Phalanx
Phalanx (full title: Phalanx: The Enforce Fighter A-144) is a 1991 horizontally scrolling shooter developed by ZOOM Inc. And Kemco for the X68000, Super Nintendo Entertainment System, and Game Boy Advance. The game was released for the X68000 in Japan in 1991, for the Super NES in Japan on August 7, 1992, in North America in October and in the same year in Europe, as well as for the Game Boy Advance in 2001 in Japan on October 26, in Europe on November 23, and in North America on December 27.
Phalanx
- Date
- 1992
- Publisher
- Kemco
- Genre
- shoot 'em up · science fiction video game
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Documentary summary
Phalanx (full title: Phalanx: The Enforce Fighter A-144) is a 1991 horizontally scrolling shooter developed by ZOOM Inc. And Kemco for the X68000, Super Nintendo Entertainment System, and Game Boy Advance. The game was released for the X68000 in Japan in 1991, for the Super NES in Japan on August 7, 1992, in North America in October and in the same year in Europe, as well as for the Game Boy Advance in 2001 in Japan on October 26, in Europe on November 23, and in North America on December 27.
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In this article
The object
The object
Infamous for the incongruous box art in its American release: it displays a bearded, elderly man dressed in overalls, wearing a fedora and playing a banjo while a futuristic spaceship flies in the background. The popular media site IGN named it their fifth "Most Awesome Cover" in a top 25 countdown on their website. The advertising company responsible for the box art later admitted that they had deliberately chosen this theme in order to attract the customer with something original, considering there were many space shooters in the market that looked alike. The Game Boy Advance release used a redesigned cover with a prominent image of a spaceship. A "mini" version called Tiny Phalanx was featured in the 1995 fighting game Zero Divide.
Key facts
Key facts
• Title — Phalanx • Developer — ZOOM Inc. (X68000) Kemco (SNES, GBA) • Publisher — ZOOM Inc. (X68000) Kemco (SNES, GBA) • Composer — S. Yamaguchi (SNES) Tsukasa Masuko (GBA) • Platforms — X68000, Super NES, Game Boy Advance, WiiWare • Released — X68000 SNES GBA WiiWare December 22, 2009 • Genre — Scrolling shooter • Modes — Single-player
Gameplay
Gameplay
The player's ship can switch to three different speed levels at any time, allowing the player to move fast to avoid enemies and obstacles entirely, or slow down to weave between enemy bullets. An unusual addition for a shooter at the time is the ability for the player's ship to take multiple hits before losing a life: the Phalanx had three hit points which could be restored by a certain power-up, which is important as health is persistent between levels. A variety of weapons can be picked up from items that certain enemies leave behind, and up to three can be stored at a time; further weapons replace the currently equipped weapon when acquired. The player can switch between these weapons freely, and sacrifice a weapon to produce a "smart bomb" effect, freeing up the slot to grab another weapon without waste. The Extent was set at every 300,000 points. Difficulty can be adjusted between three levels in the options menu (unavailable during play), and primarily affects the number of bullets fired by enemies; a hidden "Funny" difficulty is available through the use of cheat codes, and escalates the game's difficulty dramatically.
