NBA Street Vol. 2
NBA Street Vol. 2 is a basketball video game developed by NuFX and EA Canada and published by Electronic Arts under the EA Sports BIG label. It is the sequel to NBA Street and the second installment in the NBA Street series.
NBA Street Vol. 2
- Model
- NBA Street.
- Date
- 2003.
- Publisher
- EA Sports Big.
- Genre
- basketball video game.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
NBA Street Vol. 2 is a basketball video game developed by NuFX and EA Canada and published by Electronic Arts under the EA Sports BIG label. It is the sequel to NBA Street and the second installment in the NBA Street series.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for NBA Street Vol. 2. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q3284320 · wikipedia · NBA Street Vol. 2
In this article
The object
The object
2 was released on April 29, 2003, for the PlayStation 2, GameCube, and Xbox. Only the PlayStation 2 version was released in Japan; the GameCube version was planned for release in that region, but was cancelled. It was followed by NBA Street V3.
Key facts
Key facts
• Title — NBA Street Vol. 2 • Developer — NuFX EA Canada • Publisher — EA Sports BIG • Producer — Wil Mozell • Designer — Daniel Erickson • Artist — Kirk Gibbons • Composer — Jeff Mair • Released — April 29, 2003May 1, 2003 (PS2) • Genre — Sports • Modes — Single-player, multiplayer • Series — NBA Street • Platforms — PlayStation 2, GameCube, Xbox
Gameplay
Gameplay
Like the previous game, NBA Street Vol. 2 consists of 3-on-3 street basketball. There are 29 fully playable NBA teams from the 2002–03 NBA season in all modes once unlocked. The game also features four different modes to choose from including a Pick Up Game, NBA Challenge, Be a Legend, and Street School. The game also features several new trick moves and dunks, as well as introducing a level two "gamebreaker". Players will also earn reward points after every game that they win, which can be used to purchase many rewards such as players, jerseys, and courts. If players win a certain number of games, some rewards will be automatically unlocked. In addition to "street legends", players can also unlock "NBA legends", including Larry Bird, Julius Erving, and others. The game, at the time of release, was the only available game on the market in which three incarnations of Michael Jordan are playable: the 1985 Chicago Bulls Jordan, the 1996 Chicago Bulls Jordan, and the Washington Wizards Jordan. It is possible to play as a team made up of the three different Jordans. The game also features an in-game soundtrack with tracks from artists including Nate Dogg featuring Eve, Pete Rock & CL Smooth, Erick Sermon featuring Redman, Benzino, MC Lyte, Black Sheep and a previously unreleased song from Nelly, who appears in the game as a playable character, along with the other members of the St. Lunatics. It also features instrumental beats from producer Just Blaze. A feature called Gamebreaker is included. When players fill up their gamebreaker meter, they have the option to either use a Gamebreaker One or save it for a Gamebreaker Two. Either way, once they use it, their team will earn more points and the opposing team will lose points. However, if players or the opposing team takes too long, they will lose their gamebreaker. If the opposing team saves their Gamebreaker, players they can use their Gamebreaker to cancel theirs.
Game modes
Game modes
There are four modes in the game. Pick Up Game - In this mode, players are able to play against the computer, or another user. They can also choose to turn the shot clock off. NBA Challenge - In this mode players have to play against a series assigned teams in various regional courts. In NBA Challenge, players are able to unlock NBA Legends as well as courts, and reward points. Be a Legend - This is the main mode in the game. In this mode, players create a baller, create a team and try to succeed by going from being a nobody to becoming the Street Legend champ. In order to do that, they have to gain a reputation by playing pick up games that are assigned on the map, which will lead to tournaments against street legends. The higher a player's reputation goes, the more competition they get. Also in this mode, players get to unlock the street legend characters, courts, jerseys, trick moves and their own created player. They will also earn a nickname based on their skills. Street School - This mode teaches players how to play the game. The mentor is street ball legend Stretch Monroe, who will teach 26 lessons.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2003
NBA Street Vol. 2 published.
2003
NBA Street Vol. 2 is recorded as published in 2003.
