Postal
Postal is a 1997 isometric shoot 'em up video game developed by Running with Scissors and published by Ripcord Games. The player controls an anonymous gun-toting man (informally dubbed the "Postal Dude") as he commits mass murder in the town of Paradise, Arizona under questionable circumstances. Each level sees players killing a given percentage of police officers, military personnel, and other armed "hostiles" before being allowed to progress, optionally slaughtering unarmed civilians caught in the crossfire.
Also recorded as Going Postal
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Postal is a 1997 isometric shoot 'em up video game developed by Running with Scissors and published by Ripcord Games. The player controls an anonymous gun-toting man (informally dubbed the "Postal Dude") as he commits mass murder in the town of Paradise, Arizona under questionable circumstances. Each level sees players killing a given percentage of police officers, military personnel, and other armed "hostiles" before being allowed to progress, optionally slaughtering unarmed civilians caught in the crossfire.
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In this article
The object
The object
Running with Scissors (RWS), having previously developed licensed child-friendly games as Riedel Software Productions (RSP), sought to make Postal as outrageous as possible. Inspired by Robotron: 2084 (1982) and the act of "going postal", the game made use of isometric and top-down visual perspectives to distinguish it from the growing first-person shooter market. Upon its release for Mac OS and Windows in September 1997, Postal received a mixed reception from critics for its short length, unconventional controls, and repetitive gameplay. The game sparked controversy for its violence and gore, and was subsequently banned from several retailers and countries. The United States Postal Service filed a trademark infringement lawsuit against RWS before the game's release, and the case was eventually dismissed in 2003. An add-on to the game titled Special Delivery released in 1998. Postal would gain a cult following and become a franchise, with the direct sequel Postal 2 releasing in 2003. Following its original release, the game received ports to Linux, Mac OS X, Android, and Dreamcast. The source code of Postal was released under the GNU GPL-2.0-only license in 2016, and the game later became freeware in 2019. A remake of the game, Postal Redux, was released for Windows in May 2016, followed by Linux in 2018, Nintendo Switch in 2020, and PlayStation 4 in 2021.
Key facts
Key facts
• Title — Postal • Developer — Running with Scissors • Director — Mike Riedel • Producer — Vince Desi • Designer — Steve Wik • Artist — Randy Briley • Composer — Christian Salyer • Series — Postal • Engine — Unreal Engine 4 (Redux) • Genre — Shoot 'em up • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — The player character shooting at hostiles with the shotgun. The top shows the amount of hostiles and total population members remaining in the level, as well as the percentage of hostiles that must be killed. Postal is a shooter with isometric projection. Movement is always relative to the orientation of the player character (named "The Postal Dude"). The player, therefore, must always be aware of the direction the character is facing, which can be difficult to some players on the isometric maps. There are eight weapon slots, each with a fixed amount of maximum ammo. The default weapon is a weak machine gun with unlimited ammo. Although it serves no practical purpose, the player can conceal their weapons by pressing the tilde key.
Plot
Plot
In the fictional Arizona town of Paradise, an unidentified man (commonly referred to as the "Postal Dude" or "Postal Guy") enters an armed confrontation with fellow residents and law enforcement outside his home. Diary entries provided in the game's instruction manual reveal that the man is a recent evictee, believing himself to be the only individual unaffected by an alleged "sickness" causing violent behavior among the town's population. Theorizing a connection between the illness and the local air force base, he embarks on a lethal journey across Paradise, fighting his way through a ghetto, train station, ostrich farm, and other locales to reach the base. It is implied that the protagonist is being tormented by a demonic presence; the level intermission screens feature text detailing sadistic violence, and a hallucinatory voice (voiced by Rick Hunter) can be heard absurdly taunting victims throughout gameplay. After raiding the air force base, the protagonist is shown attempting to massacre an elementary school in a non-playable sequence. His weapons have no effect on the children despite his efforts, and he collapses as the school blurs around him. After the elementary school scene, hellish images of bondage and confinement inside an asylum are displayed while an unknown voice gives a report on the protagonist's mental state and motive for his rampage. During the voice's closing remarks, a tortured scream can be heard as the screen rests on a bolted-shut cell door cloaked in darkness. In the Postal Redux remake of the game, the elementary school sequence is replaced with a new endgame where the player witnesses the burial of an unknown person in a decaying field. Completion of the game on the hardest difficulty features the inclusion of an unknown man and woman mourning over the grave as it descends. Both outcomes prompt a similar collapse of the protagonist and an identical asylum cutscene, now consisting of animated shots over the original release's still images.
