome of the race: Putt-Putt receives a trophy from Redline Rick and is announced to the audience if he finishes in the top 3 but is given a ribbon for his good sportsmanship if he finishes the race 4th to 7th. Regardless, Putt-Putt thanks everyone in Cartown for their part in getting the items he needed to participate and declares, "It's not if you win or lose. It's how you race around the track!"
Development
Development
Putt-Putt Enters the Race was created by Humongous Entertainment as part of the popular edutainment series Putt-Putt in January 1999. The game was re-released in 2014 for iOS, Android, and Steam.
Marketing
Marketing
Putt-Putt Enters the Race was officially unveiled at the 1998 Electronic Entertainment Expo in Atlanta, May 28–30, at booth 5626. Humongous Entertainment executive vice president of marketing and licensing, Ralph Giuffre, said that this title was purposely designed for younger players. On January 14, the Humongous Entertainment website (humongous.com) launched a week-long online celebration for the game, which included offering players free downloadable demos, online games, contests and other items at the Putt-Putt's Pit Stop. In December 1999, Humongous partnered with the Make-A-Wish Foundation for a holiday promotion where customers could "donate the full $10 to the Make-A-Wish Foundation or donate $2 to the charity and receive $8 back" at participating national software retail outlets for Humongous's best-selling 16 software, which included this game.
Sales
Sales
According to PC Data of Reston, the game was the 5th top-selling educational title across 13 software retail chains for the week ended January 16, and the 9th top-selling home-education software for the week ended May 1. Putt-Putt Enters the Race ranked 8th on PC Data's list of Top-Selling Home Education Software for the week of April 4 to 10 in 1999.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Reception
Sonic praised the game for being both fun and educational, while challenging kids in creative ways. Superkids said the game was best-suited to children who have curiosity and patience. Eugene Register-Guard described the game as "challenging and entertaining". The Bryan Times praised the user interface. Lakeland Ledger thought the game was "charming". Ouders Online said the game was highly fun, and added that Putt-Putt was a good role model. The Boston Herald praised the game's "smooth animation and appealing characters", while saying that its complexity would appeal to older players. The 52 year old reviewer at The Colombian enjoyed the interactive content, commenting that the game had a high "Giggle-to-Click Ratio". Star Tribune said that, like other Humongous games, this title was "high-quality" and "entertaining", while complimenting its replay value. The game was used in a study by The Mirror. Daily Herald deemed the game "above average" and "sweet". PC Mag said a parent "can't go wrong" with buying the game for their 3-8-year-old child.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Koester, Matthew. Putt-Putt Enters the Race. Hardcore Gaming 101. 2019-04-06.
- 2.Humongous Entertainment. Humongous Entertainment Brings a New Perspective to Children's Software; Putt-Putt's Newest Junior Adventure™ Puts Kids in the Driver's Seat Putt-Putt Enters the Race™ Hits Retail Stores This Week; Humongous.com Kicks off Online Launch Party for Putt-Putt on January 14. January 5, 1999.
- 3.Matulef, Jeffrey. Ron Gilbert's Humongous Entertainment adventures are now on Steam. Eurogamer. Gamer Network. 2014-04-18.
- 4.Humongous Entertainment's Putt-Putt, the No. 1 Character in Children's Adventure CD-ROMs, Gets Ready to Speed Onto the Track of the Thrilling Cartown 500. - Free Online Library. www.thefreelibrary.com.
- 5.Humongous Entertainment Paints Atlanta "Blue" at Electronic Entertainment Expo -- E3. - Free Online Library. www.thefreelibrary.com.
- 6.Humongous Entertainment Brings a New Perspective to Children's Software; Putt-Putt's Newest Junior Adventure Puts Kids in the Driver's Seat. - Free Online Library. www.thefreelibrary.com. January 2023.
- 7.Humongous Entertainment and the Make-A-Wish Foundation Are Partnering to Help Make Dreams Come True This Holiday Season. - Free Online Library. www.thefreelibrary.com. January 2023.
- 8.Humongous Entertainment Makes Dreams Come True With $228,000 Donation to Make-A-Wish Foundation. - Free Online Library. www.thefreelibrary.com.
- 9.Pajama Sam 3 - Review Corner. May 2000.
- 10.Unikgamer. Pajama Sam series on Unikgamer.
- 11.Infogrames Awards - Putt-Putt Enters the Race.
- 12.Putt-Putt Enters the Race. www.sonic.net.
- 13.SuperKids Software Review of Putt-Putt Enters the Race. www.superkids.com.
- 14.Eugene Register-Guard - Google News Archive Search. news.google.com.
- 15.The Bryan Times - Google News Archive Search. news.google.com.
- 16.Lakeland Ledger - Google News Archive Search. news.google.com.
- 17.Ouders Online Leeszaal - Recensie kindersoftware. archief.ouders.nl.
- 18.Putt-Putt motors right along; Putt-Putt Enters the Race. Humongous Entertainment, $30. For ages 3 to 8. CD-ROM for Windows 95/98/3.1 and Macintosh 3 1/2 stars. The Boston Herald. 1999-01-03.
- 19.Game Spurs Kids to Think, Explore and, Well . Putt Around. The Columbian. 1999-02-02.
- 20.Putt-Putt gears up for new adventure. Star Tribune. 1999-03-20.
- 21.kelly's i: Name of the game. The Mirror. 2002-03-21.
- 22.Software. Daily Herald. 1999-02-01.
- 23.What to Feed Your Game Machines; Keep on Playing with New Software. Daily News. 1999-02-20.
- 24.Ziff Davis, Inc. PC Mag. 1999-03-23.
- 25.Bestsellers. The Washington Post. 1999-02-01.
- 26.Bestsellers. The Washington Post. 1999-05-17.
- 27.PC Data Hits List of Top-Selling Software Week of April 4- April 10, 1999. Computer Retail Week.
References
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reference work
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 21 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- putipùTerminology
- pūtōrinoTerminology
- Putt & PutterWork
- Putt Putt Travels Through TimeWork
- Putt-Putt Joins the CircusWork
- Putt-Putt Saves the ZooWork
- Putt-Putt's Fun PackWork
- Putter GolfWork
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