Reception
The game received positive reviews upon release. GameRankings and Metacritic gave it a score of 90% and 90 out of 100 for the PlayStation 2 version; 89% and 88 out of 100 for the GameCube version; and 89% and 89 out of 100 for the Xbox version. BBC Sport gave the game a score of 93% and said, "The atmosphere of NBA Street is enhanced by an excellent soundtrack including hip-hop tracks from the likes of Nelly and Nate Dogg, plus various sound effects from the street - traffic, sirens, crowd abuse, etc." Maxim gave it a score of eight out of ten and said, "even if you aren't a hoops fan, there's plenty of unintentional humor to appreciate: Seeing Yao Ming dunk on Bill Walton alone is worth the price of admission." The Village Voice gave the PS2 version eight out of ten, saying, "The up-to-four-player game itself is hot to death." During the 7th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated NBA Street Vol. 2 for "Console Action Sports Game of the Year", which was ultimately given to SSX 3.
Context
Primary material
Context
The circumstances in which NBA Street Vol. NBA Street Vol. 2 was issued for Nintendo GameCube. 2 was published by EA Sports Big. 2 was developed by EA Vancouver. 2 is recorded as video game.
Documents and archives
Primary material
Documents and archives
reference work
- “NBA Street Vol. 2”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q3284320: NBA Street Vol. 2
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Schwartz, Danny. The Legend of NBA Street Vol. 2, the Greatest Basketball Video Game of All Time. GQ. May 2, 2018.
- 2.Marriott, Scott Alan. NBA Street Vol. 2 (PS2). AllGame.
- 3.EGM staff. NBA Street Vol. 2 (PS2). Electronic Gaming Monthly. 166. 118. May 2003.
- 4.Bramwell, Tom. NBA Street Vol.2 (PS2). Eurogamer. July 3, 2003.
- 5.NBA Street Vol 2 (GC). Game Informer. 121. 86. May 2003.
- 6.Leeper, Justin. NBA Street Vol 2 (PS2). Game Informer. 121. 78. May 2003.
- 7.McNamara, Andy. NBA Street Vol 2 (Xbox). Game Informer. 121. 90. May 2003.
- 8.Air Hendrix. NBA Street Vol. 2 (GC, Xbox). GamePro. April 28, 2003.
- 9.Air Hendrix. NBA Street Vol. 2 Review for PS2 on GamePro.com. GamePro. April 28, 2003.
- 10.Dr. Moo. NBA Street Vol. 2 Review. Game Revolution. May 2003.
- 11.Gerstmann, Jeff. NBA Street Vol. 2 Review. GameSpot. April 24, 2003.
- 12.Williams, Bryn. GameSpy: NBA Street Vol. 2 (GCN). GameSpy. April 27, 2003.
- 13.Meston, Zach. GameSpy: NBA Street Vol. 2 (PS2). GameSpy. April 27, 2003.
- 14.Williams, Bryn. GameSpy: NBA Street Vol. 2 (Xbox). GameSpy. April 25, 2003.
- 15.McElfish, Carlos. NBA Street Vol. 2 - PS2 - Review. GameZone. May 10, 2003.
- 16.Mirabella III, Fran. NBA Street Vol. 2 (GCN). IGN. April 24, 2003.
- 17.Boulding, Aaron. NBA Street Vol. 2 Review (PS2, Xbox). IGN. April 24, 2003.
- 18.NBA Street Vol. 2. Nintendo Power. 167. 134. April 2003.
- 19.Zuniga, Todd. NBA Street Vol. 2. Official U.S. PlayStation Magazine. 94. May 2003.
- 20.NBA Street Vol. 2. Official Xbox Magazine. 82. May 2003.
- 21.Atherton, Paul. Review: NBA Street 2. BBC Sport. May 28, 2003.
- 22.Catucci, Nick. Monster Mash-up. The Village Voice. May 13, 2003.
- 23.GameRankings. NBA Street Vol. 2 for GameCube.
- 24.GameRankings. NBA Street Vol. 2 for PlayStation.
- 25.GameRankings. NBA Street Vol. 2 for Xbox.
- 26.Metacritic. NBA Street Vol. 2 for GameCube Reviews.
- 27.Metacritic. NBA Street Vol. 2 for PlayStation 2 Reviews.
- 28.Metacritic. NBA Street Vol. 2 for Xbox Reviews.
- 29.Boyce, Ryan. NBA Street Vol. 2. Maxim. April 25, 2003.
- 30.Academy of Interactive Arts & Sciences. 2004 Awards Category Details Console Action Sports Game of the Year. interactive.org.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- NBA Starting FiveWork
- NBA StreetWork
- NBA Street HomecourtWork
- NBA Street V3Work
- NBA UnrivaledWork
- NCAA BasketballWork
- NCAA Basketball '09Work
- NCAA Basketball 10Work
Best supported in this field
For owners
Own a copy of NBA Street Vol. 2?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.