Psychic World
Psychic World is an action platform video game co-developed by Hertz and Sanritsu and published by Sega. Originally released in Japan for the MSX2 as Psycho World in 1988, it was later released as Psychic World on the Master System exclusively in Europe and Game Gear worldwide in 1991.
Psychic World
- Date
- 1991
- Genre
- action game · science fiction video game
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Documentary summary
Psychic World is an action platform video game co-developed by Hertz and Sanritsu and published by Sega. Originally released in Japan for the MSX2 as Psycho World in 1988, it was later released as Psychic World on the Master System exclusively in Europe and Game Gear worldwide in 1991.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q11888930 · wikipedia · Psychic World
In this article
Key facts
Key facts
• Developer — Hertz Company Sanritsu (Master System, Game Gear) • Publisher — Sega • Programmer — Yuji Kobayashi Tōru Hosaka Takahiro Yoshida • Artist — Tsuneyoshi Sugawara Isamu Kurosawa Yoshiharu Kotaki • Designer — Tsunetomo Sugawara • Composer — Kenji Yamazaki Yuko Yamazaki • Released — Psycho World Psychic World Master SystemJune 1991Game Gear2 February 1991 • Genre — Action • Modes — Single-player • Platforms — MSX2, Master System, Game Gear
Gameplay
Gameplay
Psychic World is a platform game wherein the player's character Lucía runs from one stage to the other using her "ESP Booster" to blast monstrous enemies while obtaining item power-ups through them or by jumping on various ledges and platforms. The Booster has a gauge of how often certain items and abilities can be used, but that, as with her health, can be replenished by power-ups. All her weapons are upgradeable by merely picking up the same item for that particular weapon and new weapons are obtained through mini-bosses and end-level bosses. The player has to use Lucia's psionic weapons strategically in levels using different elements to their advantage: in the ice stage, rocks being doused by falling water can be frozen and used as a stable platform for Lucía to jump on by blasting the rock with the ice shot, while the sonic wave weapon can destroy certain foreground objects blocking her path.
Plot
Plot
Taking place at a remote laboratory in the year 19XX, a three-staff research team consisting of Dr. Knavik and his assistants the TWIN sisters Cecile and Lucia is studying the exploration and usage of ESP. One day while Lucia was getting ready for work, an explosion burst from the lab. By the time Lucia got there, Dr. Knavik was all right, but Cecile had disappeared. Dr. Knavik explains that part of his experiments involved running tests on a variety of monsters, but eventually the subjects rebelled and took Cecile with them. As Lucia follows the monster's track, Dr. Knavik gives her the ESP Booster, a device he created that will enable the user to wield psychic powers.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1991
Psychic World published.
1991
Psychic World is recorded as published in 1991.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Psychic World is associated with Japan.
Country
Reception
Psychic World for the Master System was given mixed but mostly positive reviews 70% by RAZE, and 69% by Video Games. The Game Gear version received a score of 83% from Joystick.
Primary material
Documents and archives
reference work
- “Psychic World”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q11888930: Psychic World
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Europress. Game Reviews: Psychic World. Games-X. 7. 19. 7 June 1991.
- 2.Famibo, Tofuya. 新作ゲームクロスレビュー. Weekly Famitsu. ASCII Corporation. 123. 19. February 22, 1991.
- 3.RAZE - Issue 10 (1991-08)(Newsfield Publishing)(GB). August 1991.
- 4.Kultpower.de. Kultpower Archiv: Komplettscan Videogames 2/1991.
- 5.www.abandonware-magazines.org. Le site des anciennes revues informatiques.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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