Development
Development
By the mid-1990s, Arizona-based work for hire game developer Riedel Software Productions (RSP) had grown creatively exhausted after a decade of producing licensed family-oriented titles for Children's Television Workshop, Hanna-Barbera, The Walt Disney Company, and others. Desiring to create original games the developers would want to play themselves, RSP founders Vince Desi and Mike Riedel established the Running with Scissors (RWS) label to produce mature titles under a different name. RSP was split into three development teams; one worked on a tie-in game for the 1993 film Free Willy, another worked on a product for an academic publisher, and the RWS team of seven people began development of a self-funded shooter game in March 1996. Inspired by the fast-paced shooting gameplay of the Robotron: 2084 (1982) cabinet playable in RSP's office, the game took on an isometric top-down perspective to differentiate it from various first-person shooters such as Doom (1993) and Quake (1996) that RWS felt were oversaturating the PC gaming market. RWS sought to make the game as outrageous as possible, conceiving it as a "murder simulator" featuring purely human enemies rather than aliens or zombies. • Illustration — An early sketch of the "Postal Dude" by art director Randy Briley, featured in the August 7, 1997 issue of The Wall Street Journal Early titles considered for the game were The Last Nail and The Postman Always Shoots Twice, a reference to the 1946 film The Postman Always Rings Twice. Aware of the popularity of one-word video game titles such as Doom and Unreal, the team settled on Postal. The title was pitched by designer Steve Wik, who had read a comic book in which a character says "You're going postal!" The team later learned of the term's association with workplace violence committed by disgruntled postal workers in the United States, with Desi stating that "It was like a working title, an in-joke that we realized people were using in the real world. So it stuck." RWS kept Postals plot largely vague to focus on delivering immersive gameplay, leaving the details up to player interpretation. Art director Randy Briley gave the game a dark, brooding visual direction, creating hand-painted level backgrounds based on the historical mining town of Bisbee, Arizona. The player character, a gun-toting man designed by Briley, was intentionally given no backstory and obscured in shadows and filters in artwork to allow players to fully impose themselves onto the character. Realizing the character was nameless, Desi coined the "Postal Dude" moniker during an early interview. The protagonist's coat was originally black by default, but RWS discovered during playtesting that he was difficult to track onscreen in the dark levels and among other characters. To compensate, his default coat color was changed to red for the game's initial launch, much to the team's dissatisfaction. The comedic "demon" lines heard throughout gameplay were voiced by Tucson radio personality Rick Hunter. Postal was developed with RSPiX, a cross-platform game engine developed by RSP and previously used in the company's licensed edutainment games. The game's soundtrack and audio effects were composed by Christian Salyer under his production studio, Sound Element.
Release
Release
Running with Scissors first announced Postal to the public in March 1997. In May of that year, it was announced that Ripcord Games, a new entertainment label of Panasonic Interactive Media, would be publishing the game. A public beta demo of Postal was released online on July 21, and was playable for a month before expiring in August. The full version of Postal released to retail in North America for Mac OS and Windows on September 24, 1997. A censored European edition of the game was released by Take-Two Interactive in October, removing the ability to execute enemies, the marching band in the "Parade of Disasters" level, and the elementary school post-game sequence. Running with Scissors would release a European-only downloadable patch to restore the censored content. Postal was released in Japan by MicroMouse on January 30, 1998, later receiving an updated edition that re-dubbed all character audio in Japanese and added two exclusive levels, "Tokyo" and "Osaka". Like the European release, this version of the game was censored, removing all blood and once again omitting the elementary school sequence. In November 1997, Running with Scissors released a free downloadable Christmas-themed patch for Postal, replacing several character appearances and voice lines with those of Santa Claus and his reindeer when installed. An add-on to the game titled Special Delivery released on August 28, 1998, introducing four new levels and additional characters and multiplayer features.