Weapons and Items
Weapons and Items
L – Laser: Equips the ship with two stationary options, respectively above and below the ship, while changing the ship's attack to a piercing laser beam. Successive upgrades cause the options to fire beams as well, fore and aft, while increasing the beams' power. Its Smart Bomb attack causes the ship to spin rapidly, firing powerful bullets outward in a spiral pattern, while rendering the ship invulnerable. H – Homing: Equips the ship with two options which orbit clockwise around the ship, while changing the ship's main weapon to a homing ball of energy. Upgrading causes the options to fire their own homing balls, and increases their power. Its Smart Bomb attack is a ball of energy that surrounds the ship, negating all damage and causing heavy damage to any enemy touched by the energy field. E – Energizer: A charge weapon which fires energy bolts; charging increases the size and number of bolts fired; upgrades improve the maximum charge level. Its Smart Bomb attack is a full-screen antimatter reaction which causes continual damage to all visible enemies. R – Ricochet: Equips the ship with two options which orbit the ship in opposing directions, while changing the ship's attack to a green ball of energy. Upgrading causes the options to fire similar balls of energy forward diagonally up and down, which bounce off flat walls or ceilings, and increases overall damage. Its Smart Bomb attack combines the two options into a single homing drone which engages enemies at melee range, killing them before seeking a new target. Unlike other Smart Bomb attacks, the ship remains vulnerable during this attack; additionally, the drone will frequently seek out invulnerable portions of enemies to attack, reducing its usefulness against bosses. A – A-Type Missile: A standard side-weapon which launches homing missiles that detonate on impact. B – B-Type Missile: A standard side-weapon which launches forward firing rockets that do not detonate, and damage all enemies along their path. C – C-Type Missile: A standard side-weapon which launches guided missiles, mimicking the A-144's vertical movement as they fly forward, that detonate on impact. P – Power-Capsule: The game's combination healing and weapon enhancement power-up; simultaneously upgrades weapons systems by one level, and heals one point of ship health.
Plot
Plot
Taking place in the year 2279, a planetary research project is sent into the depths of space. One particular group of researchers lands on and partly colonizes the alien planet Delia. Sometime after their stay, an emergency transmission is sent from Delia to their security force orbiting the planet. The only clue they are given is a message regarding a hazardous leak. The planet's space fighters had become possessed by an unknown space squadron of alien bioships that appear out of nowhere and soon make themselves a hostile threat among the possessed fighters. The player assumes the role of Wink Baufield (named Rick in the Game Boy Advance version), an ace pilot assigned to investigate the disaster and possibly discover what is invading Delia in the assignment Operation Climax in the experimental space fighter the A/144 Phalanx.
Release
Release
• Illustration — North American Super NES cover art featuring Bertil Valley The unusual SNES box art for the US release, featuring an elderly man (played by Bertil Valley, 1913–2004, who was also known for playing a mall Santa for 25 years of his life) playing a banjo has been cited in examples of bizarre video game box art. In an interview with Destructoid, Matt Guss, an advertiser who worked on Phalanx cover, stated that the idea for the art came from coworker Keith Campbell. Campbell, who didn't find anything in Phalanx that stood out, decided to make the packaging eye-catching, hoping a potential buyer would stare at the box art and wonder "what just happened". The box art itself has been described by Destructoid's Allastair Pinsoff as "goofy and misleading" and by ScreenRants Ryan Lynch as "the most surreal video game box art of all time".
Super NES
Super NES
Phalanx received a 21.45/30 score in a 1993 readers' poll conducted by Super Famicom Magazine, ranking among Super Famicom titles at the number 106 spot. The Super NES version was met with average reviews. SNES Force commended the game's sharp graphics, but were critical to its "frustrating" gameplay.
GBA
GBA
The Game Boy Advance version received "mixed or average" reviews, holding a rating of 71.33% based on nine reviews according to review aggregators Metacritic and GameRankings.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Catalogued output
Recorded examples
The following works and productions are recorded by name or by count.
Reception
The Japanese publication Micom BASIC Magazine ranked Phalanx fourth in popularity in its August 1991 issue. Zenji Nishkawa of Oh!X praised the game for its overall audiovisual department. Technopolis also highlighted the game's graphics and sound but noted that it was difficult. Hardcore Gaming 101s Chris Rasa wrote that it was "a very solid horizontal shooter that doesn't do anything new, but also does everything well".
Where the work is held
Holdings and documentation
Institutional holdings are recorded as follows.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.ファランクス (SFC)の関連情報 | ゲーム・エンタメ最新情報のファミ通.com. www.famitsu.com.
- 2.Nintendo of America. Super NES Games.
- 3.Top 25 Tuesday: Most Awesome Covers. IGN. 2007-03-27.
- 4.The Phalanx Factor. Electronic Gaming Monthly. September 2001.
- 5.Phalanx Box Shot for Game Boy Advance - GameFAQs. gamefaqs.gamespot.com.
