Ninja
Ninja is a beat 'em up game developed by Sculptured Software and released by Mastertronic in 1986 for the Atari 8-bit computers, Commodore 64, and ZX Spectrum, then in 1987 for the Amstrad CPC, Amiga, Atari ST, and MS-DOS. An arcade version of the game was released in 1987 for Mastertronic's Arcadia Systems which is based on Amiga hardware. The Amiga, Atari ST, and Arcade versions were released as Ninja Mission. Written by Steve Coleman, who previously created the Atari 8-bit games Rainbow Walker and The Pharaoh's Curse.
Also recorded as Ninja Mission
Ninja
- Date
- 1986
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Documentary summary
Ninja is a beat 'em up game developed by Sculptured Software and released by Mastertronic in 1986 for the Atari 8-bit computers, Commodore 64, and ZX Spectrum, then in 1987 for the Amstrad CPC, Amiga, Atari ST, and MS-DOS. An arcade version of the game was released in 1987 for Mastertronic's Arcadia Systems which is based on Amiga hardware. The Amiga, Atari ST, and Arcade versions were released as Ninja Mission. Written by Steve Coleman, who previously created the Atari 8-bit games Rainbow Walker and The Pharaoh's Curse.
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In this article
Key facts
Key facts
• Title — Ninja • Developer — Sculptured Software • Publisher — Mastertronic • Platforms — Amiga, Amstrad CPC, Arcade, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, ZX Spectrum • Genre — Beat 'em up • Modes — Single-player • Designer — Steve Coleman
Gameplay
Gameplay
• Illustration — Atari 8-bit screenshot The player controls a ninja who has to penetrate a Japanese palace by fighting enemy ninjas with karate moves and by throwing shurikens and daggers. On his way, he has to collect six idols and the hidden entrance to Akuma's loft will appear, where the seventh idol awaits, the ninja then must return to torii. The palace is a series of horizontal, flip-screen segments that are stacked vertically. The player is not forced along a specific route, but can explore both sides of a branching path and also backtrack to earlier screens.
Reception
Ninja received mixed reviews. Bob Chappell writing for Atari User found the game very good with "first rate animation and sound. [...] For the low price, an unmissable bargain". Computer Gamer reviewer praised graphics, animation and sound of the game. On the other hand Zzap!64 reviewers found the Commodore 64 version awful and boring and gave it an overall rating of 25%. Commodore User gave the game a rating of 4/10.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Ninja at mobygames.com
- 2.Ninja Mission (Arcade) at gamesdbase.com
- 3.Game review, Computer & Video Games issue 65, March 1987, page 72
- 4.Ninja Mission review at amr.abime.net
- 5.Hague, James. The Giant List of Classic Game Programmers.
- 6.Eastern bash away. Atari User. 17. October 1986.
- 7.Sport Reviews. Computer Gamer. 64. October 1986.
- 8.Zzap! test. Zzap!64. 118. November 1986.
References
Citations
References
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