Sequels
Sequels
A sequel to the game, Postal 2, was released in 2003. Director Uwe Boll bought the movie rights for the series and produced a film of the same name. Two additional sequels, Postal III and Postal 4: No Regerts, were released in 2011 and 2022, respectively.
Postal Redux
Postal Redux
Running with Scissors developed a remake of Postal, titled Postal Redux, using Unreal Engine 4. The project was announced in November 2014, initially targeting a 2015 release for Linux, macOS, and Windows. In addition to these platforms, Running with Scissors announced that Postal Redux was also coming to the PlayStation 4 in February 2016. The Windows version was released on May 20, 2016, while Linux, macOS, and PlayStation 4 versions were scheduled for a later release. The PlayStation 4 version was canceled by June 2017, with Mike Jaret Schachter of Running with Scissors citing a lack of sales of the PC version. A Linux version of the game was released on March 29, 2018. MD Games ported Postal Redux to the Nintendo Switch, releasing it via the Nintendo eShop on October 16, 2020. The PlayStation 4 version was later uncancelled and released on March 5, 2021.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1997
Postal published.
Reception
NPD Techworld, a firm that tracked sales in the United States, reported 49,036 units sold of Postal by December 2002. Postal received mixed reviews from critics. It holds a Metacritic score of 56/100. GameSpots Mark East gave the game a 6.6/10 score and commented: "The lack of longevity in the single-player mode and the simplistic multiplayer options make Postal a moderately fun ride, at best." On regards to The Postal Dude's aggressive personality East comments on the Postal Dude's phrases from his diary, which indicate "something's not quite right in Postal Dude's noggin". Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that "Overall, Postal is a title that breaks absolutely no new ground, but its tongue-in-cheek shooting action comes together to form a well-above-average shooter that adds to the genre." In a retrospective, GamingOnLinux reviewer Hamish Paul Wilson gave the game 7/10, commenting that "there is no denying that Postal has some faults even when compared to some of the other games that were released around the same time as it, and time has definitely not been very kind to the title itself. But the concepts that the game explores, the ideas being expressed, and much of their actual implementations are just so interesting and compelling that one can still actually look past many of these faults and see the hidden gem that lies underneath." The reviewer from Pyramid #30 (March/April 1998) stated that "Many people have thought the premise for the game is sick. Well, it is. But, that's what makes it fun. There's no quest for secret, lost treasure. There's no time-clock ticking away as you try desperately to save the world. There's no alien spaceships or fantastical powers. There's just good old fashioned, psychotic violence - something that our mass media entertainment powers have been bringing us on prime time for years."
Re-releases, ports, and source code
Postal Plus, an edition of Postal that bundled both the original game and the Special Delivery add-on as one, released in May 2000. It was re-released in August 2003 as Postal: Classic and Uncut, with the addition of a demo for Postal 2. A Linux port of Postal was released by Loki Entertainment on October 29, 2001, and a Mac OS X port by Ryan C. Gordon was released on July 26, 2005. Postal was released digitally on GOG.com in April 2009 and later Steam in March 2013, followed by updates that improved compatibility with modern systems and introduced widescreen and modern controller support. Due to compatibility issues, the multiplayer and level editor features seen in the original release were removed. In April 2015, an Android port of Postal was rejected from both the Google Play Store and the Amazon Appstore for "gratuitous violence". RWS found the decision hypocritical, citing violent games such as Grand Theft Auto III and Carmageddon that were available on both platforms. Amazon would later reverse its ban, allowing the port to release to the Appstore on April 10. In August 2015, RWS announced that it would release the source code of the game "if someone promises to port it to the Dreamcast". In June 2016, RWS gave the source code to a community developer who ported the game to the OpenPandora handheld. On December 28, 2016, the source code was released on Bitbucket under the GNU GPL-2.0-only license. An anniversary update with community-contributed improvements was released in November 2017, restoring legacy game features like multiplayer via LAN and the exclusive content from the Japanese release. The game became freeware on digital platforms in December 2019, and the source code was republished to GitHub in February 2024. In February 2022, a Dreamcast port of Postal developed by Dan Redfield and licensed by Running with Scissors was announced by independent publisher Wave Game Studios, releasing on June 2, 2022. The source code of the port was also released.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Rotstein, Arthur H. Mail Workers Carry No Praise for ‘Going Postal’ Computer Game. Los Angeles Times. October 5, 1997.
