Narita Boy
Narita Boy is a 2021 action-adventure video game developed by Spanish team Studio Koba and published by Team17. The game is an action platformer that follows the titular Narita Boy as he tries to save the Digital Kingdom from the Stallions. The game was released on March 30, 2021 for Windows, macOS, Nintendo Switch, PlayStation 4 and Xbox One, and for Amazon Luna on April 29, 2021.
Narita Boy
- Date
- 2021
- Publisher
- Narita Boy was published by Team17.
- Language
- English · French
- Genre
- action-adventure game
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Documentary summary
Narita Boy is a 2021 action-adventure video game developed by Spanish team Studio Koba and published by Team17. The game is an action platformer that follows the titular Narita Boy as he tries to save the Digital Kingdom from the Stallions. The game was released on March 30, 2021 for Windows, macOS, Nintendo Switch, PlayStation 4 and Xbox One, and for Amazon Luna on April 29, 2021.
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Authority files
wikidata · Q60997576 · wikipedia · Narita Boy
In this article
Key facts
Key facts
• Title — Narita Boy • Developer — Studio Koba • Publisher — Team17 • Engine — Unity • Director — Eduardo Fornieles • Composer — Salvador Fornieles • Producer — Chie Wakabayashi • Artist — Nito Diez • Programmer — Robert Casas • Modes — Single-player • Platforms — * macOS • Windows • Nintendo Switch • PlayStation 4 • Xbox One • Genre — Action-adventure • Released — March 30, 2021
Gameplay
Gameplay
Narita Boy is a 2D platformer with Metroidvania elements, as the player explores the Digital Kingdom using their abilities to travel across the level. In each level the player must find "Techno-Keys" which allow the player to access new areas. There are also various story segments throughout the game, where the player relives the Creator's memories and learns about why he created the Digital Kingdom. • Illustration — A combat encounter in the game Combat revolves around using the game's Techno Sword in order to defeat enemies, called Stallions. The player can do a standard melee attack by pressing a button, or hold it down in order to do a stronger attack. In combat, the player can also dodge, which avoids enemy attacks, and allows the player to get behind enemies. Alongside these moves, the Techno Sword can be used as a shotgun as a high-damage attack. Throughout Narita Boy, the player gains access to various abilities such as the Wild Fire attacks. They come in three different colors, which allows the player to do increased damage to enemies of the same color, but also decreases the player's resistance to attacks. Each Wild Fire ability also allows the player to summon one of three NPC companions to fight by the player's side in combat.
Development
Development
Narita Boy was funded through Kickstarter in 2017, raising €160,946. Eduardo Fornieles, Narita Boy's director, states that his childhood experiences in Spain and his time spent living in Japan influenced the story and the aesthetic of the game. When discussing the game's mix of technology and natural environments the director added, "I find beauty in the mix between organic and non-organic." The game was initially set to launch in December 2018, but was delayed to Spring 2021. The game launched on March 30, 2021.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2021
Narita Boy published.
2021
Narita Boy is recorded as published in 2021.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Spain
Named but not plotted · 1
Narita Boy is associated with Spain.
Country
Reception
Narita Boy received "mixed or average" reviews according to Metacritic, except for the PlayStation 4 version which received "generally favorable" reviews. Rachel Watts of PC Gamer praised the world building of the Digital Kingdom, noting how the game used spirituality in the world. They also praised the segments where the player relives the Creator's memories saying, "These flashback moments are quietly reflective and act as a great counterbalance to all the satirical '80s macho power-fantasy present throughout the rest of the game." Ollie Reynolds, writing for Nintendo Life, enjoyed the game's combat and mentioned how each ability gave the combat more depth. Edge enjoyed the game's music and its retro art style, but felt that the gameplay did not live up to the standards of Narita Boys audio and visuals. Mitchell Saltzman of IGN appreciated the visuals of the game, but strongly disliked Narita Boys gameplay, writing "Narita Boy is at best serviceable, with hollow exploration filled with constant backtracking, simple puzzles, and combat that never really evolves in ways that make tougher enemies any more fun to fight."
Primary material
Documents and archives
reference work
- “Narita Boy”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q60997576: Narita Boy
General reference · Wikidata
References
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References
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reference work
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General reference
Further particulars
Held on the record
Further particulars
Open the remaining particulars
Narita Boy was issued for Microsoft Windows. Developed by Studio Koba. Recorded as video game. Published by Team17. Issued for macOS. The identifiers under which Narita Boy may be traced in institutional catalogues.
The circumstances in which Narita Boy stands
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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