Mysterious Journey II
Mysterious Journey II, also known as Schizm II: Chameleon (Schizm II: Kameleon), is an adventure game developed by Detalion, published by The Adventure Company, and the sequel to Schizm: Mysterious Journey. Like the earlier game, the plotline was authored by acclaimed Australian science fiction writer Terry Dowling. While Schizm utilized 360 degree panoramas, Mysterious Journey II uses a first-person shooter interface.
Also recorded as Schizm 2: Chameleon · Mysterious Journey II: Chameleon
Mysterious Journey II
- Model
- Schizm: Mysterious Journey
- Date
- 2003
- Publisher
- The Adventure Company
- Genre
- adventure video game
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Documentary summary
Mysterious Journey II, also known as Schizm II: Chameleon (Schizm II: Kameleon), is an adventure game developed by Detalion, published by The Adventure Company, and the sequel to Schizm: Mysterious Journey. Like the earlier game, the plotline was authored by acclaimed Australian science fiction writer Terry Dowling. While Schizm utilized 360 degree panoramas, Mysterious Journey II uses a first-person shooter interface.
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wikidata · Q3952116 · wikipedia · Mysterious Journey II
In this article
Key facts
Key facts
• Title — Mysterious Journey II: Chameleon (Schizm II: Chameleon) • Developer — Detalion • Publisher — The Adventure Company • Writer — Terry Dowling • Genre — Adventure • Modes — Single player • Platforms — Windows
Story
Story
The game begins on a derelict space station. Sen Geder, whom the player controls, awakens from a cryogenic stasis pod, and is interrogated by a pre-recorded holo-message of a mysterious man named Tensa, 214 years after Sen was placed in stasis. Tensa explains that there is no escape, as all non-essential machinery is destroyed, every door and bulkhead is sealed, and the station will fall from its decaying orbit in 16 days. The hologram device is accidentally blown up by a sentient machine named Talen. From there on, Talen helps Sen fly a shuttle down to the planet, where the people below have formed two tribes: The technological Transai, and nature-loving Ansala. From there Sen must solve a myriad of complex puzzles to uncover the truth behind his crime and find out what really happened on Saarpedon.
Definition
Definition
The following is established of the heading itself. The register further records that mysterious Journey II is associated with Poland.
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Named by the record
Places
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- Poland
Named but not plotted · 1
Mysterious Journey II is associated with Poland.
Country
Catalogued output
Recorded examples
The following works and productions are recorded by name or by count. It is also recorded that mysterious Journey II is recorded as published in 2003.
Reception
In June 2004, Christian Streil of DreamCatcher Interactive's European branch said that "Schizm II has definitely met our expectations" commercially, and that it reassured the company that real-time 3D graphics were "the right track".
Primary material
Documents and archives
reference work
- “Mysterious Journey II”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q3952116: Mysterious Journey II
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.MobyGames. Mysterious Journey II: Chameleon (Windows).
- 2.Burnes, Andrew. Mysterious Journey II Ships. IGN. 2003-11-24.
- 3.Dreamcatcher Interactive. Game Features.
- 4.Carter, Steven W. Opinion; Mysterious Journey II: Chameleon. Computer Games Magazine. 160. 76. March 2004.
- 5.Saltzman, Marc. Reviews; Mysterious Journey II. PC Gamer US.
- 6.Jackson, Jonah. Reviews; Mysterious Journey II. Computer Gaming World. 236. 81. March 2004.
- 7.Schneider, Jan. Interviews; Christian Streil. Adventure-Treff. June 10, 2004.
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This entry is compiled from 8 catalogued sources across 5 independent registers. The registers consulted are Crossref registry, Wikidata, Wellcome Collection, National Library of Medicine and Wikipedia. Every statement above is held against the register that stated it; where the registers are silent, the entry is silent.
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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