- 2.Running with Scissors. Postal Guy.
- 3.Running with Scissors. Postal: Classic and Uncut instruction booklet. 2003.
- 4.Wik, Steve ("Postalmeister"). The Secret History of the Postal Dude. Running with Scissors. July 2007.
- 5.Running with Scissors. Postal Plus Help - Levels. 2000.
- 6.Gomez, Jesse. Exclusive: Postal Redux to Feature New Ending. TechRaptor. April 9, 2016.
- 7.Auerbach, Jon G. RSP Provokes Controversy Over Its Gory Software Game. Wall Street Journal. October 16, 1997.
- 8.Bannister, Paul. Postal: The Official Strategy Guide. Player Media. 181–195. 1997. 0-911295-44-5.
- 9.26 Years of Postal Interview. CGMagazine. July 16, 2022.
- 10.Crookes, David. From the Archives: Running With Scissors. Retro Gamer. Future Publishing. 195. 76–79. June 13, 2019.
- 11.Shander, Mark. 118. April 1997.
- 12.Ek, Robin. Running with scissors interview, the past, present and the future. The Gaming Ground. March 11, 2016.
- 13.Kunkel, Bill ("The Game Doctor"). Running with Scissors Newsletter. Running with Scissors. April 2004.
- 14.Nintzel, Jim. Shoot To Thrill. Tucson Weekly. December 12, 2002.
- 15.Immergut, Debra Jo. Blood on the Net: Computer Gamers See Red. Wall Street Journal. August 7, 1997.
- 16.Dinsdale, Jean-Luc. Postal's Designer Steve Wik Talks Game Design, & More. Inside Mac Games. October 20, 2006.
- 17.Evenson, Laura. Also Dummy Type. San Francisco Chronicle. November 10, 1997.
- 18.Postal & Spy VS Spy with Vince Desi – The Retro Hour EP85. The Retro Hour. August 25, 2017.
- 19.Riedel Software Productions. RSPiX Overview. 1999.
- 20.Sallee, Tad. Going Postal: The Legacy Foretold. May 30, 2025.
- 21.Sound Element. 411.
- 22.News for March 21, 1997. Online Gaming Review. March 21, 1997.
- 23.News for May 28, 1997. Online Gaming Review. May 28, 1997.
- 24.Lee, Helen. Panasonic's New Label. GameSpot. May 27, 1997.
- 25.Ripcord Games Announces Exciting 'Postal' Beta-Test/Contest Opportunity. Coming Soon Magazine. July 21, 1997.
- 26.Hedstrom, Kate. Postal Goes Beta. GameSpot. July 21, 1997.
- 27.News for July 21, 1997. Online Gaming Review. July 21, 1997.
- 28.Now Shipping. PC Gamer. September 24, 1997.
- 29.News for September 24, 1997. Online Gaming Review. September 24, 1997.
- 30.Jebens, Harley. PC Releases Squeeze Shelf Space. GameSpot. September 24, 1997.
- 31.Take-Two Interactive. Leading Interactive Entertainment Company's European Arm Signs Letter of Intent to Publish and Distribute Six Entertainment Titles for the PC, Including Highly Anticipated Postal. September 3, 1997.
- 32.Feldman, Curt. Taking Aim at Postal. GameSpot. October 16, 1997.
- 33.Postal Downloads.
- 34.MicroMouse. ポスタル.
- 35.MicroMouse. ポ ス タ ル - パ ワ ー ア ッ プ キ ット.
- 36.Jebens, Harley. Postal Sticks it to Santa. GameSpot. November 26, 1997.
- 37.News for November 30, 1997. Online Gaming Review. November 30, 1997.
- 38.Postal Add-on Kills All the Lawyers. GameSpot. August 28, 1998.
- 39.Gentry, Perry. Weekend Releases. CNET Gamecenter. August 28, 1998.
- 40.Taylor, Martin. Postal re-release coming up. Eurogamer. July 10, 2003.
- 41.Calvert, Justin. Postal: Classic and Uncut announced. GameSpot. July 10, 2003.
