Pepsi Invaders
Pepsi Invaders (erroneously identified as Coke Wins and Coke Invaders) is a non-commercially released 1983 fixed shooter video game developed by Atari, Inc. For the Atari 2600. It was commissioned by The Coca-Cola Company to be handed out to salespeople at their 1983 sales convention.
Pepsi Invaders

Atari, Inc. · Public domain
- Date
- 1983
- Publisher
- Coca-Cola
- Genre
- shoot 'em up
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Pepsi Invaders (erroneously identified as Coke Wins and Coke Invaders) is a non-commercially released 1983 fixed shooter video game developed by Atari, Inc. For the Atari 2600. It was commissioned by The Coca-Cola Company to be handed out to salespeople at their 1983 sales convention.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Pepsi Invaders. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q2069785 · wikipedia · Pepsi Invaders
In this article
The object
The object
A reskin of the system's version of Space Invaders, it has the player shoot down a flying formation of letters spelling "PEPSI", Coca-Cola's long-time rival. Only 125 copies of the game were distributed.
Key facts
Key facts
• Title — Pepsi Invaders • Border — yes • Developer — Atari, Inc. • Programmer — Christopher Omarzu • Released — 1983 • Platforms — Atari 2600 • Genre — Fixed shooter • Modes — Single-player
Gameplay
Gameplay
• Illustration — The "PEPSI" formation is clearly legible when the game starts. The game is a modification of Space Invaders, with nearly identical gameplay, but with a number of tweaks. Instead of having limited lives and no time limit as in the original, Pepsi Invaders has unlimited lives and a three-minute time limit to complete as many waves of enemies as possible. If any invaders successfully traverse the lowest row, instead of the formation dropping to the ground and ending the game, it merely moves left and right until all the lowest row invaders are destroyed. It is therefore impossible to lose the game. Primary graphic changes affected the invaders, each row of which consists of the letters "P E P S I" followed by a single alien, instead of the original six aliens per row. The letters move up and down as they march but do not otherwise animate. The UFO was changed to look like a flattened Pepsi logo in brand colors. A timer was added, displayed on the ground, which itself has been changed to a Coca-Cola-like brown color. An additional band of the same color frames the score at the top, with the word "COKE" prominently displayed to the left of the score. The player cannon now features two bands of the same brown color. During the last 10 seconds, the timer and cannon limit indicators blink. When the time runs out, all invaders and UFOs disappear, the score changes to the word "WINS" (thus making the row read "COKE WINS!"), and the player cannon and all texts flash rapidly. The player's final score can be seen in the attract mode after the game ends.
Development
Development
Pepsi Invaders was commissioned by The Coca-Cola Company to be handed out to 125 executives at their 1983 sales convention along with an Atari 2600 console. It was developed by Atari, Inc. as a modification of the original Space Invaders cartridge. Due to the original Space Invaders Atari 2600 developer Rick Maurer leaving Atari over payment issues, Atari tasked designer Christopher Omarzu with hacking the original. The game was delivered as a black cartridge with no label, in a plain white box with an "Atari goes better with Coke" sticker on the cover. The intent was to boost the morale of Coca-Cola's employees, but most of the cartridges were discarded by their recipients. Pepsi Invaders has been mistakenly labelled Coke Wins and Coke Invaders, to the confusion of Omarzu.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Pepsi Invaders is associated with United States.
Country
Legacy
Writer Matthew S. Eastin notes it as an early example of an advergame–an advertisement game–and discussed how it was more an attack on a competitor than an advertisement by the company who had it made. The Guardian included it in its list of the best product placement video games, similarly noting it as an early example of this and a "mischievous" marketing attempt. PC Format called the game "a stroke of marketing genius worthy of The Apprentice". Retro Gamer was critical of Pepsi Invaders due to the letters not moving downward as the ships do in Space Invaders. Copies of the game have sold for up to on eBay.
Primary material
Documents and archives
authority record
- Wikidata, structured authority record Q2069785: Pepsi Invaders
General reference · Wikidata
reference work
- “Pepsi Invaders”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Coke Wins: The True Story!. Digital Press. 46. 4.
- 2.Carless, Simon. The Rarest Atari 2600 Games. Evah!. GameSetWatch. 2007-05-13.
- 3.Ian Bogost. Persuasive Games: The Expressive Power of Videogames. MIT Press. 276–277, 391. 2007. 978-0-262-02614-7.
- 4.Kotaku. Early Advergames, part IV. 2007-11-16.
- 5.CGC Video Games. Is This One of The Rarest Video Games?. October 4, 2023.
- 6.Lindsay Grace. Doing Things with Games: Social Impact Through Play. CRC Press. 127. 2019. 978-0429771316.
- 7.Reiner, Andrew. A Fortune In Pixels!. Game Informer. September 27, 2009.
- 8.Attack of the Space Mutants. Retro Gamer. 41. 26.
- 9.Atwood, Brett. PC Users Gobble Up Pac-Man, Classic Games. Billboard. 124. March 30, 1996.
- 10.Eastin, Matthew S. Handbook of Research on Digital Media and Advertising: User Generated Content Consumption: User Generated Content Consumption. IGI Global. 438. 2010. 978-1605667935.
- 11.Freeman, Will. Six of the best product placements in video games. The Guardian. July 13, 2014.
- 12.Gera, Emily. The many faces of in-game advertising. TechRadar. August 22, 2010.
- 13.Maris, Peter. Pepsi Invaders. Retro Gamer. January 20, 2011.
- 14.Quilty, Conrad. Atari game sells for $2,000 on eBay. Joystiq. 2005-10-18.
- 15.Pepsi Invaders. Classic Console Retro Video Games Magazine. 3. 12. January 2015.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- People's GeneralWork
- Pepper GrinderWork
- Pepper IIWork
- Pepper's Adventures in TimeWork
- PepsimanWork
- PerceptionWork
- percussion instrumentTerminology
- PerestroikaWork
Best supported in this field
For owners
Own a copy of Pepsi Invaders?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.