- 6.McFerran, Damien. Random: Here's Why SNES Shooter Phalanx Had That Weird Banjo Guy On Its Cover. NintendoLife.com. 6 November 2017.
- 7.Kevin Mersereau. Discovering the mystery behind the Phalanx cover art. Destructoid. November 5, 2017.
- 8.Mersereau, Kevin. Discovering the mystery behind the Phalanx cover art. Destructoid. 5 November 2017.
- 9.Pinsoff, Allistair. The top 25 best (and worst) SNES box art of all time. Destructoid. 18 August 2011.
- 10.Lynch, Ryan. 15 Wonderfully Bad Retro Video Game Box Covers. ScreenRant. 4 August 2016.
- 11.CBS Interactive. Phalanx for Game Boy Advance. GameRankings. 2008.
- 12.Fandom, Inc. Phalanx. Metacritic. November 18, 2003.
- 13.Enterbrain. NEW GAMES CROSS REVIEW: ファランクス (ゲームボーイアドバンス). Famitsu. 672. 2017-10-21.
- 14.ASCII Corporation. NEW GAMES CROSS REVIEW: ファランクス (スーパーファミコンカートリッジ). Famitsu. 191. 39. 2017-10-21.
- 15.Reiner, Andrew. Handheld Quickies: Phalanx — GBA. Game Informer. Sunrise Publications. 105. 98. January 2002.
- 16.Halverson, Dave. Viewpoint: Phalanx (Kemco); Planet SNES: Phalanx. GameFan. DieHard Gamers Club. 1. 7, 35. October 1992.
- 17.Star Dingo. Phalanx Review for Game Boy Advance. GamePro. IDG. December 20, 2001.
- 18.Provo, Frank. Phalanx Review for Game Boy Advance. GameSpot. CNET Networks. January 18, 2002.
- 19.D'Aprile, Jason. Reviews: Phalanx (GBA). GameSpy. GameSpy Industries. April 11, 2002.
- 20.Bedigian, Louis. Phalanx (GBA) Review. GameZone. GameZone Online, LLC. February 3, 2002.
- 21.Bielby, Matt. Import Review: Phalanx. Super Play. Future Publishing. 1. 58–59. November 1992.
- 22.Buxton, Chris. SNES Round-Up: Phalanx. Total!. Future Publishing. 13. 46. January 1993.
- 23.Walkland, Nick. Review Control: Phalanx. Control. Maverick Magazines. 2. 16–17. October 1992.
- 24.Kadokawa Shoten. New Soft Thermometer: ファランクス (SFC). 7. 16. 17. September 11, 1992.
- 25.Rowley, Carl. Reviewed! Phalanx (SNES). N-Force. Impact Magazines. 5. 70–71. November 1992.
- 26.Impact Magazines. Guide Directory Enquiries. SNES Force. 1. 92–97. July 1993.
- 27.Europress. Crusty Library. Super Action. 5. 104–113. February 1993.
- 28.Paragon Publishing. Feature: Shooting Stars. Super Pro. 5. 40–47. April 1993.
- 29.Pike, Timothy. Advance Notice: Phalanx. Play. Fusion Publishing. 2. 66. February 2002.
- 30.Yamashita, Akira. Super Soft Hot Information: Personal Computer. 110. 248–253. August 1991.
- 31.Nishikawa, Zenji. The Softouch - Game Review: ファランクス. SoftBank Creative. 112. 32–33. July 1991.
- 32.Tokuma Shoten. Gaming World: ファランクス (X68000シリーズ ). 10. 7. 22–23. September 1989.
- 33.Rasa, Chris. Phalanx. Hardcore Gaming 101. February 6, 2018.
- 34.Super Famicom Magazine. 90年11月から'93年6月21日発売までの323本を収録!! スーパーファミコンオールカタログ'93. Tokuma Shoten. 54. August 1, 1993.
- 35.Sinfield, George. Now Playing: Phalanx (Super NES). Nintendo Power. Nintendo of America. 42. 106–107. November 1992.
- 36.Paragon Publishing. A-Z of Import Games: Phalanx (Kemco). Super Pro. 1. 96. December 1992.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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