- 42.Loki Entertainment. LokiNews. 2001.
- 43.Gordon, Ryan C. Finger info for icculus@icculus.org. IcculusFinger. July 26, 2005.
- 44.Chris, Faylor. GOG Gets Postal Today, Postal 2 Soon. Shacknews. April 17, 2009.
- 45.Good Old Games Goes Postal, Sells Stronghold on the Cheap. Worthplaying. April 17, 2009.
- 46.Larabel, Michael. Heavily-Upgraded Postal Hits Steam. Phoronix. March 28, 2013.
- 47.Running with Scissors. Calling All Wannabe Devs – Come Update the Original Postal. January 12, 2017.
- 48.[Update: Amazon Too] Google Refuses To Allow Postal Game In The Play Store For 'Gratuitous Violence' - Apparently They Forgot About GTA, The Walking Dead, And Others. Android Police. April 9, 2015.
- 49.Brown, Mark. Developer says psychopath sim Postal is banned from Google Play. Pocket Gamer. April 8, 2015.
- 50.Crider, Michael. Amazon Reverses Decision: The Original 'Postal' is Now Available on the Appstore for $1.99, Still MIA from the Google Play Store. Android Police. April 10, 2015.
- 51.Running with Scissors. We're going to release the POSTAL 1 source code soon, but only if someone promises to port it to the Dreamcast. 633178225506668544. August 17, 2015.
- 52.Running with Scissors. POSTAL 1 running on Open Pandora. P1 is being opened sourced in the near future!. 738064875205758976. June 1, 2016.
- 53.Postal Source Code. Official Pyra and Pandora Site. August 11, 2016.
- 54.Dawe, Liam. The original 'Postal' is now open source under the GPL. GamingOnLinux. December 28, 2016.
- 55.Postal 1 is free permanently, while Postal 2 is free until December 18th on GOG. Gamesear. December 16, 2019.
- 56.Running with Scissors. The Original Postal Has Been Made Open Source. December 28, 2016.
- 57.Charnock, Tom. Dreamcast officially goes Postal this June!. The Dreamcast Junkyard. February 14, 2022.
- 58.Mills, Bobby. Postal finally comes to the Dreamcast courtesy of Wave Game Studios. Mega Visions. February 15, 2022.
- 59.Wave Game Studios. POSTAL (Dreamcast) Source Code.
- 60.Postal for PC Reviews. Metacritic.
- 61.Game Revolution. Postal Review. June 5, 2004.
- 62.East, Mark. Postal Review. GameSpot. October 17, 1997.
- 63.Bauman, Steve. Postal Review. Computer Games Magazine. 1997.
- 64.Redwood, Stephen. Postal - Review. Games Domain.
- 65.Spooner, John G. Gateway notebook goes for ratings. ZDNet. June 13, 2003.
- 66.Staff. The 10 Most Controversial PC Games of All Time. PC Gamer US. 10. 5. 50, 51. May 2003.
- 67.East, Mark. Postal Review. GameSpot. October 18, 1997.
- 68.Imagine Media. Finals. Next Generation. 37. 160, 162. January 1998.
- 69.Wilson, Hamish. GamingOnLinux Reviews - Postal: Classic And Uncut. GamingOnLinux.com. October 28, 2012.
- 70.Pyramid: Pyramid Pick: Postal. Sjgames.com.
- 71.Chalk, Andy. Postal: Redux confirmed for next year. PC Gamer. November 17, 2014.
- 72.Futter, Mike. Postal Redux Brings The Ultra-Violent Shooter To A New Generation. Game Informer. February 24, 2016.
- 73.Matulef, Jeffrey. Postal Redux is coming to Steam next week. Eurogamer. May 10, 2016.
- 74.Romano, Sal. Postal Redux PS4 version cancelled. Gematsu. June 2, 2017.
- 75.Dawe, Liam. Postal Redux, the revamp of the classic brutal shooter adds Linux support. GamingOnLinux. March 29, 2018.
- 76.Craddock, Ryan. Postal Redux Brings The Controversial Shooter To Console For The First Time On Switch. Nintendo Life. September 25, 2020.
- 77.Romano, Sal. POSTAL Redux coming to PS4 on March 5. Gematsu. February 23, 2021.
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